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We're Gonna Get a Book!

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364 replies to this topic

#1
TheBigAristotle

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This is very exciting.  I'm really glad I've invested in a mostly-fluff Imperial Fists army. I don't care if I keep losing, I just want an identity that's not hampered by points balances for Guilliman


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#2
Bjorn Firewalker

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It's about damn time! Hopefully, someone COMPETENT will write the fluff; Games Workshop's own writers sometimes overemphasize the pain gloves' use, as if they think all Imperial Fists are hard core masochists just one whiplash away from turning to Slaanesh.
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Wolf Scout- Catachan barking toad eggs+ Thousand Sons Marine= Fun! (Wolves of Catachan)
Sisters of Battle+ Fenrisian Beer- Inhibitions- Sanity= Trouble! (Order of the Blazing Heart Rocket Punch Pimp Magnet She-Wolf)

 

Reasons to use the Steel Crusaders ('Codex: Space Marines' supplement): Because you think giving Sternguard Veterans a heavy bolter wtih special issue HEAVY BOLTER ammunition is ALMOST as much fun as shoehorning an Earthshaker cannon into a Land Raider.

 

Reasons to use the Iron-hearted Angels ('Codex: Blood Angels' supplement): Because you think the Librarian Dreadnought needs Furious Charge AND It Will Not Die to beat down a Chaos-worshiping punk and his Defiler, while a Stormraven needs a Vanquisher cannon to beat down this punk's Heldrake.


#3
TheBigAristotle

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I'm just so happy I stuck with mostly fluffy choices, hopefully our new rules will make bolters extra spicy

#4
Happy-inquisitor

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Ah this looks quite nice

 

SMChapterTactics-Aug5-ImpFists3ijhgdg.jp

 

And for those of a more crimson persuasion this also looks pretty sweet 

 

SMChapterTactics-Aug5-CrimsonFists1kjveg

 

So other than our brothers of Zeal we all get extra hits on 6's with bolt weapons which does make me wonder what - if anything - Bolter Drill will now do. 

 

As for our more Zealous brethren

 

SMChapterTactics-Aug5-BlackTemplars8ghcg

 

Seems like a decent improvement to me - but I'm no expert on how they play.

 

Big key thing is the vehicles get CT too now so maximum bolters on the vehicles brothers.


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#5
Chaplain Dosjetka

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I'm quite glad with the new Chapter Tactics. What's especially nice is that they apply to all units in a Space Marine detachment now. :D


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You carry the Emperor's will as your torch, with it destroy the shadows.

Accept all challenges, no matter the odds.

Suffer not the Heretic to live.

Abhor the Typo.

 


#6
CaptainMarsh

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Really very good. I think the new Siege Masters is far more useful to the Imperial Fists.


Pieces of paper for impassable terrain? My main problem with all of this is it really takes away from the game. A giant sheet of white paper on the table sort of breaks the theme of tiny fake armies running around tiny fake locales.

Real men play Adepta Sororitas!


#7
Sete

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And you are having friends on that book.
But IF are in the weird position of having 2 sucessors with CT lol

Hope Excoriators, Astral Knights, Iron Knights get a mention aswell.

#8
bolvar

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Must show... restraint....

 

 

Brothers, this looks pretty good, what foul heresy is this?


No. It's TEMPLARS! TEMPLARS YOU HEAR ME!?

LALALALALA! I CAN'T HEAR YOU!!!!


#9
Sete

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Must show... restraint....


Brothers, this looks pretty good, what foul heresy is this?


Stand Strong bruvah! It's the dawn of a new age where the manly Sons of Dorn will take over the battlefields of the far future!

#10
marcusc

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yeah that hits the spot, ahh well hits it twice on a 6+ ;)

 

I'm happy


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#11
Happy-inquisitor

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Must show... restraint....

 

 

Brothers, this looks pretty good, what foul heresy is this?

 

Brother you will laugh in the face of the sorceries of the foul heretics - about 1/3 of the time ;)

 

To be fair they all seem pretty solid upgrades to me. My Crimson Fists might lose a tiny bit of something on lone Characters but they hardly ever need the +1 anyway while exploding hits on any natural 6 is basically Heroes of Rynn's World on all bolters all the time which could really add up over a game with how many bolters I am planning on bringing.

 

Very encouraging so far. 


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#12
jeremy1391

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I’m super excited!

And the icing on my daily slice of marine cake is my 6 sets of Twin Heavy Bolters for my centurions arrived today 😈

#13
theHiff

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It seems this applies to overwatch as well, Interesting. Thinking about it some more we may have gotten the second half of the new Ironhands ability’s, they hit in overwatch on a 5 up we get 2 hits for every 6.

#14
MegaVolt87

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Oh, seems you guys lost your'e wounding building thing and got a buff for bolters.... Well I like the wounding buildings part of the trait better anyway for IW's.* 

 

 

*Sad iron noises. sad.png


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My Iron Warriors Project   Guns for the guns god!, Bullets for the Brass throne!


#15
Lemondish

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I am having so much trouble deciding which I like more.

#16
Chaplain Dosjetka

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Between the Imperial Fists and Crimson Fists CTs?


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You carry the Emperor's will as your torch, with it destroy the shadows.

Accept all challenges, no matter the odds.

Suffer not the Heretic to live.

Abhor the Typo.

 


#17
jpwyrm

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Do you think the extra hits on a 6 applies to the Fire Raptor Avenger Bolt Cannon? It's not a "bolter" weapon, but is clearly in the "bolt" category...

#18
Lemondish

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Between the Imperial Fists and Crimson Fists CTs?


Yeah - I've been building Crimson Fists but a large part of that was my inability to achieve a good yellow. Contrast has changed that.

So I can switch while I'm still in the build stage...

#19
Hellebras

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Guess my veteran Intercessors won't be burning command points on Bolter Drill any more, that's very nice. Look forward to learning more about our stratagems.


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#20
Zustiur

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Oh, seems you guys lost your'e wounding building thing and got a buff for bolters.... Well I like the wounding buildings part of the trait better anyway for IW's.*


*Sad iron noises. sad.png


Poor little Iron Warrior, let me put you out of your misery.
BLAM
Traitor.

I have mixed feelings about the Crimson Fist change from double to 5. On the upside, taking a unit of 10 isn't completely stupid anymore but needing to pick larger targets in general means it'll come up a lot less often. It's very rare to see a unit of more than 5 anything in my meta.
Then again, I was always forgetting to use the rule anyway. So much so that I was considering dropping the White Dwarf rules and going back to ignoring cover like our brethren. That's no longer an option.
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#21
Lemondish

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You'll have to remember the boosted bolter drill now instead :D
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#22
War Angel

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Yeah I don’t think that trait helps at all unless your shooting at conscripts, boyz, or gaunts.

Unrelated note, I hate how my phone doesn’t understand ork speak
USMC based Space Marines, the Eagles Eternal check out their WIP blog at The Eagle Spire
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#23
Happy-inquisitor

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Yeah I don’t think that trait helps at all unless your shooting at conscripts, boyz, or gaunts.

Unrelated note, I hate how my phone doesn’t understand ork speak

 

The modified Crimson Fists CT is a bit more situational than the old one but it still has value. In my local store tournaments the other player on an unbeaten run plays GSC with lots of infantry squads and a huge blob of genestealers. Getting +1 to hit those is really nice, getting +1 to Auspex Scan shoot the genestealers is a significant boost especially combined with the extra 20% bolter hits we get from the other part of the CT.

 

Crimson Fists might be a little over specialised but they are the OG marines so I don't care. What will make or break them as a competitive army will be the combos of relics/strats etc when we get them - not the chapter tactic.


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#24
Red_Shift

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I'm hopeful for a book devoted to the Imperial Fists without too much mention of successors. The Crimson Fists got the index treatment not too long ago and frankly the Black Templars deserve their own supplement and upgrade sprue.

I also feel there is enough to fill out a book. Apart from the traditional siege stuff, there is the feast of blades swordsmanship aspect, the huscarls, the follow up to Lysander leading a force into the eye just before the rift happened and IIRC on the original IA for the predator it said IF techmarines had come up with a way to target csm vehicles to sever the symbiosis between machine and pilot. Plenty to fill a book with without zweihanders and witch hating!

#25
Sete

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But Zweihanders and witch hating are the fun bits!

You might be in luck. After checking the UM supplement, it barely mentions successors, so I don't expect IF to be treated differently.

And if SpanishInquisitor rumour pans out, about BT rules coming out on a Vigilus like campaign book, GW just needs to sort out CF doctrines really, unless they use the same as IF.

Due to the fact that the supplements are not coming out in quick succession, It lends me to believe that there might be some truth about that rumour, and this is my assumption, BT rules will come with the psychic awakening campaign around October/November.






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