I'm a little disappointed in the various traits. The fact we didn't really get a lot of the 'parts' of the published Craftworlds made options is a shame. I'd have LOVED to have the half of Biel Tan letting you re-roll 1s on Shuriken weapons, for instance. (Because I hate the other half! +1 Ld is the most worthless trait there is... especially in an army with small units like Eldar). I would really love to do a re-roll 1s + Superior Shuriken, and all. And sadly, a lot of the traits probably won't see use, they're just not worth using even in a casual environment since many of the published worlds are just straight up better at the same thing.
I'm also very disappointed in the Ynnari, other thn the points drop. Mostly just how you make armies for them, can we say convoluted? And worse, it's not allowed to use Jain Zar in an Ynnari Detachment despite the fact she uses the Strength From Death ability in this very book! COME ON!!! (I actually sent that feedback to the WH40k feedback email... doubt it will matter, but it's a silly oversight)
Exarch Powers: Cool. Though most will never see use. Still, there's a lot to like. I'll have less CP now. I do wish an Autach could take an Exarch Power or two though!
Though speaking of that... It's silly that Phoenix Lords don't get to use some of them!
So ultimately, while there's a decent amount to like in the rules here. It really feels like it was a bit rushed. It needed about another 10 pages of rules to flesh things out and feel better.
...then there's the fluff. Which is annoying. Talk about a book that finds a way to have the Eldar LOSE left and right. Come on! This is a book that makes the Eldar somehow lose even when they're fighting EACH OTHER! Even when they win they somehow lose. Just annoying, and failed to capitalize on the Ynnari.
Edited by Dulahan, 26 October 2019 - 03:41 PM.