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Echoes of Eisenstein - upscaling madness with the XIV

Death Guard XIV Horus Heresy Truescale Conversions

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#51
Sherrypie

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Just wanted to point out this thread now has both upscaling and downscaling. biggrin.png
Good stuff all around, love the cramped battle shots.

 

True, though the dedicated debigulating thread is over at the Titanicus forum :D

 

Regarding battle shots, I might write a report in a day or two about last weekend... whistlingW.gif

 

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#ConvertEverything!

30k / 40k / Epic: Truescale Death Guard / Mechanicum project http://www.bolterand...s-with-the-xiv/

AT: Legio Favilla walks, Ashen Gods unleashed http://www.bolterand...gods-unleashed/

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#52
Krakendoomcool

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You've got some lovely stuff here Sherrypie. Some of your Deathguard are just EPIC! woot.gif

 

I'm amazed by how much you are Truescaling, it must take forever.

 

You've got a lovely tank in your first post that's been heavily modified. I really like the metal plates you've added it looks suitably Deathguard/Iron armour.

 

I'm looking forward to Mortarion, that's a really exciting project.

 

Great stuff all round!


Making all 12 Wolf Lords...
https://krakendoomcool.wordpress.com/

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#53
Sherrypie

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You've got some lovely stuff here Sherrypie. Some of your Deathguard are just EPIC! woot.gif

 

I'm amazed by how much you are Truescaling, it must take forever.

 

You've got a lovely tank in your first post that's been heavily modified. I really like the metal plates you've added it looks suitably Deathguard/Iron armour.

 

I'm looking forward to Mortarion, that's a really exciting project.

 

Great stuff all round!

 

Thank you!

 

Regular schmoes take some time as there's a ton of cutting involved, but everything gets easier with experience and when it's done in batches (he says, when there haven't been more of those in three years... cough. Some catching up to happen.).

 

Oh yeah, I forgot about the Scorpius. Should probably paint it up one of these days, though it IS currently still missing tracks... Flexible long range shooting wouldn't hurt, given most of my boys do barely anything at over 24" range.


#ConvertEverything!

30k / 40k / Epic: Truescale Death Guard / Mechanicum project http://www.bolterand...s-with-the-xiv/

AT: Legio Favilla walks, Ashen Gods unleashed http://www.bolterand...gods-unleashed/

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#54
TechType

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Just seen the dread and blightspawn on the previous page - excellent work Sherrypie, I really like the blightspawn, you've bridged the gap between the rules and the heresy theme well, if that makes sense?

 

Would love to read a batrep too, once you get it written up.


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#55
Sherrypie

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Thanks, Tech! Rep soon ™.

 

Meanwhile, got the dread done and tried out my tube rollers finally. Lovely tools, those, though it seems to take some time to understand how much stuff they want to have put in at a time.

 

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And while at it, I made another one :P

With BS 2+, 5++ saves and no minuses to hit from moving, DG Contemptors make for very nice shooty support so some anti-tank was in order. Didn't have that many lascannons hanging around currently, so I scratched a conversion beamer for the other arm instead. It might be nice and flexible against Guard, question mark? At least it was fun to make, which is mostly what matters.

 

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AT: Legio Favilla walks, Ashen Gods unleashed http://www.bolterand...gods-unleashed/

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#56
Kolgrim DeathHowl

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Looking good!


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#57
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Roight, report time! Clicking on the pictures gives a clearer view, this might get heavy.


My buddy, reasonably new to 40k, finally got his army
of rough and morally less than shining Custodian death
squads painted and what better way to celebrate it than throwing down. Them golden bois are so points heavy we ended up throwing some ~2200 points on the table as the XIV clashed against the lapdogs of the Master of Mankind.

My list, pretty much all the stuff I had painted sans one Rhino, was pretty heavy on (tactical) dreadnought armour  while the Custodes brought mostly guard-trios spiced with some variant spears. Sadly, I still have to proxy my witches with vexillas for the time being before they get proper models done. Pretty basic CA18 missions, CoD terrain rules and go go it is.

First match, characters with intel score points by hanging near the bubbling tank in the middle.

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Both sides held large chunks of reserves, Allarus and terminator squads rearing to jump into action in their teleport chambers.

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Death Guard take the initiative and surge forwards to take the centre with heavy armour in the fore, Predator claiming one guardian in the opening salvo as everything on my right flank opens on the Vertus bikes, hurting the foolishly optimistic captain at their front before they dive in the cover of the trees.

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There is a furious firefight on the right flank, with the human auxilia exploding to fine red mist in the middle as the XIV blow apart most of the bikes before their inevitable charge as the air cracks and terminators emerge on the field guns blazing. More appear north of the previous picture, catching the Custodes' line in an iron pincer.

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Another flash at the backfield sees the meltaspears hit the field, led by captain Enkidu Akhianus. Though they unsurprisingly blast the opposing auxilias protecting the tank to kingdom come without breaking sweat, this proves to be a grave tactical error as they are too far away to charge the Predator and thus effectively misplaced for the rest of the battle.

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At the main front, things heat up as the superior creations charge everything but are stymied by the noxious vapours emanating from the Destroyer (Blightspawn) in their midst. In the left flank guardians crash against the second line of terminators who stand their ground, as the Contemptor seizes the moment and rips the wounded bike captain, Setanta Hadrias, down from his saddle as he tries to impale it. Fighting with the fury of a dying man, even in death Hadrias strikes back and carves the ruthless machine open for the Vertus squad to finish off. The guardians next to the flaming wreck brutally murder all auxiliaries while the astartes witches (almost killing themselves in the process) rip them apart with eldritch energies in return as the line marines open fire and down the bikes as they fly through the burning Contemptor.

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(Note the one brave mortal left on the battlefield under the bridge, surviving where others fall is the one true way to get inducted into the ranks of the XIV :D)

After this mutual destruction, there is a sharp clap of pain and the paintrain of heavy armour rolls up on the Custodes' line. Leviathan smashes through the recently arrived Allarus in its way, as do the terminators who deny death against everything thrown their way while the two astartes captains butcher captain Harkynn and his aide is soon overwhelmed in a wave of terminators without mercy or hesitation. The single remaining Custodes group sees there is no way to remedy this disaster anymore and is whisked away in a flash.

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Ouch, that was a pretty thorough thrashing the golden bananas received in their first outing, taking mainly the cultists and one dread with them. But such things happen when trying the game out, so we immediately threw another one down.

Take two, aerial supplies floating down at the places marked with green dice. Imperials have misplaced their drop and our sneaky recon forces are trying to seize the opportunity for supply gathering. A rapid counterstrike of murder bananas is dispatched to deal with this annoyance.  

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The situation seemed a bit more favourable for this retribution strike Custodes were mounting to avenge the previous disgrace, but their low numbers would pose a real problem if they were to follow their orders instead of simply carving a bloody trail of vengeance through the astartes.

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There is barely any shooting in the beginning, as the bikes swerve left hard intending to take the Leviathan out without getting shot by its horrendous guns and othersrush towards the middle objectives. Their eagerness betrays them, though, as the Custodes commander ponders why exactly did he not leave someone to take the first objective right in their lines. Predator opens fire and claims the first kill again, punching though a single guardian like paper as the marines advance forwards to catch all supplies that they can pocket before the imperial warmachine retaliates in force.

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Captain Hadrias, miraculously recovered from the previous encountered, leads his praetors on their left flank and utterly crushes one tactical squad before swinging into the Leviathan's side while the right flank crashes into the Contemptor but is halted as the mechanical monstrosity defies their blades. With fitting contempt, the veteran inside burns with desire to take its pound of flesh for the destruction of its previous prison and rips apart some of its assailants, sucking their vital essences into its ever hungry reactor (from two wounds remaining, this thing managed to rip and tear its way way up in wounds through the battle :D).

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The bike brawl spreads as witches, a termie captain and others join in while the Predator escapes Allaruses that appeared behind it. Wounds abound for all as men clash, bikes killing the captain, Leviathan smashing Hadrias down again and general mayhem ensuing.

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Another crack and a flash, as the terminators arrive to take the enemy line from behind. This prize is ours now, scrum. Amidst bolt fire and falling comrades, Iblim Dysion decides this area is lost and instead falls back to charge the Leviathan, which he then fells to avenge poor Hadrias!

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On the backfield, brave auxiliaries rush to delay the golden terminators threatening their tank.

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What's the worst that could happen?

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Terminators swoop in on the left with the Contemptor, crushing captain Harkynn and his men though Phaeston Gordias puts up a remarkably long last stand with his Vexilla held high.

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Eventually the Allarus punch their way through the last auxilias and rush the middle as the last bikes flew past to decimate the left tacticals only to meet their end in the Contemptor's hands.

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Brutal and effective, the golden boys crack the tank out of the way to rush towards the objectives. That victory will however be short-lived, as the terminators in front countercharge the captain, shielding the sergeant behind them (who's too busy stuffing his bags with munitions). As captain Enkidu falls, so too do Iblim and the last Allarus, felled by foul sorcerous powers amidst the broken forms of astartes engines. No more than a singular Custodian is left watching the carnage, jaw tight and vexilla clutched in hand, as he too is blinked away from a bitterly lost skirmish.

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Phew, a bit tighter match this time as the bikes absolutely destroyed everything they charged (on my turn, too, the buggers!) and the first points for anyone were scored on turn three as the objectives kept moving and slipping from anyone's grasp. As the game went on, it however became clear that the purely golden boys simply didn't have the numbers to sit on any objectives while exerting any force further down as my terminators relentlessly drove them in front of them, claiming ground as they went. We'll see how things change, when he tunes this group with an allied slavegroup of AdMech support and gains more experience on the field. Good show, if a bit of a bloodbath when lines closed :)


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AT: Legio Favilla walks, Ashen Gods unleashed http://www.bolterand...gods-unleashed/

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#58
Sherrypie

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Also, a fit of painting! More Contemptors and testing things with chipped steel-nmm finished in a day.

 

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AT: Legio Favilla walks, Ashen Gods unleashed http://www.bolterand...gods-unleashed/

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#59
Kolgrim DeathHowl

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Looks great!


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#60
Sherrypie

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Bit of a crosspost from my AT-thread, but figured I'd put it up here too since my small dudes are there as terrain as well.

 

 

Roight, proper pics from the last week's hurdle coming together at the demonstration table!

 

I went to Tracon Hitpoint, a small gaming convention at Tampere, and demoed some 7-8 games of AT over the weekend. Lots of folks came to see and compliment the visual display, some quite convinced they might buy into the game too after seeing it in action. A resounding success, almost as grand as Edax Rerum's heroic action in one game where I managed to first in a single volley of bolt and plasma to kill a Hound from zero to silenced with four criticals, next turn run under a Reaver's shields and do the same thing to it AND survive to tell the tale even as the third opponent tried to avenge its comrades but only managed to take Edax to three crits on its legs. Brutality :D

 

I went with a Reaver + 2 Hounds on both sides, as three moving parts are required for proper tactical decisions on the field, games took between 1-2 hours depending on the players. Felt good, will do again, though next scenery projects will include ruins and glowing craters too. Some height for Warlord LOS-blocking also required, though for demos this setup worked very well. Some hard blocks, lots of -2 and difficult terrain to tackle.

 

These pictures really benefit from you clicking them larger. Hope you enjoy them too.

 

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30k / 40k / Epic: Truescale Death Guard / Mechanicum project http://www.bolterand...s-with-the-xiv/

AT: Legio Favilla walks, Ashen Gods unleashed http://www.bolterand...gods-unleashed/

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#61
Doghouse

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Really inspiring stuff, your dedication to both truescaling and epic is equally impressive. Great work and really like the reports. :tu:



#62
Sherrypie

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Really inspiring stuff, your dedication to both truescaling and epic is equally impressive. Great work and really like the reports. thumbsup.gif

 

Thanks, grand old man. If the hobby is worth doing, it's worth doing well ;)


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AT: Legio Favilla walks, Ashen Gods unleashed http://www.bolterand...gods-unleashed/

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#63
Sherrypie

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The Epicalypse continues, now with more minisuperheavies as the 10th Bavarian rolls out in support of the XIV :)

 

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#64
Sherrypie

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Surprise, it's Death Guard time again! Got 25 cataphractii on the operating table, since who doesn't need 2000+ points of termies right? Got hold of some IW tyrants to spice up my ranks, they got studs and spikes and all the jazz we like on them. Sadly, ruleswise Blightlords don't get fists and I'd like to be more wysiwyg so... Chopety chop, cut those powerfists together with chainfist hands and cook up some poweraxes.

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#65
Kolgrim DeathHowl

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I dig the pose and the gun, looking forward to seeing what you come up with the rest!


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#66
Sherrypie

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Thanks Kolgrim, here's the first patch before chains and green stuff work. I'll be sculpting some abs in the near future :)

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#67
Sherrypie

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While stuffing, a happy little accident happened and I made a new termie lord. There's just never enough manreapers.

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#68
Sherrypie

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Another six done, tried out how to most easily sculpt a poison gas dispenser: press a ball of stuff flat, press a smaller one on top of it, press the center with a rod to create edges and punch a few holes with a needle. Neat!

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And that's where my current stamina faltered, after 19 men, and I had to make bases and look forwards to priming them. Ran out of glue and greenstuff, too :P
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#69
Sherrypie

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Tried painting a dude, grasped two, put too much paint on the palette and it just escalated. Well, why not do the whole character support at once :D

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The surgeon is shaping up nicely, his harness will be pretty cool after washes. Testing out painting liquids, those containers at his back need to have some sloshing blood in them. Fun thus far.
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#70
Markus_

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Love all the battle shots, it's so nice to see a full army coming together to take on the battlefield.
What is that bit you use on the end of your Contemptor fists to make them into nasty claws? The look works well.


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#71
Sherrypie

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Love all the battle shots, it's so nice to see a full army coming together to take on the battlefield.
What is that bit you use on the end of your Contemptor fists to make them into nasty claws? The look works well.

It is indeed, very satisfying after ages of hassle :)

 

The Contemptor fingers are extended with plastic cataphract lightning claws. They fit very snugly.


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#72
Sherrypie

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Almost done, details and corrections missing but main colours are in. Better photos when finished.

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#73
Sherrypie

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Booyah, done! Tried out some new ideas with things like leather and cloth, as well as the obligatory checkers with our retro friend.

 

Captain-Commander Erasmus, the lord of the III mechanised.

 

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Company standard, an inspiring and dreadful sight (blightbringer).

 

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A munitions master from the experimental department (biologus).

 

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A librarian (plaguecaster).

 

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A termie leader, most revered veteran.

 

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A disciplinary officer to keep our own in line at the crush (tallyman).

 

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A 21st man (plague surgeon, now if only they got rules worth playing T_T).

 

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Enjoy! C&C appreciated :)


  • Focslain, Kolgrim DeathHowl, ShotgunFacelift and 4 others like this

#ConvertEverything!

30k / 40k / Epic: Truescale Death Guard / Mechanicum project http://www.bolterand...s-with-the-xiv/

AT: Legio Favilla walks, Ashen Gods unleashed http://www.bolterand...gods-unleashed/

gallery_48988_16045_17820.pngsml_gallery_48988_16045_8658.png


#74
infyrana

infyrana

    +FRATER DOMUS+

  • + FRATER DOMUS +
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Yup, this all day.  Fantastic conversions and an excellent paintjob, praise well deserved :)


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#75
Sherrypie

Sherrypie

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 902 posts

Yup, this all day.  Fantastic conversions and an excellent paintjob, praise well deserved smile.png

Cheers, infyrana :)

 

It's a learning process, the difference between the current stuff and the beginnings might require some touch-ups at some point... bweh.


#ConvertEverything!

30k / 40k / Epic: Truescale Death Guard / Mechanicum project http://www.bolterand...s-with-the-xiv/

AT: Legio Favilla walks, Ashen Gods unleashed http://www.bolterand...gods-unleashed/

gallery_48988_16045_17820.pngsml_gallery_48988_16045_8658.png






Also tagged with one or more of these keywords: Death Guard, XIV, Horus Heresy, Truescale, Conversions

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