So the big news of late is that Codex: Space Marines is being revamped to keep up with the state of the game and also include more of the models that have been released.
Check out Warhammer-community for details (will update with link later).
While there’s so much to discuss (models, dataslates, will we finally get Red Centurions?), I want to start the discussion focusing on revamped Chapter Tactics.
W-C.com list of revamped CT:
First off, Chapter Tactics now apply to all models in an Astartes army...so Salamander Predators re-roll a To Hit/To Wound per round, UM Land Raiders falling back and shooting, etc...
While thats great, as we currently stand +1 To Wound in combat for a Rhino is...uninspiring. Which leads me to suspect that should our CT get re-worked, it will follow White Scars/Raven Guard pattern and have a secondary blurb that applies to vehicles. In this case, my suspicion is that we will see the addition of BA vehicles can Advance + Shoot to recapture some of that Fast vehicle glory of yore. The Lucifer Pattern Engines Strat could then let vehicles Advance 2D6. Just my guess, nothing proven whatsoever.
Since they’ve tweaked things across the board, I’d personally like to see the +1 To Wound in melee be permanent and unconditional (like Encarmine Fury in 30k) with charging granting +1D and/or and additional -1AP to melee weapons to still greatly incentivize charging....but I’m not holding my breath and if we got that, would SW get a permanent +1 To Hit in melee?
What is inspiring is the thought that Shock Assault* stacks with Black Rage, giving all DC models +2A on the charge. That’s some serious choppiness, especially DC pack 4A each with Thunder Hammers. Yikes.
I personally don’t think we’ll suddenly start seeing access to thunder fires and Centurions, but this thread is to speculate away.
*Shock Assault = all Astartes units get +1A when Charging, getting Charged, or HI