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LASC - The Vanquishers IA

Vanquishers LASC Liber Astartes IF Descendants Urban Warfare

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#1
Brother Cambrius

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Brother Veneo of the Fourth Company, Fifth Tactical Squad

Chapter: Vanquishers
Founding: 4th
Homeworld: Caeron
Geneseed: Imperial Fists (Crimson Fists)
Organisation: Codex
Chapter Master: Coras Brenen
Chapter Symbol: Silver Clenched Fist



Against All, We Endure


The Vanquishers are a chapter that live and fight under the tenets of endurance and vigilance, taking the trait of stubbornness and purity from their Primarch’s legacy. Masters of urban warfare, fighting in the treacherous conditions of densely built battlezones are their forte in combat, such as Hive Cities, industrial facilities and to a smaller degree, in the cramped conditions of void warfare. Renowned for rarely retreating until the last glimmer of hope for victory is lost, the Vanquishers always seek to find a weakness to exploit and turn the tide of a battle. Endurance is the tenet above all else the Vanquishers strive for, ensuring that they outlast their foes through superior firepower and combat skills, no matter how long or protracted the campaign. This has sometimes led to the chapter receiving shocking losses in ill-fated campaigns, including their near annihilation in 398.M35 to WAAAGH! Gullzag on the Hiveworld, Azura Secundus, with only two hundred and twenty Vanquishers emerging from the apocalyptic clash, which ended the Ork’s systemwide rampage. But the amount of victories snatched from the jaws of defeat by this tenacity has provided the Chapter's greatest victories, such as the sundering of the Red Surge in 501.M38. The battle brothers of the Vanquishers maintain a supremely high level of discipline both on and off the battlefield, it is regarded by some that their level of discipline is only matched and surpassed by their primogenitors, the Imperial Fists.

Legacy and History

A byword for urban combat and endurance across the Segmentum Solar’s southern region, the Vanquishers were forged from the Crimson Fists in latter years of 32nd Millennium, replacing the heavily depleted forces from the galactic wide rampage of the Orks after the War of the Beast. The chapter were dispatched to the Southern fringes of the Segmentum Solar to defend and eradicate the lingering Ork presence still left from the brutal warfare centuries prior. Captain Vasperon of the 5th Company was placed with the honour and responsibility of building the new chapter, ready to counter the Greenskin threat that was making its presence more felt through the Fidel Sector. Vasperon was a warrior who prided himself and his Company on pure will and unyielding vigilance for incoming threats when on and off the battle field. This would be a major part in the creation of the Vanquishers’ personality and combat doctrine, as they grew in number and capability over the early years of the 33rd Millennium.

Having successfully ended the threat of the Ork presence and building Waaagh! within the systems of the Fidel sector, the Vanquishers sought to find a planet on which to settle and build their forces to become a fully grown Astartes chapter. Located in the heart of the sector, the chapter settled upon the planet of Caeron, which was once a vibrant Hiveworld that served as a mustering point for the Expeditionary Fleets during the Great Crusade. When the Horus Heresy and subsequent events of the Scouring took place, the planet fell to the hands of the traitor Legions, until the Imperial Fists retook the planet in a cataclysmic campaign that rendered the planet a husk of its former habitability. A single Hive named Blackring, built after the Scouring now circles completely around Caeron’s equator, which remains the only viable area for humanity to survive with relative ease upon its surface; as to the north and south of Blackring, vast irradiated tundra wasteland spreads to Caeron’s poles, with long abandoned and crumbling hive cities and infrastructure scattered across the hemispheres, almost impossible to reach by conventional means due to the violent storms and lethal environment created from the apocalyptic fighting during and after the Heresy. It is from these crumbling metropolises that the Vanquishers train their recruits to become the masters of tight combat in urban environments. Astartes of the Vanquishers often exceed the standard level of marksmanship with their firearms as a result of the drills performed within the ruins and environment beyond Blackring as sniper and breaching teams. The Vanquishers’ Fortress Monastery, named “The Perpetual Sentinel” is based upon Caeron’s singular moon, Derev, which also serves as the planet’s shipyard for trade and military repairs and deployment.

The Fidel sector and surrounding space has been an active region for the Vanquishers to constantly protect from Xenos incursions as Ork empires slowly rebuild and from a constantly hidden threat of the Agony’s Lash kabal of Drukhari, which has conducted repeated raids over the millennia on Imperial worlds and vessels within the region, despite the ferocious counter-attacks led by the Vanquishers when they receive their distress calls.

Organisation and Combat Doctrine

Command Retinue

Chapter Master Coras Brenen - Lord Protector of Caeron
Captain Marek Tarren 1st “Praetorian” Company
Master of the Crusade
Captain Sontor Arral 2nd “Perpetual” Company
Master of the Fortress
Captain Fernann Cohr 3rd “Tenacious” Company
Master of Arms
Captain Elias Draeg 4th “Resilient” Company
Master of the Fleet
Captain Valdor Antana 5th “Dauntless” Company
Master of the Marches
Captain Synas Castor 6th “Steadfast” Company
Master of the Rites
Captain Deinar Orhon 7th “Resolute” Company
Master of the Trials
Captain Kaspar Gehr 8th “Relentless” Company
Master of the Breach
Captain Argus Salazar 9th “Perennial” Company
Master of Bombardment
Captain Martel Kydio 10th “Hidden” Company
Master of Recruits
A staunchly Codex chapter, the Vanquishers loyally follow its tenets and rarely divert wildly from its teachings, with exceptions to the name of certain ranks and a Captain’s title in some of the Companies befitting their style of warfare. The Vanquishers have the unique trait referring to their Companies by their given name, which relate to the adjectives for endurance with the exception of the First and Tenth, further cementing their teaching in surviving all to protect the Imperium

Having moulded their combat style to capitalise on fighting in the cramped and unpredictable nature of urban and industrial environments, alongside dealing with the Ork menace that constantly threatens the Fidel sector as it rebuilds; the Vanquishers often deploy weaponry designed for this purpose, including the use of flamers, meltas for breaching buildings and combi variants there-in. The chapter boasts a high number of heavy vehicles as well, designed to aid them in their campaigns in combat on industrial and hive worlds, this includes a plethora of Vindicators and Land Raider Redeemers. Whilst they do possess the exotic and powerful plasma weaponry, it is not fielded as often due to the nature of the Vanquishers’ more prevalent combat campaigns, where plasma weaponry can pose a danger to the wielder and his brothers’ in the tight confines of urban conflict should it overheat. But to carry plasma weaponry into combat is a responsibility that is seen with wary respect by the chapter. To wield such destructive power at your own risk, to ensure that the enemies of the Vanquishers are eradicated is a sacrifice worthy of Dorn’s legacy.

Astartes of the Vanquishers typically eschew adorning their armour with overtly ornate decorations, viewing them as hindrances in the tight confines of urban warfare. Some exceptions are however included, such as the Iron Halo and cloaks of Office for Captains. Typically, a battle-brother’s honours are laser-etched and painted into their armour as an honour shield, which can be placed wherever they deem fit. Veterans who wield Storm and Combat Shields place the honours onto their weapons instead, displaying their honours without hindering their armour’s movement.

Having been founded in the earlier millennia of the Imperium after the Horus Heresy, the Vanquishers still hold a large amount of older marks of weaponry, armour and vehicles, gifted to them by their primogenitors and the Mechanicum as they built in number. These sacred armaments and relics are suitably revered by the Techmarines and chapter at large and the choice to deploy them into campaigns is typically only sanctioned by the Chapter Master or Master of the Forge. The Vanquishers possess a fair amount of the newer Mark VIII “Errant” power armour from the Adeptus Mechanicus’ Forges, with their other armour often including up-armoured additions to aid them in combat. Often, they also add additional sensors and scanners to their armour’s systems, to ensure they have the best upper-hand in urban combat. The Mechanicus sometimes rankle at the adjustments made to the sacred suits, but the Vanquishers’ history in saving Forgeworlds from destruction and the reverence they hold for their older relics from their founding era have stayed the Mechanicus’ abhorrence to such changes.

+++++

Additions required to update for completion:
  • POST ULTIMA FOUNDING DETAILS
  • CHAPTER TACTICS
  • RELATIONSHIP WITH BROTHER CHAPTERS LOST (EMERALD TEARS)
  • MORE HISTORY TO BE ADDED
Well, here's my first submission into the Swap Challenge, as somehow these guys have never graced the halls of the Liber previously, despite being around for nearly 10 years! As mentioned, still bits to update to deem it complete since I first wrote it aeons ago.

As always, input/suggestions/critiques/fluff-maulings are as welcome as ever! biggrin.png

Cambrius

Edited by Brother Cambrius, 05 September 2019 - 11:21 AM.

  • Dolchiate Remembrancer, Brother Lunkhead, Bjorn Firewalker and 1 other like this

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#2
Bjorn Firewalker

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A good start. I presume they use modified Leman Russ Demolishers in place of Vindicators? As the threat can come from all directions in urban warfare- including above, i.e., upper floors- a Leman Russ' turret and sponsons are vital to covering potential vulnerabilities.

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Sisters of Battle+ Fenrisian Beer- Inhibitions- Sanity= Trouble! (Order of the Blazing Heart Rocket Punch Pimp Magnet She-Wolf)

 

Reasons to use the Steel Crusaders ('Codex: Space Marines' supplement): Because you think giving Sternguard Veterans a heavy bolter wtih special issue HEAVY BOLTER ammunition is ALMOST as much fun as shoehorning an Earthshaker cannon into a Land Raider.

 

Reasons to use the Iron-hearted Angels ('Codex: Blood Angels' supplement): Because you think the Librarian Dreadnought needs Furious Charge AND It Will Not Die to beat down a Chaos-worshiping punk and his Defiler, while a Stormraven needs a Vanquisher cannon to beat down this punk's Heldrake.


#3
Ace Debonair

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Vanquishers!
It's about time. tongue.png
 
Their combat doctrines are interesting - how do the Vanquishers cope when faced with more open battlefields? Do they adapt to the terrain, or stubbornly stick to their guns?
 
The article could use a 'beliefs' section - that's where a lot of the Chapter's personality comes through. You'd have room to explore why the Vanquishers place such a high value on endurance, and why they persist even after disastrous losses.
 
C&C Time, anyway:

This has sometimes led to the chapter receiving shocking losses in ill-fated campaigns, including their near annihilation in 398.M35 to WAAAGH! Gullzag on the Hiveworld, Azura Secundus, with only two hundred and twenty Vanquishers emerging from the apocalyptic clash, which ended the Ork’s systemwide rampage. But the amount of victories snatched from the jaws of defeat by this tenacity has always emerged stronger in number from their prowess and stubbornness to call a retreat.

 
I have no idea what the bolded sentence is trying to say. sweat.gif

 

As best I can tell you're trying to tell me that coming close to Chapter-Level extinction was good for the Vanquishers somehow? wacko.png

 

 The "Perennial" company sound like they only take action once a year. tongue.png Perhaps instead the "Unyielding" company? Sounds pretty appropriate for a Company whose leader is the Master of Bombardment. happy.png



#4
Brother Cambrius

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A good start. I presume they use modified Leman Russ Demolishers in place of Vindicators? As the threat can come from all directions in urban warfare- including above, i.e., upper floors- a Leman Russ' turret and sponsons are vital to covering potential vulnerabilities.

Thanks Bjorn!

Surprisingly, they don't utilise Leman Russ MBTs, as despite their superiority for that combat, the Vanquishers' streak of Dornian pride means they honour the Wargear they have within the rules of the Codex and make do. Naturally they do up-armour their Vindicators etc though and being an older Founding, they possess a small amount of very rare Super Heavies like the Fellblade and similar.

Vanquishers!
It's about time. tongue.png

Yes, indeed it is about time. :D

Their combat doctrines are interesting - how do the Vanquishers cope when faced with more open battlefields? Do they adapt to the terrain, or stubbornly stick to their guns?

The Vanquishers can hold their own in open battlefields as well, but the tighter confines are where they truly shine. Typically they would seek to force the battles to take place in more covered areas, but if the need requires, they will fight toe to toe across the open fields.

The article could use a 'beliefs' section - that's where a lot of the Chapter's personality comes through. You'd have room to explore why the Vanquishers place such a high value on endurance, and why they persist even after disastrous losses.

A beliefs section is a very good idea, I'll add that to my list. :tu:

C&C Time, anyway:

*snip!*


I have no idea what the bolded sentence is trying to say. sweat.gif

As best I can tell you're trying to tell me that coming close to Chapter-Level extinction was good for the Vanquishers somehow? wacko.png
Ah, that's what you get for writing at 2am... :P I've slightly tweaked it on my lunch break now so hopefully it reads better.

The "Perennial" company sound like they only take action once a year. tongue.png Perhaps instead the "Unyielding" company? Sounds pretty appropriate for a Company whose leader is the Master of Bombardment. happy.png

Tempting. Although I think you have mixed up Perennial with Annual, as Perennial means eternal. Like those flowers in tje garden that live all year around are called perennials. ;)

Thanks for the feedback, Brothers! I'll adjust some more tonight when I get home from work.

Cambrius

Edited by Brother Cambrius, 05 September 2019 - 05:12 PM.

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#5
Dolchiate Remembrancer

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Hey Cambrius!

Seconded on the beliefs section, especially if it helps differentiate them from the other Fists.

LOVE Caenor! Fantastic world!

I would love to know more about the more common honours that end up laser etched into the armour.

-DR

Segmentum Ultima::Dolchiate Sector ++Tales of Warfare in a Sector of the 41st Millennium++
IA: Crimson Sons of Vengeance(BA Successor) ++ IT: Thrallband Tusmah(TS Thrallband)

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#6
Messor

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Mm, really cool chapter, Cambrius! I dig the colors, I dig the personality, the history is very appropriate, and I enjoyed the particular shout-out to Mark VIII armor. Love the stuff. I'd be curious to learn about some of the revered relics alluded to, at some point, but aside from the things you already have lined up to add, this covers the gamut pretty well.


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#7
Brother Lunkhead

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Looks like you're off to a good start with your Vanquishersyes.gif I'll be interested to see how you integrate the Primaris into your forces. Given the chapter's forte for urban warfare, I imagine that certain formations will be quite useful. Looking forward to reading more.



#8
Inquisitor Van Horn

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Strong start, looking forward to seeing the sections still yet to come thumbsup.gif


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Also tagged with one or more of these keywords: Vanquishers, LASC, Liber Astartes, IF Descendants, Urban Warfare

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