I have made this thread to place here the details, lore, information, and pictures, of my successor chapter, The Wings of Dawn (WIP). This, after my original thread, which was about how to go around creating a Codex-Compliant Dark Angels Successor Chapter, got derailed a bit by progress on the army itself.
This thread is Work In Progress, and it will take a long time to put everything here. But, I do have lots of ideas and plans set out, on what the whole chapter is about. I will be editing this original post, and the following ones, as I move along in advancing the chapter.
Please, feel free to comment on whatever you may like, dislike, or may want to know more about, if at all. I'll be thrilled to read your comments, questions, criticism and suggestions. Specially with regards to inconsistencies or mistakes in lore I might make, as I am not that knowledgeable in 40K lore as many of you out there.
Hope you enjoy reading about the Wings of Dawn!
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THE WINGS OF DAWN
Dark Angels Successor Chapter
DESIGNATION: The Wings of Dawn, after being renamed from their original designation, The Light Keepers
HERALDRY: A shinning blade, stabbing down, and with crimson red wings at its sides
BATTLE CRY: Fiat lux! (Let there be light!)
PROGENITOR: The Dark Angels
FOUNDING: Year 581.M37, part of the XIII "Sentinel" Founding
REFOUNDING: Year 996.M37, with the chapter's new designation being given official recognition in the year 010.M38 by the High Lords of Terra
CODEX ADHERENCE: Codex-compliant, with minor organizational deviations
MAIN SECTOR: Eastern Fringe
MAIN SYSTEM: Orientis Lux (Easternmost Light)
HOME-WORLD: Alcides, at the far edge of the Orientis Lux System's habitable zone
MAIN STRONGHOLD: The Sigmalite Fortress
CHAPTER MASTER: Grand Master Zerephiel
CURRENT STATUS: Half-Strength, ∼600 Active Battle Brothers
STRATEGIC FOCUS: Infantry Formations, Combat Squad Deployment, Plasma Weaponry, Urban and Enclosed Quarters Combat
Founded from the gene-seed of the First Legion, and by decree from the High Lords of Terra, to hold a line in the farthest reaches of the Eastern Fringe. Destined to stand fast, and to sacrifice themselves to the last man, in order to stop a great evil that would emerge in the following millennia from within the black depths of the unknown cosmos. This chapter has lived through a tragic history of defiance against a self-brought disaster and against a fate thought to be inescapable; dying in their original designation, and then rising again into their current one, to challenge the predictions from Holy Terra, and to carry on the fight against the enemies of the Imperium beyond its own foresight and wisdom.
THE ORIENTIS LUX SYSTEM
In the Eastern Fringe, beyond the Scourge Stars, to the galactic southeast of the great warpstorm known as the Hadex Anomaly, and near the edge of the known galaxy, lies a mono-star system called Orientis Lux.
It was discovered in the year 147.M36, during the Age of Apostasy, by an explorer named Alaer-Khan; also known to imperial records as Alaer the Vaerlite. The heir to a long line of Rogue Traders, which dated back to the late M34, and master of the starship called the Semper Vera. A Conquest-Class Star Galleon from the early days of the Imperium.
Per the Warrant of Trade granted to him, Alaer the Vaerlite seeked to push the boundaries of the known galaxy, venturing beyond the light of the Astronomican and into the perilous region known as the Eastern Fringe.
There, and after having pushed themselves near to the end of their resources and resolve, the crew of the Semper Vera found themselves trapped in the pull of a gravitational anomaly which dragged the star galleon towards a particular system previously unknown to imperial records. One composed of four planets, all in far orbit around a five thousand million years old, main sequence star.
The starship was only freed from this pull as it finally entered through the edge of the system. The effect itself vanishing shortly after, with no trace left of the anomaly that could be registered. Still, by then the prospect of exploring this new found corner of the galaxy was enough to distract them all from the strange events that had taken place. It managed to rekindle the fire in the crew’s spirits, and to drive Alaer-Khan and his men forward into the unknown.
It was past the cold zone of the system and beyond the dead worlds trapped within it; at the far edge of the habitable zone, that they found the one planet ―to them― worthy of claim. The reward for their perseverance and their faith, as they saw it. A grey and red world of rock and ice, which held the promise of new colonies for the expansion of the great Imperium of Man.
In honor of the bright light of the system’s star, as it shone as a lonely beacon in the great black of the Eastern Fringe; as well as in remembrance of the weird chance by which he had been drawn to it, Alaer the Vaerlite named the system Orientis Lux. The High-Gothic translation for Easternmost Light.
The planet itself was named Alcides, after his ancestor. The first in his bloodline, who had won the Emperor’s favor, and had been the original recipient of his family’s Warrant of Trade, by the decree of Holy Terra.
THE PLANET ALCIDES
This terrestrial planet is one of the four worlds that orbit around the singular star at the center of the Orientis Lux system. It is located nearest to it, yet still at the cold far end of the system’s habitable zone.
It is a dangerous world of grey and red rock, with a freezing weathers, large ocean masses, and a great number of ice formations scattered at various levels of depth beneath the terrestrial crust. It’s skies are constantly covered by the passing waves of the many great auroras of green light that are caused by the particular radiation of the system’s star. Although lacking in non-oceanic flora, its atmosphere and abundance of water have been sufficient for the planet to have developed a biosphere with a sustainable fauna, which exists in the deep oceans, as well as both at a terrestrial and a subterrestrial level; with a large number of species apparently evolved for subterrestrial environments, most likely correlating to the effect of the planet’s lengthy rotation, which gives Alcides a solar cycle equivalent to roughly eight times that of Holy Terra.
Alcides was discovered by the Rogue Trader Alaer the Vaerlite in the year 149.M36, just two years after his discovery of the Orientis Lux system in the year 147.M36; and named after the first of his bloodline, the Rogue Trader Alcides-Khan, who received his family’s Warrant of Trade in the early years of M34.
Being the only planet in the system not classifiable ―at the time, at least― as a dead world, Alcides was almost immediately targeted for surveyance and colonization. It’s surface, atmosphere, and biosphere, providing Alaer’s crew with all the required resources and conditions needed for adequate terraforming.
Throughout the first few hundred years since planetfall, Alcides was the subject of various exploration missions meant to catalogue its topography and geography, as well as its fauna and its various weather phenomena. The information gathered made it clear that this was a dangerous but promising world. One that would require the presence of a standing armed force to fend off its various life forms, and the adoption of a mostly subterranean system of colonies in order to house a prosperous population, that could grow into numbers useful to the Imperium of Mankind.
It was by the second half of M36, and through great efforts, that Alcides managed to become a prominent world in the Eastern Fringe. It’s citizens arriving from various other imperial planets from the nearby systems ―including Macragge itself―, to contribute to the expansion of the vast underground network of colonies which had managed to grow and spread through and across the planet.
THE FELLHAE GENERATORIUMS
Due to the environmental characteristics of Alcides, humanity faced a few problems with its colonization. In fact, it would not be far from the truth to say that, even in the 41st Millennium, the planet surface has only been partially terraformed by the Imperium, to truly sustain human life at Terra-standards.
This is a world that was found by its discoverers to be one mostly deprived of non-oceanic flora. Great mountain ranges covered in ice, and deep chasms devoid of light or warmth were plentiful, but within them there was little to be harvested as resources for a thriving civilization of the size that the Imperium would have hoped to create. The fauna that had managed to evolve in this distant point of the known universe, had adapted to these conditions, in many different ways. Acclimating to lives under the ocean depths, down the dark recesses of the planet's fragmented crust, or inside the very upper mantle that covered the planet's core. Humanity had to follow a similar evolutionary strategy, by farming non-surface crops, mining for deep minerals, and by developing cities that themselves dug deep into the ground of Alcides, or that otherwise supported themselves under the powerful oceans that spread across it. Hives whose infrastructure lay mostly deep underground or underwater, with great and jagged spires managing to pierce beyond the surface; to house those deserving —or able—, to claim them.
This way of life was aided, though, by a specific combination of phenomena that the first settlers of Alcides found in their new homeworld. First, the existance a peculiar form of emulsion found in most ice formations, ocean waters, and underground ice caps and water reservoirs across the entire planet. Second, a particular genus of beasts that spread through most of this world, which the first humans to settle it named the Fellhae. Ferocious creatures of great size, agility and cunning. Predators that dominated their ecosystems. Well adapted to last long periods of time without food, to survive and hunt in total darkness, to resist and navigate themselves in deep waters, and to dig their way through both solid and igneous rock. This, due to a trait commonly shared by all the various species and subspecies of their genus: The ability to feed off of the Alcidean emulsion, and metabolize it into a special form of high-yield plasma, which they could use to perform all of these feats. An ability that humanity was quick to learn how to harvest for its own efforts, converting the metabolized plasma into fuel and ammunition for powering almost any STC-Based and non-STC-Based machinery and weaponry, that they could ever require to conquer and control the planet. A form of energy beyond the capabilities of any other available to them through conventional means, in the far edge of space.
The construction of what were named the Fellhae Generatoriums, began. Soon, they were located all over and inside of Alcides. They allowed the settlers to speed up the construction of cities and manufactorums to an unprecedented degree; and allowed them to master the processes of the Fellhae to cut through the planet's upper mantle and create new paths, even into the worlds outer core, were even more emulsion lay waiting to be harvested.
This then led to the creation of a great system of interconnected roads and planetary defense outposts, stretching in between and around the various hive cities of Alcides. A feat of planning, architecture and engineering, called simply by the Alcideans as the great underground network.
THE UNDERGROUND NETWORK
The great Underground Network began construction in the year 304.M36. The planetary government, having completed sufficiently advanced stages of planetary exploration, terraforming and urbanization, by that time, now required a better and safer way to interconnect the new, yet sprawling hive cities of Alcides. Both with it each other, and with the various Fellhae Generatoriums that had been created during those first years of colonization.
This network complex began humbly, as little more than a system of above and underground roads. It quickly began to take a much more relevant role in the urban structure of the planet, however, as each hive city continued to grow downwards into the planet's mantle, as new emulsion repositories and new migration patterns for various strains of the Fellhae were identified. The network had to become heavily fortified , and its supply routes had to expand and incorporate redundancies and defensive choke points at various places. This, so as to ensure safeguards against the Alcidean indigenous wildlife. Aptly classified as a peril to the general populace, as it was —and still remains to this day— perfectly capable of carving paths across permacrete and steel, just as easily as through water and rock.
With over a thousand years of accelerated progress, granted by the abundance of energy from the large generatoriums that continued to be constructed with each new stage of this expansion, the Alcideans found themselves without fear or restrain for their own progress. Hungry for more resources, their drive and previous success emboldened them to seek expansion through the upper mantle, past the transitional barrier of the planet, and into the lower mantle. Closer and closer into the world's external core, where more emulsion lay in waiting. This, done by the creation of the crown jewel of the great Underground Network: the Sigmal.
First constructed in 456.M37, and having taken an entire generation of Alcideans to finish, the Sigmal was an unprecedented feat for the inhabitants of the entire system. Not in itself a city, but rather a fairly autonomous industrial and mining complex of titanic proportions, housing millions of people and reaching all the way from the surface of the planet, to the edge of its lower mantle. Directly and indirectly lined into, and connected to, each single generatorium in Alcides, this colossal structure managed to feed off of the entire Underground Network, so as to gather the energy required to push into the deepest possible recesses of the planet's inner structure. Something it began to do for the first time soon upon being completed, in the year 531.M37.
Fifty years, to the day, of the first vision of the Great Omen, as recorded by the Imperium.
THE GREAT OMEN
On the day the grand engines of Sigmal of Alcides were started, a vision doom was witnessed by various members of the psychic eye of the Imperium's central bureaucracy; the Astra Telepathica. A storm of images that assailed the minds of many sanctioned psykers, driving a great number of them to madness and death, and scarring those few who survived it for the rest of their days. Images depicting the destruction of the galaxy under the crushing might of a tidal wave of searing light. One that surged forth from a crack in the eternal black at the fringe of the known universe, and looked to wash over endless worlds with a roaring hunger for the souls of mankind. Only to be reigned in soon after the moment of its birth by a blackened wall, formed from the corpses of a thousand men.
Several records of these predictions were taken to different Terran archives, where they still remain today as a historical testament to the events that followed. All of them recounting the harrowing descriptions given by the dozens of surviving sanctioned psykers that suffered the onslaught of energy that the vision came infused with.
Despite the imprecise nature of the vision, the coincidence of the words spoken by those who received it, and of the mental wounds and physical scars left on them by the event, worked in favor of the Astra Telepathica, managing to give just enough credence to this prophecy of doom from beyond the known stars, so as to move the High Lords of Terra to action.
A half a decade of study since that fateful day led to a hard earned consensus from the part the Astra Telepathica, that the doom told of by the images would come in from a place on the far edge of the Eastern Fringe. Though the nature of this evil could not be determined with accuracy, a point from which to confront it and the way for the Imperium to do so, could be decided upon to a degree. The Orientis Lux system was then chosen by the wisdom of the prophets who witnessed the coming of this evil, as the line of defense against this evil. A thousand warriors were then ordered into creation by the High Lords of Terra, to hold that line with their lives; laying them down to create the corpse wall that would save the Imperium.
FOUNDING OF THE CHAPTER
By the year 581.M37, and half a century after the members of the Astra Telepathica managed to decide on a suitable course of action against the Great Omen, the chapter had been founded. One thousand warriors of Terran stock, bred in the vaults of Mars, and from the hallowed gene-seed of the First Legion. One more chapter, born into the tumult of the later 37th millennium, as part of the 23rd Founding.
The decision to create these warriors was taken quickly by the High Lords of Terra, as the word of the Emperor came often to them through those hard times with commands to bolster the defenses of the Imperium by the creation of new astartes. As if blessed by the very will of the Emperor, the process then of creating the zygotes needed to breed these warriors evolved with surprisingly few complications, and produced its results fairly quickly as well.
The only point of contention during the creation of the chapter was at the moment of deciding what gene-seed was to be used for the arduous task at hand. Stable genetic material was needed, as the events of the Cursed Founding were still ever present in the minds of all. A concern made all the more grievous by the purpose that this one chapter had as the cause for its creation, in the first place.
The gene-seed of the Thirteenth Legion was considered, due to its stability, and the impressive results of its use, as they could be tracked back through the history of the Imperium. The gene-seed of the Seventh Legion was considered as well, from a desire to see the world of Alcides and the Orientis Lux system both fortified to deadly perfection, as a way to ensure the defense of the galaxy against such dreaded and unknown threats as those seen in the Great Omen.
In the end, though, it was the gene-seed of the First Legion that was chosen. The High Lords of Terra, coming to see that the purpose for the creation of the chapter was not to be other than the fulfillment of the prophecy foretold by the members of the Astra Telepathica. No other genetic heritage available to them —they realized—, would be better suited to creating a chapter such as this. Fated to stoically await their own end at the edge of the galaxy, through the millennia, and safeguard mankind at the highest possible cost.
On the year 583.M37, the chapter was given its name. The Light Keepers. And, with weapons and armor befitting their task, taken from the vaults of Mars, they embarked on their ships and departed the home of mankind for the world of Alcides, to claim it as their own to defend.
THE CLAIMING OF ALCIDES
In the year 585.M37, the cruisers and battle barges that carried the Light Keepers to the far side of the galaxy were first spotted entering the Orientis Lux system. Their arrival had been hailed by heralds of the Imperium for some years by then, as the coming of a great force with which humanity would do battle against the darkness that stretched beyond the great star that shone at the center of the system.
These warriors were then celebrated by the people of Alcides, albeit with cautious joy. Seen by most of the hivers as a blessing of fire and wrath, arriving to set up a bastion for the great Imperium, with which to protect them from the dangers of the beasts that roamed through the earth and the water all around them. Seen, at the same time, by the planetary government, to be the embodiment of the end of times for their world and their way of life. Knowing full well the law of the universe. That they would have to subject themselves as vassals to the astartes, and relinquish unto them their homes, and their lives. All for a purpose surely understood only by the High Lords of Terra and the astartes themselves.
And that is exactly what they did.
Their ships descended on Alcides on a bright day, at the end of the year 585.M37, and from within came forth the thousand warriors that would turn this industrious hive world into a homeworld for the angels of the Emperor's wrath. An army of holy warriors, led by battle brother Elsheim Einheart, their first chapter master. Armed both with powerful weapons, and knowledge of the war to come, and ready to devote themselves to the task of securing Alcides for the good of the Imperium.
By Imperial decree, and the authority given to him by the will of the Emperor, Einheart stood before the planetary government and claimed their fealty as vassals to his own will. The lives of their people would now serve the astartes, as loyal workers and hallowed recruits. Their homes would belong to the astartes, for them to protect and defend. Their enemies would be the astartes's enemies, to devastate without hesitation or mercy.
One by one, then, the companies of the chapter marched from the seat of government that resided at the heart of the city of Vaerlides, and into the Sigmal. Having recognized the value of this grand design; and of the potential it held for them as the planet's vastest generatorium, a conduit to the depths of the world's core were the greatest pools of energy resided. Its halls, its defenses, and the might of its engines, were all claimed by the chapter as their own seat of power. Turned by their command, from a marvel of industry, into something greater. A fortress. The great fortress, which they named the Sigmalite, and from which they would then oversee their new homeworld, and prepare for the doom of all Alcides.
THE SIGMALITE FORTRESS, THE SIGNS OF DOOM, & THE COVENANT OF VAERLIDES
It took little time for the battle brothers of the chapter to begin their work towards making Alcides a true bastion for the defense of the Imperium.
By the power of their authority as angels of the Emperor's wrath, they assumed direct control over most defenses, resources, and points of industry across the entire Underground Network. Factory quotas of production were filled almost completely with requisitions for weapons and armor, and the Fellhae Generatoriums began to be tapped and taxed heavily, so as to channel their energy into these endeavors.
The surface, the oceans, and the mantle of Alcides began to be adopted as hunting and training grounds. The fellhae beasts of this world proving deadly and formidable enough as opponents to the warriors of the chapter, so as to lead them chapter into crafting various training exercises and holy battle rites around the constant threat of their existence.
From the halls inside the Sigmal, Grand Master Einheart oversaw these operations personally. Rapidly transforming this frontier world into a fortified one, and the grand design of the Sigmal itself into a monastery worthy of the war to come. Its machinery and its purpose changing as much as the rest of Alcides, by the presence of the astartes.
What soon followed this powerful burst of rapid change, was chaos. And, by the end of the first decade since the arrival of the chapter, the first signs of the incoming doom began to show.
Bound by the law of the Imperium, as manifested through the word of the High Lords of Terra, the inhabitants of Alcides had no choice but to bend to the will of the astartes. Despite their work in boosting the planet's production and in giving its inhabitants a newfound sense of purpose inside the known galaxy, and despite their hand in reducing the dangers posed by the dreaded fellhae beasts that constantly assaulted the generatoriums, the fact remained that the planetary government was ever more resentful of the control exerted by these warriors from Holy Terra. With many more citizens adding their voices to this resentment as the years went by, and as more of Alcides was claimed for the efforts of preparing for a war that no one knew was coming. One that no one knew they had to prepare for at all. With tensions rising slowly and silently into a veritable fever pitch, a time soon came when those disgruntled inhabitants of Alcides finally would decide to act against the battle brothers of the Light Keepers chapter.
The spark of rebellion was ignited in the later part of the year 596.M37, and as the surviving records of the chapter would later tell, this was the inciting act that opened the way for the Doom of Alcides to come forth. An act of defiance fueled by its corrupting influence. Fringe groups turned into organized movements by the hidden support of the planetary government from the hive city of Vaerlides, began to sabotage the Fellhae Generatoriums in the farthest reaches of the planet. Targeting first the hive city of Orsides, and later the hive city of Leanansides, both by rerouting their energy distribution through improvised conduits to create strategically placed stockpiles of refined emulsion, and by halting production altogether in carefully selected factories throughout the cities inner sectors. The consequence of these actions being an artificially generated surge of bestial attacks along the northern and western regions of the Underground Network. Through careful and insidious coordination with co-conspirators inside the command structure of the planetary defense force, this all led to what would later be referred to as the False Migration; a period of over two years of attacks against undefended outposts that would force the Light Keepers on a stretched march across the planet. A task that would put their strength as a warring force to the test, as their own logistical and weapons manufacturing capabilities were hindered by the acts of the saboteurs.
The attacks across the planet and the need for new arms and munitions for the task of pacifying the bestial hordes that were at every gate and outpost in the northern and western hemispheres of Alcides, pushed Grand Master Einheart in the year 598.M37 to make the decision of commanding the greatest source of energy and industry still available to the chapter. The machinery that was at the heart of the Sigmalite Fortress. The only drills and refineries that could push through the upper mantle of the planet to reach its outer core, and tap into the large emulsion repositories that were known to reside there. These sources of energy gave the Light Keepers a way to bypass the organized and planet-wide acts of sabotage that the planetary government had enacted, and resume the manufacturing of weapons and munitions needed to win back the home-world from the beasts.
With this, and within a few months of arduous battle, the False Migration was ended, and the insidious acts of the planetary dissenters were laid bare. Still, it would take a whole other year of conflict for the chapter to put the last of the known rebels to the sword, and even more time to guide the planet back into a semblance of order, and to bring its infrastructure back to the levels it once had. All tasks achieved, not just through the use of force to crush the surviving saboteurs and to quell dissenting rhetoric in the hive cities, but also through the use of diplomacy to bring to heel the citizens of each rebellious sector that had once harbored those who had decided to pick up arms against the astartes.
Grand Master Einheart, suspecting the hand of inescapable fate at play in the speed and willingness of many inhabitants of Alcides to stand against the chosen sons of the Emperor of Mankind, came to the conclusion that purging this world of rebels and traitors alone —noble a task though it could be—, would eventually just play into the grand designs of the incoming doom. Another approach, then, had to be taken. With that in mind, the Grand Master, along with a personal retinue composed of his chief librarian, his reclusiarch, and the first squad of the first company, marched upon the halls of the planetary government in Vaerlides; carrying with him the heads of the fallen leaders of the rebels from the other hive cities. Knowing they could not stand against these warriors, the old rulers of Alcides were forced to agree to a meeting. And, after a week of discussions and negotiations, Einheart finally revealed to the planetary government some of the truth of the vision of the Doom of Alcides, witnessed by the Astra Telepathica so many decades ago; as well as his need for the planet to stand alongside the chapter to face the evil that was coming.
At the end of said conversations, with the old rulers of Alcides understanding that there could be no opposing the astartes, and the Grand Master understanding that peace and unity before the doom to come was better than war and strife, an agreement was made between both sides. A pact named by imperial records as the Covenant of Vaerlides, by which the inhabitants of Alcides swore their allegiance to the astartes. Their lives never again to be spent in confrontation to their actions, but rather laid willingly before the Light Keepers, in perpetual serfdom, so as to aid them in their preparations for the coming destruction that they would confront in the name of the whole of humanity.
THE DOOM OF ALCIDES
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THE WAR OF SACRIFICE
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THE ETERNAL WATCH
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TIMELINE OF THE HISTORY OF THE CHAPTER
Year 147.M36, Rogue Trader Alaer-Khan first discovers the Orientis Lux System, after his ship is pulled towards the system by an unknown gravitational anomaly.
Year 149.M36, the planet of Alcides is discovered, registered, and classified as initially suitable for terraforming and colonization.
Year 150.M36, exploratory missions begin throughout Alcides. First stages of terraforming and put into action.
Year 161.M36, the first official Alcidean colony is founded on the site on which the Semper Vera first made planet-fall. The early city constructed is named by the colonists as Vaerlides, and an early planetary government is formed. Alaer-Khan, the discoverer of the planet and the Orientis Lux system, embarks on his return voyage to Holy Terra. No record exists in Alcides of him and his ship ever returning to the system.
Year 188.M36, the Alcideans first encounter the Fellhae, in the mountain ranges near the city of Vaerlides.
Year 190.M36, the first emulsion pools are discovered on the upper crust of Alcides. A link is found between the proliferation of the known species of the Fellhae and the emulsion.
Year 194.M36, through mapping of Fellhae migration patterns, new emulsion reservoirs are discovered in the crust of the planet, as well as in the ocean depths near the city of Vaerlides.
Year 200.M36, exploratory missions begin to probe the topmost layers of the upper mantle for additional reservoirs of emulsion.
Year 201.M36, various experimental projects to refine the emulsion in the known pools and reservoirs are implemented. New colonies begin to be establish to run digging and refinement programs over various pools and reservoirs.
Year 261.M36, the city of Vaerlides celebrates the first century since its founding, as the refineries begin to grow into city-scale habitation complexes. The Alcideans continue to expand across the planet, with the city of Vaerlides remaining as the capital, and as the site of central government.
Year 268.M36, success in the refinement of emulsion shows promising early results in energy production.
Year 271.M36, the first Fellhae Generatorium is constructed. The energy output of the complex produces an increment in the rate of progress of the capital city of Vaerlides, and the various refinery-cities in its proximity. As the city and the refineries expand, they begin to mesh into one larger city.
Year 311.M36, the capital city of Vaerlides finally absorbs its neighboring refinery cities, and the resulting urban complex is officially classified as one single city, reaching early Hive City status, in what is later recorded as the First Expansion of Alcides.
Year 411.M36, through the construction of multiple new generatoriums, the Hive City of Vaerlides begins to grow at an even more accelerated rate. New refineries begin construction, to expand its reach further throughout the region.
Year 426.M36, multiple Fellhae attacks take place at the site of many of the new refineries. Industrial accidents as a result of bestial attacks end with thousands of deaths, but progress continues, despite theories of a connection between the increased activity on the part of the local fauna and the energy production at these new generatoriums.
Year 441.M36, the Great Migration of the Fellhae takes place. A highly aggressive flock of beasts, reaching an unprecedented size, appears from beyond the borders Vaerlides. The migration path of the flock puts it in direct collision with the capital city. Hundred of thousands of lives are lost, but the beasts are pushed back in the end. A connection between the generatoriums and the size of the Fellhae flocks is once again postulated. Reconstruction work begins immediately.
Year 444.M36, the effect of the generatoriums on the migration patterns and increased aggressiveness of the already dangerous Fellhae species is quickly confirmed, and the conclusions are ratified by the central government in Vaerlides.
Year 445.M36, in response to the events of the Great Migration of the Fellhae, the central government begins actions to bolster the Planetary Defense Force, and to de-centralize Alcides. New exploratory missions are sent farther across the planet, to begin construction of new refinery-cities and generatoriums. The sites are chosen with close attention to migration patterns of the Fellhae beasts, so as to reduce the possibilities of a new Great Migration taking place. Additional resources and colonists are requisitioned by the planetary government from nearby systems.
Year 501.M36, the Second Expansion of Alcides begins, with additional population arriving by the millions from nearby systems to man the generatoriums and inhabit the cities in the new regions beyond Vaerlides.
Year 529.M36, the Hive City of Orsides is founded, on the continental region to the north of Vaerlides. Multiple minor settlements are constructed on the neighboring regions.
Year 557.M36, the sub aquatic Hive City of Leanansides is founded, on the oceanic depths to the west of Vaerlides. Multiple minor settlements are constructed on the neighboring regions.
Year 896,M36, after centuries of prosperity, the expansion of the various hive cities passes the mid point of the upper mantle of Alcides.
Year 304.M36, the great Underground Network begins construction.
Year 456.M37, the Sigmal begins construction.
Year 531.M37, the Sigmal finishes construction. The first vision of the Great Omen is seen and recorded in Holy Terra.
Year 536.M37, the leadership of the Astra Telepathica concludes that the origin of the evil foretold by the the Great Omen lays beyond the Eastern Fringe. Agreement is reached that to fulfill the prophecy and stop the evil that is to come from this part of the galaxy requires a defensive line to be formed at the Orientis Lux system, and the case is presented to the High Lords of Terra to found a chapter to hold the system.
Year 537.M37, the process to found the chapter begins. After many deliberations, the High Lords of Terra decide to found the chapter using the gene-seed of the First Legion, after discarding plans of using that of the Twenty Third, and of the Seventh, respectively.
Year 581.M37, the chapter is founded, as part of the XXIII "Sentinel" Founding. They are given the name the Light Keepers, and promptly armed to embark on their journey to the Orientis Lux system.
Year 583.M37, the Light Keepers depart from Holy Terra, on route to Alcides, in the Orientis Lux system.
Year 585.M37, the Light Keepers arrive at the Orientis Lux system. Chapter Master Elsheim Einheart, first commander of the chapter, meets with the planetary government at their seat in the hive city of Vaerlides. The planet is claimed by the chapter as their homeworld, and the astartes are welcomed and celebrated by a cautiously joyful populace. Tensions are high but constrained, as the thousand warriors march on the Sigmal, after a thorough preliminary overview of the planet, to claim it as their own. The Sigmal begins to be retrofitted with additional halls and defenses, so as to be converted into the chapter's fortress monastery.
Year 596.M37, after a rising tension caused by the actions and presence of the astartes, rebellious groups of Alcideans, supported in secret by the planetary government and parts of the chain of command of the planetary defense force, begin a series of acts of sabotage across the fellhae generatoriums of both the hive cities of Orsides and Leanansides. Their actions wreak havoc in logistical efforts of the chapter, and in the migration patterns of the fellhae at a planetary scale, giving way to the False Migration of the Fellhae. Endless hordes of these beasts engage the Underground Network in search for emulsion, with little to no opposition. The Light Keepers march across Alcides to stop the beasts, but their reduced logistics and supplies hinder their task considerably.
Year 598.M37, Grand Master Einheart decides to activate the core machinery of the Sigmalite Fortress, so as to drill through the upper mantle of Alcides, and reach the outer core emulsion deposits of the planet. The energy obtained from this provides a solution to the issues of weapons and munition manufacturing, and grants the chapter the edge needed to confront the False Migration in full force. Within a few months the Fellhae are pushed back, and the truth of the sabotage is discovered. A hunt begins for the rebels in the hive cities of Orsides and Leanansides.
Year 599.M37, after a year-long campaign against the rebellious forces on the planet, the astartes emerge victorious. The chapter command marches on Vaerlides carrying the heads of the leaders of the rebellion, to discuss these past events with the planetary government. Grand Master Einheart, seeking for a way to stop the conflict in such a fashion so as to not have to purge the entirety of Alcides, and instead to do so in a way that unifies the planet in an effort to battle the coming doom he knows is on its way to the system, reaches out to the planetary government. Through the revelation of some of the truth in the visions of the Doom of Alcides the planet is again compliant to the needs of the chapter and vows its servitude to the Grand Master, in perpetuity. This vow is later named the Covenant of Vaerlides.
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Edited by Berzul, 11 October 2019 - 01:17 PM.