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Necromunda Enforcers Reveal (from UK Expo)


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217 replies to this topic

#26
Marshal Rohr

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Oh yes. To all of it. Primaris enforcer helmets need to go though. I’ll have to find some alternatives.

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#27
Sete

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Well I was holding out to see what the Enforcers looked like and I hate to say I'm severely disappointed with the sculpt. They look like lesser Van Saar to me. Welp not all is bad Artel W has the better Enforcer models!

I feel ya tought the same thing. scion heads will do wonders there.
Could be good neophytes conversion fooder tho.

Edited by Sete, 31 May 2019 - 04:15 PM.


#28
Charlo

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Excellent stuff all around

#29
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I am a bit disappointed that in order to get that new tech priest and servitor combo I'd have to purchase so many other models as an expansion to a game I don't own but I have to admit each of the models in that set looks cracking to me.

I'm very surprised by the Enforcer facelift. I like the models but they look really different to what I expected. I guess Skitarii Vanguard heads will be a popular headswap. I would happily build them stock though.


You could probably fund multiple box purchases by selling the Chaos stuff to be honest.
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#30
BloodWolves

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Well I think Artel W kept the best homage to the original Enforcers. These new ones look like they're wearing oversized future hockey pads. I think we were mostly hoping for more Judge Dredd and less like the drop troops. But I think I'll wait for the rules to build Enforcers.

#31
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So what are those enforces meant to be? Are they a gang?

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#32
Gederas

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So what are those enforces meant to be? Are they a gang?

They're a Gang and also Riot Cops, essentially.

 

Iirc, the way you're SUPPOSED to have Enforcers be used are the "DM Player Characters" in a Necromunda campaign. So the guy running the campaign can have the ability to play and cause events to happen in it.


Edited by Gederas, 31 May 2019 - 04:19 PM.


#33
Lexington

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Are they freaking kidding me with those Enforcers, that is some next-level stuff.

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#34
DutyBeforeAll

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Hello there Imperial Fist Scouts, and I didn’t know that the Raven Guard recruitment had devolved into scooping up feral worlders

#35
Reinhard

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The enforcers really drive home how badly aged the SM scouts are...



#36
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The enforcers look nice, although I agree that they could have gone another way regarding the helmets, they look a bit too much "astartes-lite", which does not make much sense for local enforcers when neither the Imperial Guard or the Scions get this kind of stuff.
I really love the design of the weapons, I want to start an Orlock gang but I'm not very convinced by their weapons design, so I am tempted to buy some enforcers just for weapon swapping (the revolvers and shotguns look so much nicer, although I might end up going 3rd party). Moreover, the enforcers might make a nice source for armlured champions or leaders, or hired guns for the gang, swapping some bits here and there.

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#37
Marshal Rohr

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The enforcer heads would be a good alternative for Reivers.
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Your opinion is important, and someone posting here probably does care what you think. You should go tell them. Remember that it really hurts to come up with an idea you care about and have no one else care. Go care about something and tell them what you think. Now. Think of what it would have meant to you when you were young.

 

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#38
Toxichobbit

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They're a Gang and also Riot Cops, essentially.


 

 
Iirc, the way you're SUPPOSED to have Enforcers be used are the "DM Player Characters" in a Necromunda campaign. So the guy running the campaign can have the ability to play and cause events to happen in it.

 
I think they're going to move away from that and go towards the Enforcers being the personal army/militia of Helmawr. There's nothing concrete yet, but from reading the background it just feels like a change theyre going to make.

The enforcers look nice, although I agree that they could have gone another way regarding the helmets, they look a bit too much "astartes-lite", which does not make much sense for local enforcers when neither the Imperial Guard or the Scions get this kind of stuff.
I really love the design of the weapons, I want to start an Orlock gang but I'm not very convinced by their weapons design, so I am tempted to buy some enforcers just for weapon swapping (the revolvers and shotguns look so much nicer, although I might end up going 3rd party). Moreover, the enforcers might make a nice source for armlured champions or leaders, or hired guns for the gang, swapping some bits here and there.


The Enforcers are (like I said above) part of House Helmawr, the ruling house of Necromunda. A house that has close ties to the Imperial Fists. The Fists have had been associated with Necromunda since before Necromunda was a game, way back in the infancy of 40k. So that's where the helmet reasoning comes from. I don't know if I agree with it, but it's there.

Edited by Toxichobbit, 31 May 2019 - 04:38 PM.


#39
Reclusiarch Krieg

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Well I think Artel W kept the best homage to the original Enforcers. These new ones look like they're wearing oversized future hockey pads. I think we were mostly hoping for more Judge Dredd and less like the drop troops. But I think I'll wait for the rules to build Enforcers.

What Artel did and what old Necromunda had were ARBITES, not Enforcers. Enforcers are low-level local police. Arbites are sector-level guys.

The way Dredd and Judges in Mega City One work is an ENFORCER job though.

EXPO-May31-Cabal9elf.jpg

I absolutely love these sculpts. CAW-CAW-DOOOOOR! :D


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#40
Master Commander Ajax

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I’m going to paint those Corvus Cabal models in really bright colours, give them an Aztec feel.

I like the Enforcers too, the weapon designs are cool.
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They shall be my finest warriors, these men who give of themselves to me. Like clay I shall mould them, and in the furnace of war forge them. They will be of iron will and steely muscle. In great armour shall I clad them and with the mightiest guns will they be armed. They will be untouched by plague or disease, no sickness will blight them. They will have tactics, strategies and machines so that no foe can best them in battle. They are my bulwark against the Terror. They are the Defenders of Humanity. They are my Space Marines and they shall know no fear.


#41
Brother Chaplain Kage

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Well I was holding out to see what the Enforcers looked like and I hate to say I'm severely disappointed with the sculpt. They look like lesser Van Saar to me. Welp not all is bad Artel W has the better Enforcer models!

 

The Enforcers look good (particularly the boltguns) but I really wish they kept the Judge Dredd vibe. Dredd Style helmets would be enough. 

 

Well I think Artel W kept the best homage to the original Enforcers. These new ones look like they're wearing oversized future hockey pads. I think we were mostly hoping for more Judge Dredd and less like the drop troops. But I think I'll wait for the rules to build Enforcers.

 

These are the first Enforcer models GW has ever done. The minis everyone associates with Enforcers are the old Arbites models because GW put out a Necromunda list in an old White Dwarf for them and everyone just used the Arbites models to represent them. 


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#42
Lay

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The new bare chested cultists look a bit like the old 2nd edition metal sculpts:

https://eternalhunt....ld_cultists.jpg

Overall I like the robed Dark Vengeance ones more.



#43
Cyrox

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Are there any photoshop magicians that can make those yellow details red on the enforcers?

I know you wizards exist :D

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#44
No Foes Remain

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Are there any photoshop magicians that can make those yellow details red on the enforcers?

I know you wizards exist biggrin.png

 

Give me a sec and I'll see what I can do.

 

 

Edit: Was unsure what type of red you wanted so went with the basic red red:

 

Spoiler


Edited by No Foes Remain, 31 May 2019 - 05:29 PM.

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#45
Aramis K

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Those Enforcers could be great for cheap Solar Auxilia, given las weapons, new helmets, and a metal armour paintscheme.
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#46
Toxichobbit

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These are the first Enforcer models GW has ever done. The minis everyone associates with Enforcers are the old Arbites models because GW put out a Necromunda list in an old White Dwarf for them and everyone just used the Arbites models to represent them.


One of the generation of Enforces/Arbites is 100% a Necromunda release. 1st gen Arbites were for Rogue Trader/1st ed - shown on the bottom left of this picture. They're the ones in pure black with red chest eagles/crests. 2nd gen were for 2nd ed 40k. They're the ones on the bottom left with yellow shoulder and knee pads*. These are the ones you are thinking of that got released for 40k and then were used in Necromunda (I think the gang was actually called Arbites in Necro too).

 

The rest of the models on this page, the ones with the seperate weapons and the cyber-mastiff were a release for Necromunda 2nd ed. They were released as Enforcers, as shown in the catalogue picture. Whether they were also Arbites I'm not sure - they definitely looked like Arbites. I'd have to dig up the old copy of Necromunda magazine that they were released in, if I even still have it.

 

c2006usp0936-00.jpg

 

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* I'm sure the bolter guy is 2nd gen, but painted similar to the 1st gen. Not 100% though.


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#47
No Foes Remain

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I'm going to see to see the scale for those enforcers, updated scouts count as here we go!


10th Expeditionary Fleet 'Legion of Terra'    18 Legiones Astartes detachments from all active Legions; Geno One-Four-One Akkad; 13th Solar Auxiliary Cohort 'Black Scorpions'

sml_gallery_48988_16053_16940.png  sml_gallery_48988_16053_4278.png  sml_gallery_48988_16053_22349.png

194th Company, 19th Chapter, Ultramarines Legion - 'Ultimas of War'; Halcyon Dominion's 3rd Spartii Imperialis Auxilia Regiment; Knight House Cousland

Sons of Horus 38th Company

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#48
Brother Chaplain Kage

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I thought the models with the shields were Arbites as well, but I stand corrected. Weird thing about their slotta tab though is that it's labeled Fanatic and not Enforcer or Arbites. 


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#49
Leif Bearclaw

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What Artel did and what old Necromunda had were ARBITES, not Enforcers. Enforcers are low-level local police. Arbites are sector-level guys.

 

I'm afraid not. Enforcers have iirc always been Enforcers in munda (going back at least to the Necromunda Underhive and Fanatic Magazine days), not Arbites. They were noted as aping Arbites organisation/equipment (because they have the funding to do it), but they've always been a Necromundan, 'domestic' force.

 



#50
Droz_64

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Those enforcers are going to be my next Guard regiment. Holy :bleep: are those nice.






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