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Aeronautica Imperialis Returns!

Aeronautica Imperialis game

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343 replies to this topic

#51
thewarriorhunter

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Hex based really? I'm sorry but the fantastic movement system established by x-wing has spoiled me forever 

 

Let's not start a discussion of X-wing, eh?

=][=

 

Without getting into discussing another system I will say that was my first knee jerk thought. I love the ideas of a flyer game but I'm not sure about having it on a hex grid. I love the freedom of movement that 40k and Titanicus have, however I also love Betrayal at Calth and that is a hex based system.

 

I love the models and I'm guessing they went with a hex system to try and grab people who aren't already in the GW systems. Hex based is easier for measuring/moving/shooting so I can see why they're going with that.

 

If Necrons get an expansion I might be able to justify getting this to play with my son. As it stands I might just pick up flyers that look cool and paint them up.


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#52
Triszin

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Ork vehicles with Gretchen could be fun stand ins for 40k.
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#53
Redcomet

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Reminds me slightly of an old game callee crimson skies. I will be all over this like a Barracuda on a Thunderbolt.
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#54
Iron Hands Fanatic

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Uhhhhhh the Thunderbolt fighter at the front of the detail shot of the Imperial aircraft has twin Avenger boltcannon in place of it's quad autocannon!

 

Variant alert!


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#55
Redcomet

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It's just a shame the cockpits are painted it would have been so cool if the crews were visible.


At that small scale they would be tiny blobs

#56
Reyner

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Uhhhhhh the Thunderbolt fighter at the front of the detail shot of the Imperial aircraft has twin Avenger boltcannon in place of it's quad autocannon!

 

Variant alert!

Dude nice spot I missed that! Awesome :D 


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#57
Rik Lightstar

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Spaceship, spaceship, spaceship, SPAAACESHIIIIIIIP!!!!!!!!!

 

That is all!

 

Rik


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#58
Mendi Warrior

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Wondering how long it will take for the flyers to cross into Adeptus Titanicus biggrin.png


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#59
Darnok

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YES! Not 100% what I expected, but a return of AI anyway. wub.gif 

 

I could live without the hex board, but that's about the only negative thing to me so far - and it's not a big issue. Plastic kits are brilliant, the level of detail looks great. I guess my old models will see use in this, which is just icing on the cake!



#60
Robbienw

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Yay for aeronautica :D

 

Those models look excellent, cant wait for new versions of all the other imperial and marine flyers yes.gif



#61
Gillyfish

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Nice to see and, for those of us who have the previous rules, there's nothing stopping us using those if we prefer, but with the newer models.


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#62
Quantum

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Hex based really? I'm sorry but the fantastic movement system established by x-wing has spoiled me forever 

 

Without getting into discussing another system I will say that was my first knee jerk thought. I love the ideas of a flyer game but I'm not sure about having it on a hex grid. I love the freedom of movement that 40k and Titanicus have, however I also love Betrayal at Calth and that is a hex based system.

 

I love the models and I'm guessing they went with a hex system to try and grab people who aren't already in the GW systems. Hex based is easier for measuring/moving/shooting so I can see why they're going with that.

 

Perhaps the game will have the flexibility to be both a hex-based game and a open table-top game. Hex-based for straightforward pick-up games, and open for those who want to take out the tape-measures.

 

Notice how the bases of the models have a arrow pointing towards the front of the model? Would they really need that for a hex-based game?

 

And I really hope this game rewards tail-chases; something that X-wing lacks, if I am not mistaken. 


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#63
torcathmk2

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Its possible the boxed game will be similar to Necromunda's release. The box is a self-contained board game with a book expansion later with tabletop rules alongside the second wave of miniatures
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#64
Quantum

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I wonder if we'll (eventually) get different 'Chapter Tactics/Regimental Doctrines' for different Imperial Navy wings. The pilots stationed on one Dictator cruiser could have a completely different culture to those stationed on another Emperor battleship.

 

As a side note; glad it is not Horus Heresy. Not interested in that setting.

 

 

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Edited by Quantum, 01 August 2019 - 03:07 PM.

"The Nova Terra Interregnum has been remembered unfairly by those few who remember it at all. True, many malcontents, provocateurs and petty lordlings flocked to its banner when it seceded. But its attempts to contain the aggressive expansion of the Ecclesiarchy were born from an honest desire to uphold those values at the hart of the Great Crusade. It is ironic that the last gasp of the Emperor's true vision was finally throttled at the hands of those who fought in His divine name, on the planet that once reminded our Lord of 'Urf, long ago...'"
                        - Archivist & Historian Vedek Parsen, pilloried, emasculated, hung, drawn, crucified, quartered, burnt and disintegrated for heresy extremus. Probably in that order.

gallery_48988_15465_39461.pnggallery_48988_15465_5172.pnggallery_48988_15465_10130.png


#65
NiftyVT

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Not buying in due to the hex movement. Hopefully they release a more free form movement system as an expansion.

#66
QimRas

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Interestingly, it looks like there is some kind of sub title "Wings of Vengeance". I wonder what that is about.



#67
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Did someone delete the thread? 


Your opinion is important, and someone posting here probably does care what you think. You should go tell them. Remember that it really hurts to come up with an idea you care about and have no one else care. Go care about something and tell them what you think. Now. Think of what it would have meant to you when you were young.

 

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#68
Rik Lightstar

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Hex based really? I'm sorry but the fantastic movement system established by x-wing has spoiled me forever 

 

Without getting into discussing another system I will say that was my first knee jerk thought. I love the ideas of a flyer game but I'm not sure about having it on a hex grid. I love the freedom of movement that 40k and Titanicus have, however I also love Betrayal at Calth and that is a hex based system.

 

I love the models and I'm guessing they went with a hex system to try and grab people who aren't already in the GW systems. Hex based is easier for measuring/moving/shooting so I can see why they're going with that.

 

Perhaps the game will have the flexibility to be both a hex-based game and a open table-top game. Hex-based for straightforward pick-up games, and open for those who want to take out the tape-measures.

 

Notice how the bases of the models have a arrow pointing towards the front of the model? Would they really need that for a hex-based game?

 

And I really hope this game rewards tail-chases; something that X-wing lacks, if I am not mistaken. 

 

 

I can see Hexes working, it's not that different from the other fighter combat you mentioned once you look at the movement options available.

 

*In that other game a tail chase is completely rewarded, if someone has you in arc and is directly behind you and in line, there is no STANDARD move that gets the victim out of arc, they HAVE to attempt something complex.

 

Rik


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#69
twopounder

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Hex based really? I'm sorry but the fantastic movement system established by x-wing has spoiled me forever 

 

Let's not start a discussion of X-wing, eh?

=][=

 

Without getting into discussing another system I will say that was my first knee jerk thought. I love the ideas of a flyer game but I'm not sure about having it on a hex grid. I love the freedom of movement that 40k and Titanicus have, however I also love Betrayal at Calth and that is a hex based system.

 

I love the models and I'm guessing they went with a hex system to try and grab people who aren't already in the GW systems. Hex based is easier for measuring/moving/shooting so I can see why they're going with that.

 

If Necrons get an expansion I might be able to justify getting this to play with my son. As it stands I might just pick up flyers that look cool and paint them up.

 

 

Also don't want to get into a discussion about another game system, but Battletech has had an unofficial conversion system to inches for a long time. No reason the same couldn't be done for this game. 

 

It would allow for better use of terrain and prevent the crutch of limited map prints. 


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#70
Master Commander Ajax

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Looks like a nifty little set. Will almost certainly pick this up.

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#71
Magos Takatus

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I like the look of the models, those Ork jets in particular look pretty nice. I got more excitement out of the Blood Bowl news though.

 

I will be happy to see Aeronautica receive updates though. Lightnings and Avengers for Imperial Navy for example. 


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#72
Arendious

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Marauders definitely look under-scaled compared to the T-bolts and the Orks. Which is a little disappointing, since 'That Other Dogfighting Game" handles scale... mostly well. Not a deal-breaker, mind, since scale is a bit abstract in this particular venue. (Similar to BFG)

I'd had some hope that the Grognards in Specialist Games would lean a little more into modern BVR combat this go-around.

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#73
torcathmk2

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Marauders definitely look under-scaled compared to the T-bolts and the Orks. Which is a little disappointing, since 'That Other Dogfighting Game" handles scale... mostly well. Not a deal-breaker, mind, since scale is a bit abstract in this particular venue. (Similar to BFG)

I'd had some hope that the Grognards in Specialist Games would lean a little more into modern BVR combat this go-around.

 

I think its an issue with the pics rather than the models. The image of the game board shows the bombers being about the same size as they should compared to the Thunderbolts. So the scaling with the old Aeronautica models looks to be the same

 

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#74
taikishi

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Hex based really? I'm sorry but the fantastic movement system established by x-wing has spoiled me forever


To be fair, X-Wing's movement rules came from an old FASA game called Crimson Skies.

As for the models themselves, saw them earlier today while walking the dealer hall. They're about the size of X-wing's minis from what I can tell.
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#75
Lucerne

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Fingers crossed for proper chaos fliers instead of just the dragonbots


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