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Dealing with hordes

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77 replies to this topic

#76
The Blood Raven

The Blood Raven

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You’re still further penalizing a unit with inherent low movement. I hate random penalties or effects, but there’s an army for those that do. 😀

#77
sfPanzer

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You’re still further penalizing a unit with inherent low movement. I hate random penalties or effects, but there’s an army for those that do.

 

It would still be a buff tho. Currently you can't advance&shoot the Bolter anyway but you also don't automatically count as stationary when shooting. With the special rule Ahzek451 proposed you could advance and still shoot even if the advance wouldn't be as good as for other units (then again, when do you actually Advance Rubrics unless it's a full flamer unit anyway?).


Disclaimer:

If my posts appear rude to you, I apologize. It's not meant to be rude in any way, it's just the way folks are in my country. It's really more about being direct than being rude. I know how it's perceived in the english speaking community and I already try to tone it down but I barely notice when it's too much since it's normal for me.


So yeah, I'm really not rude it's basically just cultural differences that act against me here. Again, I apologize.

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#78
Ahzek451

Ahzek451

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You’re still further penalizing a unit with inherent low movement. I hate random penalties or effects, but there’s an army for those that do.

I see and understand your point. In the end its an idea and not a rule heh. When I come up with rules, I prefer to gear them towards the fluff. If slow is the penalty with a crappy advance roll, then that is ok. The sons are supposed to be slow marching statues laying down a hailstorm of fire. I would be ok with dealing with that speed since it is fluffy. Let the other speedier units run forward. msn-wink.gif






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