I wouldn't say that the Night Lords lack the character development of other Legions but rather that they undergo it a little sooner than the other Legions. The gradual change from vengeful seekers of justice to bloody murderers happens pre-Heresy, where you get the differences between the likes of Sevetar's First Company and Kheron Ophion with those such as the Painted Count and his recruits.The Legion's effective dissolution occurs after the Thramas Crusade where Curze and Sevetar go MIA. After that you have the rise to power of Skraivok and his endorsement of Daemonic power, his attempts to reform the Legion and later how members of the Legion react to Curze's death.
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Gauging interest for a new Black Crusade game
#101
Posted 12 August 2019 - 10:23 AM

#102
Posted 12 August 2019 - 04:25 PM

Also First Claw were all Night Lords (shocking I know right?) but they were all completly different personalities, Talos had higher ideals (despite him saying the contrary) Cyrion was.... strange, Uzas was.... Uzas, Xarl was badass and Mercutian was dour but loyal to Talos.
- Xin Ceithan likes this
10th Expeditionary Fleet 'Legion of Terra' 18 Legiones Astartes detachments from all active Legions; Geno One-Four-One Akkad; 13th Solar Auxiliary Cohort 'Black Scorpions'
194th Company, 19th Chapter, Ultramarines Legion - 'Ultimas of War'; Halcyon Dominion's 3rd Spartii Imperialis Auxilia Regiment; Knight House Cousland
Sons of Horus 38th Company
-----
Astral Claws 5th Company; XII Tyrant's Legion
Adeptus Praetorii: Void Angels, Ultima Wardens, Crimson Saints Adeptus Astartes Chapters
Order of the Amethyst Tower; Halcyon Dominion Militarum Forces; Knight House Cousland; Forge Fiefdom Orzarm
Void Knights Chaos Chapter
#103
Posted 12 August 2019 - 04:29 PM

Fundamentally, I'm ok playing whatever and working to bring a character to life but seeing what each and every one of us would bring to the table (heh) for Night Lords would be interesting.
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#104
Posted 12 August 2019 - 05:28 PM

Maybe I am just stuck on my "paved with good intentions " routine / excuse here when pondering a character concept. No Fors Remain and Slips have basically brought the more challenging aspect of playing Night Lords to a finer point... the interesting point here is to see what we can come up with personality wise.


#105
Posted 12 August 2019 - 05:37 PM

For a Night Lord, I'm toying with the idea of the reluctant traitor, falling because his closest friends and brothers fell. Thinking that he chose to follow them, to try and stop them from totally losing themselves in thrall to the Dark Gods, yet over time finds that he is the one that has become in thralled to the Dark Gods and will try to work his way back to a place of balance, knowing that redemption will for ever be out of his reach.
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--Dremen
The Iron Hands, they are the real emo marines. Seriously. The Dark Angels aren't the ones who sit around cutting off bits of themselves, wearing black, and complaining about weakness and ennui...
--Octavulg
#106
Posted 12 August 2019 - 08:52 PM

If playing the Night Lords game, would it be possible to incorporate the Power Armour MK rules from Deathwatch, as I believe they would add another layer of depth to Black Crusade's system for power armour?
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#107
Posted 12 August 2019 - 09:06 PM

I'd be down with that, provided we have a caveat of being limited to Mk. VI or older... heck that goes for any Black Crusade game personally.
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--Dremen
The Iron Hands, they are the real emo marines. Seriously. The Dark Angels aren't the ones who sit around cutting off bits of themselves, wearing black, and complaining about weakness and ennui...
--Octavulg
#108
Posted 12 August 2019 - 09:37 PM

I'm sure I read somewhere (readdit probably) that someone worked that out, using the DW rules for BC and RT.
10th Expeditionary Fleet 'Legion of Terra' 18 Legiones Astartes detachments from all active Legions; Geno One-Four-One Akkad; 13th Solar Auxiliary Cohort 'Black Scorpions'
194th Company, 19th Chapter, Ultramarines Legion - 'Ultimas of War'; Halcyon Dominion's 3rd Spartii Imperialis Auxilia Regiment; Knight House Cousland
Sons of Horus 38th Company
-----
Astral Claws 5th Company; XII Tyrant's Legion
Adeptus Praetorii: Void Angels, Ultima Wardens, Crimson Saints Adeptus Astartes Chapters
Order of the Amethyst Tower; Halcyon Dominion Militarum Forces; Knight House Cousland; Forge Fiefdom Orzarm
Void Knights Chaos Chapter
#109
Posted 12 August 2019 - 09:47 PM

I know I've done it the other way, using BC skills and talents for DW...
It makes melee monsters (like Tyber in the current PBP DW game) stupidly powerful when they get Lightning attack with two weapon fighting, but by the same token it makes parry really good too
--Dremen
The Iron Hands, they are the real emo marines. Seriously. The Dark Angels aren't the ones who sit around cutting off bits of themselves, wearing black, and complaining about weakness and ennui...
--Octavulg
#110
Posted 13 August 2019 - 03:12 PM

Everyone wants the snarky Night Lord with the witty personality that doesn't give a rat's ass about anything because it's fun, but it tends to overlook that there is something there. They're still Astartes. They're still brothers. They're still sons of Curze and Nostramo. They're still the holders of the Great Crusade and the Emperor's ideals, even as tenuous a tie that might be.
At least during the span of the Great Crusade and the Scouring. After that it's every man for himself.
Edited by Noctus Cornix, 13 August 2019 - 03:13 PM.
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"Dawn Cometh!"
Dawn Cometh – A Word Bearers Log | Noctus Cornix – My Instagram
To the Bitter End – The Badab War | NCornix – My Twitter
#111
Posted 23 August 2019 - 12:34 AM

-pokes head in-
Heeeeeey. So I saw this thread when I was at work, and I've also got to say, I'm interested. I've done play-by-post games.... kind of. My Pathfinder group sometimes does them if we're unable to all meet up for our agreed-upon time.
However, I now nothing about the mechanics of the Warhammer RPG games.
Though, I do think a Traitor Legion game set during the Heresy sounds fun. Especially Night Lords.
So, I'm also interested in this.
Edited by Gederas, 23 August 2019 - 12:36 AM.
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#112
Posted 24 August 2019 - 08:14 PM

Welcome victim er, Truthseeker!
Don't fret about the FFG rules, we can all help you with those, I think our GM is going to run it crunch-light anyway, so you should drop right in to the murderous heathens that will make up the cast and crew of the Black Crusade
We hope you will...enjoy? Investing your time...
MR.
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Indexes: IA: Scions of Gehenna IA: White Paladins
The blanket of fire from the pirates thinned as they desperately tried to kill everyone, a costly mistake the Infantry would exploit. Another explosion blossomed in a muted boom, tearing a man off his feet, sending him flying backwards almost gracefully, to crunch down fifteen metres from the initial point of impact, trailing blood from a ruptured knee joint. Low gravity combat defied the usual expectation of seeing violent movements realised quickly. It was horrifically deceptive.
Arron Owen, The Ares Gambit.
#113
Posted 25 August 2019 - 12:42 AM

Welcome
victimer, Truthseeker!
Don't fret about the FFG rules, we can all help you with those, I think our GM is going to run it crunch-light anyway, so you should drop right in to the murderous heathens that will make up the cast and crew of the Black Crusade
We hope you will...enjoy? Investing your time...
MR.
I mean, I think one or both of my local Barnes & Noble still has copies of Black Crusade.....
But yes, it's been too long since I've RP'd a villain protagonist and not a villain for a campaign
And if this is Horus Heresy..... Dibs on a Volkite
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#114
Posted 28 February 2021 - 09:55 PM

Edit I somehow didn’t see this thread was started a long time ago so if you don’t have any spots no big deal.
Edited by adesro18, 28 February 2021 - 09:57 PM.
#115
Posted 28 February 2021 - 10:19 PM

While that thread might be old these three are from this year. While none of them have kicked of yet, and the three potential GMs are currently in a game of Deathwatch that doesn’t mean that these are dead ( I certainly still intent to go forward with mine). Have a look and post your interest.
[OW] Narrative Campaign Discussion and Sign up
http://www.bolterand...on-and-sign-up/
DH: A Future, Severed - Discussion/Recruitment
http://www.bolterand...ruitment/page-2
Archeotech - a narrative game concept and recruitment
http://www.bolterand...nd-recruitment/
Facing the Unknown , Facing the Unknown II
He's a psychic-power immune (kind of) chaincannon armed Havoc Marine - I think Tro has enough toys!
#116
Posted 01 March 2021 - 12:31 PM

Black Crusade has scope to go all the way from a pathetic bunch of cultists to a full Traitor Astartes killfest.
The issue we have here in our sub-forum is a lack of GMs - if you're interested in running a game, put yourself forward!
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#117
Posted 01 March 2021 - 05:38 PM

The one lead by me is not dead but is on hiatus until I can get into a groove that isn't as bad as it is now.
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#118
Posted 03 March 2021 - 08:42 AM

There have been some fantastic Black Library series regarding traitor warbands - two that stick with me are the Night Lords trilogy by AD-B and Lords of Silence by Chris Wraight, which did a great job of exploring a Death Guard warband.
Black Crusade has scope to go all the way from a pathetic bunch of cultists to a full Traitor Astartes killfest.
The issue we have here in our sub-forum is a lack of GMs - if you're interested in running a game, put yourself forward!
I know I had to drop this plan way back due to life complications, but I started considering maybe picking it back up. I've had a lot concepts about Chaos mulling around in my skull as of late, and I'd really like for a venue to explore them. I think I still might hold off for a little bit to just ensure that I can reasonably commit to it and continue to post in the Blackthorn RP, but I certainly am interested...
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"Dawn Cometh!"
Dawn Cometh – A Word Bearers Log | Noctus Cornix – My Instagram
To the Bitter End – The Badab War | NCornix – My Twitter
#119
Posted 12 March 2021 - 08:25 PM

I’d love to play if you have room for a noob whose never played before.
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#120
Posted 12 March 2021 - 11:28 PM

That said, maybe a Red Corsairs type group could have more varying backgrounds?
Edit: Actually, if I knew what I was doing I'd definitely run an Iron Gods based story/game. (Personal plug, see link to IT: Iron Gods below if you don't know who/what they are and you'd like to!) But a motley crew of pirates raiding into the Imperium would, I hope, be a great setting for telling some stories and creating some characters!
Ah well, maybe one day once I know a bit more about the gaming side of things...
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#121
Posted 13 March 2021 - 12:07 AM

Boiling Black Crusade down, it can be a kind of Deathwatch for the Bad Guys, with a few kinks and twists (pun intended).
I once ran an introductory session with a Night Lord, an Emperor's Children, a Khorne Axeman and a Plague Marine. The inter-party dynamic was fun and everyone got a chance to shine. When you add humans into the mix it gets odd, and if you're not careful they get outclassed - but in interactions and roleplay with other civvies, the mortals come out on top.
EDIT: It's actually not a bad step away from Deathwatch, as it uses Horde mechanics and stuff, so is actually very familiar.
MR.
Edited by Mazer Rackham, 13 March 2021 - 12:59 PM.
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Indexes: IA: Scions of Gehenna IA: White Paladins
The blanket of fire from the pirates thinned as they desperately tried to kill everyone, a costly mistake the Infantry would exploit. Another explosion blossomed in a muted boom, tearing a man off his feet, sending him flying backwards almost gracefully, to crunch down fifteen metres from the initial point of impact, trailing blood from a ruptured knee joint. Low gravity combat defied the usual expectation of seeing violent movements realised quickly. It was horrifically deceptive.
Arron Owen, The Ares Gambit.
#122
Posted 13 March 2021 - 02:28 PM

I am still up for BC and can offer help by exchange of ideas and general concepts ... I like chatting Chaos stuff anyway
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#123
Posted 14 March 2021 - 02:57 PM

Edited by adesro18, 14 March 2021 - 03:03 PM.
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#124
Posted 15 March 2021 - 07:27 AM

Ok well looks like this thread is gaining some activity so I’d like to throw my hat into it as well. If anyone is interested in running a game I’d be up for it. I’m not very confident yet running a pbp game myself. Perhaps in some time as I gain experience but I think I’d be up for playing. Maybe give me enough time in the dw pbp and I could run some black crusade. Although depending how patient everyone is and if I could get some veteran support I might be convinced to run a trial game.
As I've said before: You don't have to be perfect to start, but you have to start if you want to become perfect.
Our board needs new GMs and if you're comfortable with the Black Crusade rules-set, then give it a go!
My advice would be to start small - it's perfectly possible to run a game with three or four players that runs for a short time and then could be expanded if necessary.
Black Crusade also has a couple of beginning scenarios you could explore - there's Broken Chains, Binding Contracts and False Prophets from the Core Rulebook.
I know that Broken Chains comes with six pre-generated characters (three Astartes, three mortal) which you could use if you wanted.
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