I will be attending a 5 game ITC Tourney this weekend and will be taking the below list. I will update with the results of the games following the tourney and any new findings based on the armies I play. Any Qs or Comments on the list go ahead prior to Tourney (List submitted though so cant change it lol)
2 x 5 Vanguard
1 x 5 Rangers w 2 Arquebus
1 x 5 Kastelan Dakka Bots
1 x Onager w Icarus and BSDT
Stygies VIII Bat
2 x TPE
3 x 5 Rangers
2 x 10 Fulgurites
2 x Terrax Drill
Librarian in Phobos - Warlord (5+regen CP), Tome of Malcador, Mind Raid, Tenebrous Curse and Null Zone
1 x 5 Infiltrators
Total - 1999pts and 12CP
Start with the marines as the admech is straight forward. The Infiltrators deny Reinforcements within 12" of them and can deploy anywhere that is 9" from the enemy. These will be used to deny Da Jump, Genestealer Cults Stratagems and so on. With the ability to deploy anywhere and then my screening Troops I should be able to force the opponent to stay well away from the bots and Onager.
The Libby is there as some Psy defence and to add a little bit of offense to. Curse does a MW and the affected unit has to half all movement. The Mind Raid can add a CP, Null Zone turns off enemy INV saves, also has Smite of course. Nothing to build a game plan around but cool to have. He can also deploy anywhere that is 9" from the enemy
From there it is just the Bots blowing things away whilst also being able to move due to the Cohort and the priests in their drills either being offensive or taking an Obj from an opponent and sitting here with 3++ or 2++. Troops are screens/objective campers. The Stygies ones will be used as Obj holders more often due to the -1 to hit
I have completed a sheet of all Stratagems that can be used and the phase they can be used in as a helpful reminder. Very good idea if you dont do this already.
Thats it and see how we go from here!