First game with my Dark Angels in forever. Was against my friend's Black Legion. These are the lists.
(different formatting because he sent me the list he made with Battlescribe, I wrote mine up without it)
He went first, I failed to seize. His HORDES of bikers managed to mow down one of my Scout squads, and almost kill the other two. Ended up losing two of the Black Knights in my deployment zone (joy). Things didn't go well for me, but I managed to kill the Rhino the Havocs were in through the smoke (Hellblasters + Azrael rerolls ftw). One of the Havocs died getting out
Then two of my Black Knights squads advanced out, one getting close enough to the bike Sorcerer to shoot him in my shooting phase. Advanced and then used Speed of the Raven on another Black Knight squad to get them close enough to the Daemon Prince to shoot him and then charge him. Sammael and the Talonmaster joined Black Knight Squad 1 and 2 in attempting to thin the herd of bikers. They managed to do a decent enough dent in the bikes. Then the Talonmaster charged the bikes, followed by Sammael and the Black Knights. One squad of bikers dead, Sammael consolidates into the Havocs. Honour the Chapter, and Sammael kills those Havocs. Then my friend's next turn happens, Sammy gets Death Hex'd and lit up because he ended up being closer than the Talonmaster, oops. The Daemon Prince charges Sammael, kills him. Only In Death.... Sammael shoots back at the Daemon Prince, bringing him down a few wounds.
By turn three, I had lost Sammael, the Talonmaster, all the Black Knight squads, and all but two scouts. I had removed one Biker Squad, his Rhino and a havoc squad. Not good.
Then the Hellblasters and Azrael start lighting up the traitors, picking them off one by one until only the 4-man Havoc Squad, the (heavily) wounded Daemon Prince [1 wound remaining], the Mauler Fiend, one full squad of bikers and a 2-man squad of bikers ended up at my base. I ended up with THREE models by my turn 4. The Lieutenant, Azrael and the Hellblaster Sergeant.
No guts, no glory. The Lieutenant, followed by the Hellblaster Sergeant and Azrael charge the bikers. One squad of bikers down, the Lieutenant dies to the Autocannons and the Daemon Prince's Warp Bolter. Then the Sergeant goes down to the Maulerfiend's Lasher Tendrils, leaving Azrael by his lonesome against the Daemon Prince and Maulerfiend.
And then Azrael goes full Weaboo Fightan Magic and kills both in one round of attacks, then kills the two Bikers.
Leaving both me and him at two squads. Azrael and 2 scouts for me, the Bike Sorcerer and Havocs for him
Game ends on turn 5, we considered it a draw because I realized I had been rolling for Azrael as if he had a 2+ save, meaning he should have had more wounds when he 'died' to the Autocannon havocs.
Was fun, but I really need to read the datasheets more