A teleport homer mechanic utilising Ravenwing would be cool and thematic. Points or CP, I don’t particularly care, it just would be fun to use and fluffy to build a list around.
Couldn’t agree more on the need for a DW Lt. It just feels dirty having a green power armoured Lt. tag along with your DW Knights. I think the extra movement part is pushing it though. Could they just not give Lts the option to take TDA?
I think a larger issue with 8th and deep strike charges is getting the support characters in with the unit they’re supporting. Leaving a ‘tail’ back to your support character “just in case they fail the charge” is frustrating and really detracts from the immersion for me. Bring back Independent Characters joining units and rolling 1 charge for all.
I’m also not sold on 3+ saves on 2d6 either, sounds great in theory, but imagine rolling 2 dice individually for each save when a mob of 30 boyz shoot at you, or 6 Aggressors double tap because you failed that 9” charge.
I was workshopping marine armour in general a few weeks ago with a friend, we were thinking all marine armour should be 2+, with the heavier variants like TDA or Gravis adding toughness or -1 modifier immunities. Instead of a 3+ invulnerable, storm shields could provide -2 immunity or re-roll failed saves or something. If all marines were 2+ base you could also bring back -1 AP on std bolsters too and not have it wreck marines further.
I like what they did with 8th in a lot of ways, but they could have thought further out of the box instead of arching back to a lot of legacy rules.
I’ve often thought about trying out the TDA
saves as 2/3+ on 2d6 (or a d12. As then a 1 would be an auto fail as usual,) instead of them having an invulnerable save (as being done on 2d6 would pretty much negate the need of an invuln this edition.)
New thing for GW
to sell. Terminator/wounds Dice sets. 5d12s (can be used for TDA
saves or for wounds.)
Or even TDA
having an ability to negate up to 3AP.
Something I’ve been working on in my head is a way for them to get an ability like CSM for the specific legions. WE armies get berserkers as troops, DG get plague marines, TS get Rubric, EC get Noise.
For Battleforged DEATHWING keyword Patrol, Battalion, and Brigade detachments only, make it so keyword LANDRAIDER and DREADNOUGHT can be chosen to be put in a Deathwing detachment without preventing the detachment from being Battleforged for DEATHWING faction.
“Landraider”, “Landraider Crusader”, & “Landraider Redeemer” datasheets may be taken as Dedicated Transport battlefield role. “Deathwing Terminator Squad” datasheet units become Troop choices.
“Deathwing Tartaros Terminator Squad” datasheet units become Fast Attack choices.
That way we could get some more CPs, and have a fluffy army in Matched Play.
Feel free to send that spot into the GW faq
I also have a similar thought about Ravenwing too.
But yeah. I also feel that this edition (even with the updated points and the Beta Bolter Discipline, that Dw
really,) aren’t as good as they should be. They can get killed way to easily with all the plasma that is generally used in this edition.
G8keeper’s idea about WitD becoming static but costs more would be awesome. Probably would end up being 15/20 points as a negate on a 5+ is actually pretty darn good.
Also I have thought about a Lt model for Dw
A Deathwing Lieutenant datasheet should have the stats and abilities like a power armor lieutenant, but with being in TDA
would increase its wounds characteristic to 5.
It should have as basic Wargear: Stormbolter and Powersword.
With Wargear options being:
• This model may replace its storm bolter with an item from the Terminator Combi-weapons list.
• This model may replace its power sword with a chainfist, a storm shield or an item from the
Terminator Melee Weapons list.
• This model may replace both it’s Stormbolter and Power sword with a pair of Lightning Claws.
• This model may replace its Stormbolter and Power sword with a Thunderhammer and Storm shield.
(Maybe even havin a choice of being one of the other types of TDA
Edited by Harleqvin, Yesterday, 06:27 AM.