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750pt list for my first tutorial game - any obvious issues?


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#1
Burni

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Finally got my first game of 8th lined up at my FLGS! Pretty much a total beginner after just being a collector/hobbyist for nearly 20 years (dabbled a bit in 4th ed).

The guy who runs the games has said we’ll do 750pts as I have an AdMech army and a good basic knowledge (plus he’s fed up of playing the Dark Imperium box with us newbies!)

So I’ve put this list together:

Adeptus Mechanicus

Tech-priest Enginseer 47

Tech-priest Dominus: eradication ray; macrostubber 92

8 Skitarii Rangers: Ranger Alpha; 7 Skitarii Rangers; transuranic arquebus 81

5 Skitarii Vanguard: Vanguard Alpha; 4 Skitarii Vanguard; arc rifle; plasma caliver 58

5 Skitarii Vanguard: Vanguard Alpha; 4 Skitarii Vanguard; arc rifle; plasma caliver 58

5 Sicarian Infiltrators: Infiltrator Princeps (flechette blaster & taser goad); 4 Sicarian Infiltrators; 4 × flechette blaster & taser goad 112

5 Fulgurite Electro-priests 80

2 Kastelan Robots: 2 × 2 heavy phosphor blasters; 2 × heavy phosphor blaster 220

748 points

I’ve gone for a battalion but might be overkill at 750? I’ve also not yet picked a relic or trait, my army is painted as Mars so I’ll be keep to that as my Forge World.

For a trial game, do you think I should drop a HQ and try to get a Onager in there so I can get used to running a vehicle? Or I could run a Dragoon? If I go with just one HQ would it be better to pick the TPD?

Any advice or comments gratefully received!

#2
Spiritual Liege

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Battalion isn't overkill in the slightest. You have some of the cheapest troop options available so it would be extremely unwise not to go with a battalion.

 

I wouldn't mix weapons on the Vanguards, a squad of 5 with 2 arc rifles and another squad with 2 plasmas would be the best. Although if I was running Admech I'd go with 2x5 Rangers either without specials or 2 arc rifles each and a single squad of 10 Vanguard with 3 plasma guns.

 

If you decide to keep your current troop composition however, I'd get rid of 3 Rangers and the Electro Priests and get that Onager in the list instead.


Edited by Spiritual Liege, 09 January 2019 - 08:07 PM.


#3
Clingy

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Points seem off to me. Engineer is 30. Infiltrators are now 90.

#4
Burni

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Cheers for the advice Spiritual Liege. I put the Electro Priests in to get some melee focused units in but I guess the Infiltrators can help me get some practice with that.

Here’s an updated version, hows this look:

Adeptus Mechanicus - Mars

Tech-priest Dominus: eradication ray; macrostubber; Static Psalm-Code; Autocaduceus of Arkhan Land 92

Tech-priest Enginseer 30

5 Skitarii Rangers: Ranger Alpha; 4 Skitarii Rangers; transuranic arquebus 60

5 Skitarii Vanguard: Vanguard Alpha; 4 Skitarii Vanguard; 2 × arc rifle 48

5 Skitarii Vanguard: Vanguard Alpha; 4 Skitarii Vanguard; 2 × plasma caliver 68

5 Sicarian Infiltrators: Infiltrator Princeps (flechette blaster & taser goad); 4 Sicarian Infiltrators; 4 × flechette blaster & taser goad 112

2 Kastelan Robots: 2 × 2 heavy phosphor blasters; 2 × heavy phosphor blaster 220

Onager Dunecrawler: neutron laser; cognis heavy stubber; broad spectrum data-tether 119

749 points

Have gone with the Neutron Laser but would the Icarus Array be more flexible in a small game? No idea if he’ll run any vehicles.

#5
Spiritual Liege

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The list looks great now. I'd play with that.
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