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my start into craftworlds


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7 replies to this topic

#1
alanbezley

alanbezley

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i played eldar back in 3rd edition

my friend got out of craftworlds and into tau (why i have no idea)

here is my list of minuatures so far and 95% are new

2. farseers

6. warlocks

2. spiritseerers

1. avatar of khaine

1 fuegan

1. maugan ra

3. guardian squads (1 platform with brightlance, and 2 platforms with shuriken cannons)

1. ranger squad

2 wraithguard squads with wraithcannons

3 vipers with shuriken cannons

5 shining spears

3 warwalkers with twin brightlances each

1 wraithlord with ghostglaive and two starcannons

3 support platforms with d-cannons

2 5 man dark reaper squads

2 wave serpents (1 with twin brightlances, 1 with twin shuriken cannons)

1 hemlock wraith-fighter

1 wraith knight (magnitised for all weapon varients)

 

 

now i know that this is a NOOBish question but i am wondering what units i should look at next... i am going with the beil tan craftworld because i like the color scheme. i am a veteran player so i realize that what works well for other people might not work well for me, but i dont have allot of money to experiment with different troop types (have 8 kids) so any suggestions would be appreciated

 



#2
The Blood Raven

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I don’t see any dire avengers. Consider 1-2 units, the rest of your troops may be more rangers. I find one squad of rangers isn’t enough, and while I love the concept of dire avengers, they aren’t what they used to be.

I’m not a great player so take what I say appropriately. I find the psychic relic and extra health trait to be pretty good. I try to maximize my shuriken rerolls, so like infantry with those weapons. I’ve had mixed results using banshees to clear chaff and screens for other units to break through.

I suspect the best units of what you have will be reapers, farseers, and shining Spears. You probably have enough for 1,500 point friendly games that aren’t handicapped. After that, I think you should pick up what works best for you.

Edit: welcome to the site!

Edited by The Blood Raven, 04 March 2019 - 12:15 AM.


#3
alanbezley

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thanks for the advice, i'll have my son pick up a 10 man unit of dire avengers. I am also toying with the idea of a 10 man unit of howling banshees in a wave serpent. Another friend of mine is giving me around 18 harlequins so i might try them in the army for some close combat support



#4
Montford

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That's a very decent start Alanbezley! I'd recommend playing with lists made from what you have and get a feel for the army. Then you'll have  a better idea what you will need to fit your own playstyle. 


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Peace may cost less than war, or infinitely more, for war cannot cost more than one's own life.

 

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#5
alanbezley

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i added up the points of the above list and with WYSIWYG, there is 3898 pts. And this weekend i will get the Harlequins, and that will increase the points greatly. i have come to the conclusion that after i get some aspect warrior units, i might as well make a Apocalypse army.


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#6
The Blood Raven

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That’s the spirit. I hope you share your work here.

#7
alanbezley

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I received the harlequins from my friend to boost the craftworld

 

1. troopmaster

2. shadowseerers

3. 6 man troupes

1. deathjester

1. solitaire

6. skyweavers

3. starweavers

1. gate portal

 

whats cool is that WYSIWYG everything comes out to about 1700 points so that will be a boost the army. Another friend is hooking me up with a three figure box set with some aldari figures that he hasn't built yet. he gave up on the craftworlds and is rolling tyrinids



#8
sultansean

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Nice, that is a big force.  The sky weavers are considered quite competitive these days. 

 

For your list I would start with a battalion of a farseer and spirit seer , 20 Guardians with 2 shuriken platforms, 5 rangers and 5-10 Dire Avengers. The Guardians deep striking via the web way stratagem are very good. 

 

From there everything else you have can be pretty good. So you are just rounding out your force and adding some killing power.  


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