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New GSC model previews discussion thread: The Biophagus


Dosjetka

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Genestealer Cults Preview: The Biophagus

https://whc-cdn.games-workshop.com/wp-content/uploads/2019/01/40kCultBiophagus-Jan16-Header6tsc.jpg

 

The Day of Ascension looms, and we’re sure that you followers of the Genestealer Cults out there are raring to join your brethren and rise up! As a reward for your loyalty, the Four-armed Emperor has decreed that we can treat you to a preview of one of the new units you’ll soon be able to get your two, three or even four hands on – the Biophagus!

 
What is a Biophagus?

A Biophagus is a specialist in gene-manipulation and bio-alchemy, responsible for industrialising the process of contaminating and indoctrinating new recruits into the cult. To that end, they are often found posing as medical staff and aides, where they can infect their victims with new genetic concoctions they have created in order to leave their victims more susceptible to the cult’s subtle influences.

 
The Science of War

When a Biophagus accompanies their cult’s forces to battle, they like to experiment with an assortment of biological cocktails on the Aberrants that act as both their bodyguards and test subjects. On the battlefield, this is represented by a powerful ability to enhanced the physical prowess and ferocity of nearby Aberrants:

 
 

They can even be accompanied by a ‘medical minion’ in the form of an Alchemicus Familiar. Once per battle, this handy assistant will enable their Biophagus master to roll two D3 for their Genomic Enhancement ability and choose which result to apply. This enables you to better customise your Aberrants to the enemy at hand (e.g. more Attacks with which to slaughter hordes of Infantry, or a useful boost to Strength for taking on larger, more resilient targets like Vehicles or Monsters).

 
 

A Biophagus is no front-line brawler, but when it comes to the crunch, they’re more than able to defend themselves. In fact, the debilitating toxins bound within their injector goad can prove lethal to any but the hardiest opponent:

 
 

If you’re a fan of Aberrants (giant, mutated, hammer-, pick- and road sign-wielding gribblies? Of course you are!), you’re going to want to get hold of a Biophagus to join your cult. Look out for more Genestealer Cults previews coming soon. Which of the new units showcased at the New Year Open Day 2019 are you most looking forward to adding to your cult? Let us know on the Warhammer 40,000 Facebook page.

 

 

 

So, first preview for the new models were getting "soon".

 

My initial thoughts: Aberrants are going to be a key unit in our Codex, the heavy-hitters, the elite-smashers, the Knight-bashers even; it looks like most (if not all) of the characters we'll get are going to be more support characters than killing machines (with the exception of the assassin, of course); the model has a really sinister vibe to it; and last but not least I'm really hyped for this. :D

 

What do you folks think? Excited or disappointed, and why? Also, assuming the Aberrant rules don't change, how do you think adding the Biophagus to our armies will affect the Aberrants' perfomance?

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All depends how we deliver them and what the delivery mechanisms are for characters in the new Codex. I don't expect ground-breaking changes but we could be pleasantly surprised. And it'd be a bit silly if a character designed to be with Aberrants wouldn't "fit" into deployment plans. I (foolishly perhaps) expect GW to realise this and come up with a viable solution.

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So who's planning on painting him in a bloodied white labcoat instead of their regular scheme? Cause I certainly am. He should stick out pretty well, and otherwise I think he might blend in with other neophyte cult icon bearers

I'm not going to use the model, IM going to convert one. but I def like the bloodied surgeon idea

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I'm convinced that the assassin, scientist, comms specialist, and perhaps the one with the holo-table are going to be Elite choices. Not so sure about the robed mace priest or the gunslinger.
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Not sure how well this will work, it's an end of move phase ability which works okayish for someone like fabius bile, but considering our aberrants will probably be in cult ambush, a vehicle or maybe a blip and therefore presumably untargetable with this ability there will probably only be 1 turn to use it before the aberrants and the character get annihilated.

 

Still will be fun to use but I can see it being a once only thing in practice

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