So all I'm sure many of you are very tempted by the new renegade traits as I am, and I am curious to hear some thoughts on the new renegade chapters and their rules. There's a pretty full review of all the new stuff coming in vigilius here: https://www.youtube....h?v=ZN2hmZyzhaI
Overall, I think Red Corsairs come out as the strongest of the new chapters, but I'm also biased because I love how those rules really incentivise you to take basic marine squads. I don't really see the point of taking tons of normal marines in any other traitor legion/renegade chapter. Plus their 3cp stratagem to bring back a unit seems incredibly strong to me, especially when a Red Corsairs army will always have loads of CP for that.
That being said, The Purge and The Scourged both seem solid to me. Scourged is just solid all around, trait that is always useful along with a good stratagem and warlord trait, while the Purge rules seem to work well with focusing down one target at a time, while shooting into combat from their stratagem is fun.
Flawless Host seem sorta middle of the field, Death to the False Emperor against everyone is nice especially since it stacks against imperials, and it seems like with traits/relics they can make some mean characters.
Crimson Slaughter and Brazen Beasts seem ok, but not all that exciting. The Crimson Slaughter CP generation is just outclassed by how many CP Red Corsairs start with, though their stratagem is reasonable. Brazen Beast trait doesn't seem all that exciting to me, it would work well for a melee army with units that can output a load of attacks, but then you have to build the army around using that well. I do find it odd though that their warlord trait is just straight up twice as good as the World Eaters trait.
What does everyone else think? I'm strongly leaning towards Red Corsairs, but Purge and Scourged are also still in the running for me since they are nice all rounder traits.