According to BCP and ITC stats we are THE worst performing codex when taken by itself.
Personally I wear that as a badge of honor. I know I earned every victory myself. We’re also living in a time of data, that’s never been the case before. It’s always been come down to traditional nerd debates as to where things stand. We have the data to back it up and GW has been making steady tweaks to fix stuff. It can be frustrating to be where we are but think of it like this.
Tau was pretty bad for several editions. When they’re book in 6th came out and was decent. The die hards that had been playing tau dominated people once they had the tools to do it. That wasn’t an OP book either until the formations happened.
My point being, be patient, sharpen your game when you have bad tools. When the tools come it will be glorious.
To continue what FPS is saying...forget all the tournament stuff and think about what YOU want from the hobby.
You don't have to go anywhere near the cut throat competitive scene to enjoy your SW. I've experienced narrative and other games and had plenty of fun.
However, I am ultra competitive so I keep going to tournaments. I was going to them when I had INDEX and no stratagems so even though we are bottom of the barrel our codex FEELS like an improvement to me (except for the nerf to my blizzard shields that ticks me off....meanwhile castellans with 28 wounds can still get a 3++). Point being your skills as a player have more impact than a slight codex bump (not talking OP best units in the game...just more or less competitive ones). So if you hone your skills with a handicap you will be like one of the comic book superheroes who throws off the training weights and goes wild (Rock Lee!!!)
I've also gone to the dark side as some people say taking allies with SW doesn't count.
That is the path I am on for tournaments. I hope to have more time to fine tune and unleash the wolves at more tournaments in the near future.
DYNAMIC ENTRY! YOSH, MY LEGS FEEL LIGHTER NOW!
Thanks for your great advice and encouragement to those of us who only like to play mono army but are stuck with a somewhat competitive meta. For my part, I thank God that there are a FEW players who know how to switch off their competitive modes and do something.... casual? fluffy? fun? narrative? Basically not spam loyal 32, regenerating CP (although that has been toned down),and golden bananas. Also as far as Codex comparisons are concerned, I'm somewhat finally accepting that the SW Codex was rather..... not well designed and synergistic compared to BA or even Vanilla SM. Not just strategems, but Relics and Warlord Traits. In the end, I'm betting the only relics anyone takes is the Armour of Russ and Wulfen Stone. The other CC relics are simply horrible and lack utility or army buffs.
Nevertheless, as FPS says, when I win or give my opponent a run for their money, it is hugely satisfying.
Yesterday I fought a friend who I know owns about 10-15 Knights, of which at least 5 are Forgeworld variety, but he came after me yesterday with a Nurgle Daemon army, fully painted to boot and using an old resin Great Unclean One as a Lord of War character (can't pronounce its name, starts with an S). This is in addition to his Blood Ravens, which can be any chapter tactic he chooses as he sees fit, including Gabriel Angelos himself, but yet he came down to my level without making it feel like he was patronising me.
So to those who play mono wolves, FENRIS HJOLDA! Fight on and play on as you see fit, but watch and pick your opponents carefully. If you are fighting a competitive guy or list, make sure you are prepared for it mentally and tactically. Basically pick your opponents carefully. Speaking as an easily depressed person, I came up with a list to help ensure I don't get upset too easily:
1) Pick an opponent who is friendly both on table and outside. Meaning does light banter, has a good sense of humor, not too serious. His list maybe mean but if he/she isn't mean, it goes a long way to avoid ill feeling
2) Know the list that is coming your way. For fighting a competitive guy, it is essential to come up with a fighting plan before hand, preferably a few hours in advance, rather than meet it head on at the moment you play.
3) OPTIONAL: make sure the guy's army is fully painted. If option 1 and 2 is not there, at least make sure it's a decent painted army you playing against.