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WHQ Blackstone Fortress: Traitor Command & Escalation

Warhammer Quest: Blackstone Fortress

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122 replies to this topic

#51
Juggernut

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Love the Ogryn, but the Commissar for whatever reason doesn't quite impress me in the same way. Not sure why.

 

For me it's the big goofy hand gripping the pistol, which is also a bit chunky for my taste.

 

The ogryn is totally badass, though.


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#52
HandsWithLegs

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I actually really like the commissar. Some of the details look a bit odd, sure, but the torso and legs look fantastic and the little oddities don't take away from that 


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#53
Master Sheol

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Beautiful models and even if GW stated they dont have traitor guard in the pipeline i hope they will do it one day or another


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#54
N1SB

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This is great and I'm totally happy to pick this up.  Way back when Blackstone Fortress was just being previewed, we were discussing how this was an awesome platform for just experimental projects by the sculptors and this is a really cool example.

 

I've seen ADB say that normal 40k releases are driven by the model designers. They'll create something and the codex will be worked around that rather than vice versa.

 

Blackstone Fortress must be great as it'll let them work on individual models that couldn't really find a home anywhere else.Something about these guys says they are designed to look individually cool rather than being part of an army/unit I wonder if we'll see any kind of passion project models in BSF?

 

This is good insight, I didn't know about that.

 

Why we did notice, a friend and I that started with 1st ed, was even in the original Blackstone Fortress, the miniatures had some hallmarks that suggested each unit was taken on by a different person, as a passion project.  Like we were talking about the scale and I tried posting up some pictures from the Warhammer Store, and the Renegade Guardsmen looked a bit taller (they WERE a tiny bit taller side-by-side, but imho, it's also because they looked leaner), etc.  And the Rogue Trader explorer looked especially tall.

 

But it was the Eldar Ranger explorer in particular that caught our attention.  That looked so classic Jes Goodwin, from the pose, that we reckoned he did that one personally like a little passion project.  So this makes a lot of sense.

 

The Ogryn is cool. The commissar isn’t great, has a bit of a mid 90s era model look to it.

 

Unironically, you just sold me on this.  It DOES look very 2nd ed, like he's been stuck in the Warp for the past 6 editions.  It'll be like painting up a vintage model with a twist, that sounds like a lot of fun.


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#55
Slasher956

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I said it else where.... but I think* we might get something like this in CA2019 - Index Assassins & Codex: Traitor Guard  (ie like Index Renegade Knights & Beta Codex:sisters this year)

 

 

*completely baseless assumption on my part.... Its just the sort of thing I'd do 


Dyspraxic & Dyslexic  - So I might not write/explain what I think I have as clearly as intended to.... 

 

I'm confussed... what side of the fence am I on???

 

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#56
Cyrox

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Love the Ogryn, but the Commissar for whatever reason doesn't quite impress me in the same way. Not sure why.

 

For me it's the big goofy hand gripping the pistol, which is also a bit chunky for my taste.

 

 

 

He's got 'Valhalla Hands syndrome'

 

I'll be painting it as though he has a gloved hand :)

 

The Valhallan Ice Warriors have big goofy hands in their studio pics, painted in flesh tone by the 'Eavy Metal' team, at the time

 

Why would they have bare hands in such cold weather - all the artwork shows them with gloves

 

When the hands are painted to look like thick gloves it looks much better - i'll do the same with this commissar i think.


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#57
Gederas

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Watching the video again, I realize what my issue with the Traitor Commissar is:

His bald head made me realize, he's missing his Commissar cap. If he had one, I'm getting the feeling he'd look far, far better (in my opinion anyway).


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#58
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DSCF1047.jpg

 

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If only these guys were still around!


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#59
Slan Drakkos

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It DOES look very 2nd ed, like he's been stuck in the Warp for the past 6 editions. 

look at how far he's fallen.
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#60
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Im liking this expasion over the ambull expansion, the Chaos Ogryn is very cool, as for the comminsar is a little 50/50 to me, but still looking foward to painting both of them and adding them to the game.

But it does a wee but smell of a test ground for Lost and the Damned since FW isnt making them anymore, just glad i got my hands on some to add to my Death Guard army. But if they do, ill be lining up for them alk the way.
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#61
Juggernut

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Curious if they'll get 40k rules, and for what faction. It would be nice to have some real character support for Renegades & Heretics.


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#62
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They're certainly get 40k rules, but like the existing BSF traitor guard they'll only be fieldable in a very narrow context. GW has made it abundantly clear that they're not using these rules to build a new faction.


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#63
N1SB

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It DOES look very 2nd ed, like he's been stuck in the Warp for the past 6 editions. 

look at how far he's fallen.
commissar.jpg

 

 

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#64
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If only these guys were still around!

They are around, if you know where to look for.


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#65
Juggernut

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They're certainly get 40k rules, but like the existing BSF traitor guard they'll only be fieldable in a very narrow context. GW has made it abundantly clear that they're not using these rules to build a new faction.

 

It would be for an existing faction, with Renegades & Heretics in mind. Traitor Guardsmen, on the other hand, is something new with Blackstone Fortress.


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#66
balordazul

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They're certainly get 40k rules, but like the existing BSF traitor guard they'll only be fieldable in a very narrow context. GW has made it abundantly clear that they're not using these rules to build a new faction.

 

It would be for an existing faction, with Renegades & Heretics in mind. Traitor Guardsmen, on the other hand, is something new with Blackstone Fortress.

 

 

I still believe this is a step away from rebooting not a FW line but a GW one of Lost and the Damned as a blend of CSM, traitors, daemons and mutants.  They would most likely like the FW line independent as the normally done.

 

Lost and the Damned was super popular in my area when it was still legal to play but it could easily be on the higher scale of competitive if I remember correctly.



#67
Exilyth

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Watching the video again, I realize what my issue with the Traitor Commissar is:

His bald head made me realize, he's missing his Commissar cap. If he had one, I'm getting the feeling he'd look far, far better (in my opinion anyway).

Indeed. Here's hoping there'll be an alternative head with a big silly cap with a big silly eight pointed star in the box.


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#68
OttoVonAwesome

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There so totally is a renegade list coming. Soup is pure profit.



#69
Doctor Perils

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Watching the video again, I realize what my issue with the Traitor Commissar is:

His bald head made me realize, he's missing his Commissar cap. If he had one, I'm getting the feeling he'd look far, far better (in my opinion anyway).

Indeed. Here's hoping there'll be an alternative head with a big silly cap with a big silly eight pointed star in the box.
That sounds somehow... unironically awesome :D
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#70
Marshal Rohr

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Lost and the Damned getting their own Codex at the end of BSF releases would be the best news ever

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#71
Panzer

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That would be seriously awesome but I still doubt it. They already said these games allow the design team to work on models they otherwise couldn't do for main 40k and I fear the traitor guard stuff is exactly that. ermm.gif


Edited by sfPanzer, 17 March 2019 - 11:39 AM.

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#72
Plasmablasts

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There’s still the possibility that GW keeps an eye on the reception for these models, pondering upon whether a full release would be worth developing.

#73
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If only these guys were still around!

 

They'll live forever in our hearts! wub.gif

 

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#74
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#75
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