++ Brigade Detachment +12CP (Imperium - Space Wolves) [113 PL, 2000pts, 10CP] ++
+ No Force Org Slot +
Battle-forged CP [3CP]
Detachment CP [12CP]
Specialist Detachment [-1CP]: Stalker Pack
Trophies of Fenris [-3CP]: Trophies of Fenris - 2 Extra Relics
+ HQ +
Rune Priest [7 PL, 136pts]: 4. Fury of the Wolf Spirits, Bolt pistol, Jump Packs, Psychic hood, Runic armour, Runic axe, Saga of the Wolfkin, The Wulfen Stone, Warlord
Wolf Guard Battle Leader [5 PL, 109pts, -1CP]: Jump Packs, Saga of the Savage, Storm shield, Stratagem: Field Commander, The Armour of Russ, Thunder hammer
Wolf Lord [6 PL, 113pts]: Black Death, Frost axe, Jump Packs, Storm shield
+ Troops +
6 x Blood Claws [4 PL, 74pts]
. 4x Blood Claw
. Blood Claw Pack Leader: Power fist
+ Elites +
Reivers [5 PL, 110pts]: Combat knife, Grapnel Launcher, Grav Chutes, 4x Reiver, Reiver Pack Leader
Wolf Guard [9 PL, 103pts]: Jump Packs
. 4 x Wolf Guard: Chainsword, Storm shield
. Wolf Guard Pack Leader: Chainsword, Chainsword
Wulfen [11 PL, 225pts]
. 2x Great frost axe
. 2x Thunder hammer & Stormshield: 2x Storm Shield, 2x Thunder Hammer
. 4x Wulfen
. Wulfen Pack Leader: Frost claws
+ Fast Attack +
2 x Cyberwolves [1 PL, 15pts]: Cyberwolf
Thunderwolf Cavalry [8 PL, 184pts]
. 2 x Thunderwolf Cavalry: Power fist, Storm shield
. Thunderwolf Cavalry Pack Leader: Storm shield, Thunder hammer
+ Heavy Support +
3 x Long Fangs [8 PL, 110pts]
. 4 x Long Fang: Heavy bolter
. Long Fang Pack Leader: Boltgun and Bolt Pistol, Chainsword
+ Dedicated Transport +
3 x Rhino [4 PL, 72pts]: Storm bolter
++ Total: [113 PL, 2000pts, 10CP] ++
With the Cloaked By The Storm Stratagem and the rhinos smoke launchers – a lot of the army will be -2 to shoot at for one crucial turn before they deliver their cargo.
With all those wolves hitting on 2+’s with str 8-10 weapons can be pretty devastating.
Plus they will have a bunch of extra attacks as needed once the characters get mixed in, kill some guys, and create 2 x Saga auras.
Each BC Pack will start with 8 base attacks on the charge plus 3 power fist attacks from the pack leader. Then if you combine it with the 2 sagas + wulfen or wulfen stone, that's 20 base attacks plus 6 power fist attacks.
The Wolf Guard Battle Leader gives reroll 1’s to wound and with the saga needing 5 wounds he should get it fairly easily with the thunder hammer.
WGBL, Blood Claws and Reivers all have access to the Blood Scent and Pack Killers strategem too. 3D6 charge and +1 to wound.
The Rune Priest can start hidden somewhere, then move up with the vehicles and buff himself with Fury of the wolf spirits (then use the Cloaked By The Storm Stratagem). With the saga needing 5 models to die in the fight phase, he's then got plenty of attacks to go around.
Reivers and Wolf Guard start in reserve, along with potentially the Wulfen (who we can use Cunning of the Wolf on).
I went with Heavy Bolters on the Long Fangs as getting a Brigade to work well with a Marine army is hard.
Cyberwolves are there as they are only 15 points.
Wulfen and Thunderwolf Cavalry are Elite Beatsticks that I want to get close to the re-roll and + attack auras.
Due to points and the fact their are already lots of Power Fists and Thunder Hammers, I thought the Wolf Lord could focus on the number of attacks, with the various buffs he can get up to 10 attacks at S6 -2 D1.
Could potentially swap him out for a Wolf Priest with Jump Pack, Power Fist and the Frostfury Relic... thoughts?