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New Errata for us Wolves


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Hey all. It's a minor thing and super obvious but GW just added this to our FAQ:

 

Pages 93, 94 and 114 – Blood Claws, Grey Hunters and

Long Fangs, Mixed Unit

Change the Mixed Unit ability to read:

‘For the purposes of determining what models a

vehicle can transport and for the Bolter Discipline

ability, Wolf Guard Terminator Pack Leaders have the

Terminator keyword.’

 

Not a shocker just a clarification to halt any weird rules lawyering that might come up. Thought you all should know. There are also some big rulebook updates to check out.

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Sucks the nerfed Armor of Russ like that:

 

Q: If a unit is affected by a rule that forces it to fight after all
other units able to fight have done so, such as the effects of the
Paroxysm psychic power, the Vexator Mask or the Armour of
Russ, can it still be affected by the Counter-Offensive Stratagem?
 
A: Yes, the Counter Offensive Stratagem allows a unit to
fight outside of the normal fight order (i.e. the Stratagem
does not give a unit the ability to fight first in the Fight
phase, it simply instructs you to pick a unit and fight with
it next).
 
More rich get richer CP crap. I would never have 2 CP simply to get around those effects.
Edited by PeteySödes
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It doesn't completely invalidate it because you the charger choose what's first and it can't be interrupted until after the first combat so picking that one first will guarantee it works. But it does sting a bit. It does however unify all of the similar effects to a single way of functioning so thats good at least.
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I always used the armor of russ as the ultimate defensive tool so I can stop the enemy from rushing in with an elite unit to gank me (like a smash captain picking off Bjorn) etc.

 

This nerf hurts but the relic is still amazing for how I need it to work

Yea works better, or more reliably at least on defense. Not that I want to sit there though. :/

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