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IA: The Knights Oracular (LASC 19) - Draft 0.8!

LASC 19 Ace Debonair DIY Liber Astartes A Mysterious Chapter Wheels Within Wheels Layers Within Layers Alpha Legion But Also NOT Alpha Legion

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#1
Ace Debonair

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~***Space Reserved for Model Pictures***~


"To be a Knight Oracular is to learn the hearts and minds of others. It is to learn constant vigilance. It is our sacred duty to pierce the veils of illusion and uncertainty, and to see all ends." - Chaplain Garrel, Knights Oracular 10th Company, during a speech to recruits, M39.687



Early History: Imperial Records

"We have foreseen a great war coming to this world - but fear not! The Knights Oracular will defend you!" - Epistolary Aradan, Knights Oracular 3rd Company, to the Governor of Paralbos, M38.041

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A Battle Brother of the Knights Oracular

Imperial records first detail the existence of the Knights Oracular in the later years of M37, arriving in the region of space called the Amgyne Sphere, in the Ultima Segmentum. However, the exact date of the Chapter's creation is a matter of some debate amongst scholars. Some insist the Chapter must have been birthed in the 22nd Founding, whilst others insist the Chapter was the sole true success story of the 21st Founding.

What is certain, however, is that the Knights Oracular have, from their very first appearance, been locked in an unending war with the vicious, reptillian alien species known as the Khuurladh. Taller and more muscular than typical humans, with long, snapping jaws, cruel fangs, and thick natural scale armour, the Khuurladh are heinous agressors, endlessly raiding Imperial worlds for slaves or supplies. They typically favour large infantry squads, augmented with cybernetics. These raiders take to the field in vast hosts, wielding horrific hook-bladed swords, a sleek, xeno burst-laser weapon called the "Optrica" by Imperial Militia, or two-man teams who have surgically grafted themselves to larger, more deadly weapon platforms. Resilient and ferocious, the Khuurladh are exactly the sort of malevolent alien entity that Space Marines are well-suited to do battle with.
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Chapter Symbol


Appropriately for their name, the Knights Oracular have, over the centuries, become quite adept at predicting the movements and tactics of their hated enemy, allowing them to intercept the Khuurladh raiders and stave off the worst of their predations. On world after world, the Knights Oracular would fight off the voracious xenos, earning a heroic reputation that gradually spread all across the Amgyne Sphere.

The turning point in the campaign was undoubtedly the defence of the Forge World, Valtrues, wherein the Knights Oracular appeared in the planet's orbit in time to prevent even a single Khuurladh from making planetfall, through daring and audacious exploits of voidborne combat.

Their initial campaign culminated in a devastating assault on Ineffar, the homeworld of the Khuurladh. After a brutal siege battle that lasted almost a full week, the Knights emerged victorious - not a single living Khuurladh remained on Ineffar.

In a move that was one part defiant statement and one part memorial to all those whom the Khuurladh had slain, the Knights Oracular chose to establish a Fortress Monastery on Kryptis, the moon of Ineffar.

Such was the esteem that the Chapter was held in by the worlds who had seen them stave off the Khuurladh's attacks, that great migrations of people came to Kryptis, building their cities inside great eco-domes that soon dotted the empty moon's jade-green surface. It was a matter of mere decades before the Knights began to recruit from the Krypthian population, and their numbers began to grow.

Finally stable in their new home, the Knights Oracular vowed to protect the Amgyne Sphere, come what may.



==+++ Signal Received +++==
=-=- Krypthian Datalock .833. Detected -=-=
==&&=-Parsing Information-=&&==
..=..=..=..=..=..=..=
==+++ Clearance Requested +++==
>> ENTER: Oraculus Dominatus
..=..=..=..=..=..=..=
==+++ Clearance Granted +++==

Spoiler


.-.--==Returning to Imperial Records==--.-.
..=..=..=..=..=..=..=

Recent History: Imperial Records

"The Knights Oracular were created to give people something to believe in! That is our mission!" - Atributed to Chapter Master Barantin, M41.070, during the battle of Bramigar

However, problems for the Knights Oracular were just beginning. The Khuurladh proved to have survived the destruction of their homeworld, becoming a nomadic warhost bent solely on vengeance and annihilation. They launched a fierce attack against Krypthis, then at other worlds all around the Amgyne Sphere.

On top of the resurgence of their most hated foe, the arrival of duplicitous Dark Eldar pirates and relentless Ork Waaaaghs in the Amgyne Sphere served to test the mettle of the Knights Oracular even further.

Furthermore, the Inquisition - perhaps unduly - began to question how the Knights Oracular had been so effective at countering the activities of the Khuurladh, and began to pry into the Chapter's affairs.

However, the Knights proved to be up to the challenge, meeting all alien threats in fearless combat. Wherever the vile xenos struck, there too would be the Knights Oracular, fighting ferociously in the defence of the Imperium, an unwavering shield against the darkness. Not even the most paranoid of Inquisitors could fault the dedication of the Knights Oracular.

However, on the Hive World of Bramigar, at the dawn of the 41st Millennium, the Knights Oracular found themselves at the centre of a horrible revelation. Fighting alongside Inquisitor Jonessan against what seemed to be a typical Khuurladh horde, the Knights found themselves betrayed - several amongst their number were seen to command the aliens, setting them on their own forces and resisting all but the most spirited and ferocious attacks.

But the Knights - led by no less a figure than their beloved Chapter Master Barantin, rallied together and won the day regardless, their cunning and skill-at-arms driving the traitors into retreat. However, Chapter Master Barantin had fallen in combat with the treacherous Captain Karek, whose blade lay stuck through the back of the heroic Chapter Master.

It was quickly discovered the traitors had been part of a fiendish ruse by Alpha Legion spies, who had sought to overthrow and discredit the Chapter by supplanting them after harassing them with innumerable attacks by their Khuurladh servants.

In the aftermath, a conclave of Inquisitors levied a Penitence Crusade on the Chapter, sending fully half of the remaining Knights Oracular in pursuit of their betrayers, heading towards the Eye of Terror. The Chapter accepted these terms unflinchingly, knowing in their hearts that atonement was required for their lack of vigilance. Those Knights that remained in the Amgyne Sphere pledged to hunt down and eradicate every single traitor marine that dared to show themselves in the Sphere.

Even in the Dark Millennium, this promise holds true. The Knights Oracular display a level of ferocious hatred for their betrayers that can be frightening to behold, and will never show mercy when faced with one of their former 'brothers'.

==&&=-Parsing Information-=&&==
..=..=..=..=..=..=..=
==+++ Clearance Granted +++==

Spoiler


.-.--==Returning to Imperial Records==--.-.
..=..=..=..=..=..=..=

Beliefs: Imperial Records

"Though I die... The Emperor's Will lives on." - Last words of Brother Feriex, at the battle of Ephera, M39.893

The Knights Oracular place the defence of the people of the Imperium above all other concerns, even their own survival. No matter how ferocious the foe, or how great their numbers, the Knights Oracular fight with every ounce of strength they can muster to protect humanity. They believe it is the Will of The Emperor to do so, and to die fulfilling His Will is the greatest death that one can achieve.

The Chapter displays an absolute hatred of their long-time enemies, the Khuurladh, and of the Alpha Legion forces that once infiltrated their ranks. Seeking out and destroying these two vile forces is what drives the Chapter's vigilant watch over the Amgyne Sphere.

The Knights Oracular take pride in their heroic reputation, and their armour is often replete with hard-earned decorations. Purity seals, campaign markings, banners and capes are commonplace amongst sergeants and veterans.

==&&=-Parsing Information-=&&==
..=..=..=..=..=..=..=
==+++ Clearance Granted +++==

Spoiler


.-.--==Returning to Imperial Records==--.-.
..=..=..=..=..=..=..=

Combat Doctrine: Imperial Records

"Wars are won with knowledge, conviction and decisive action." - Sergeant Makaran, Knights Oracular 8th Company, M41.550

The Knights Oracular largely conduct warfare according to the doctrines of the Codex Astartes - flexibility and adaptation to battlefield circumstances are the hallmarks of their methods.

The Chapter's Librarians specialise in the divination of enemy movements, both on a tactical and strategic scale, all-but ensuring the Knights have an edge that can be levied even against the most dangerous of foes.

Even in battle, the Chapter's librarians are known for their powerful displays, especially against the Khuurladh, where their power can disable or destroy entire squads with a single, powerful strike.

The Knights Oracular have been so constantly at war with the Khuurladh that the Chapter at times seems to run the risk of becoming overspecialised, sometimes appearing to struggle in adapting their typical approaches to combat with Orks, traitor Space Marines, or Dark Eldar.

==&&=-Parsing Information-=&&==
..=..=..=..=..=..=..=
==+++ Clearance Granted +++==

Spoiler


.-.--==Returning to Imperial Records==--.-.
..=..=..=..=..=..=..=

Organisation: Imperial Records

"The Codex Astartes doesn't support this action... but we do have contingencies in place for such occasions." - Captain Ebreck, Knights Oracular 9th Company, M39.076

The Knights Oracular maintain a broadly Codex-Adherent structure, keeping ten Companies of a hundred Space Marines. Howerver, if the parameters of a mission or campaign call for an adjustment to the Codex-approved approach, the Knights Oracular do not hesitate to embrace the challenge.

The Chapter is badly under strength after the betrayal at Bramigar, and the subsequent Penitence Crusade issued unto them. The Knights Oracular are currently roughly five hundred in number, excluding the first generations of Primaris Space Marines that the Chapter has recently adopted.

Though the Chapter was given the means to create Primaris Marines, they were not directly given Primaris reinforcements. The Knights Oracular have accepted this gift humbly, knowing they can use to protect the Amgyne Sphere more capably than ever through its use.

==&&=-Parsing Information-=&&==
..=..=..=..=..=..=..=
==+++ Clearance Granted +++==
Spoiler


.-.--==Returning to Imperial Records==--.-.
..=..=..=..=..=..=..=

Geneseed: Imperial Records

"We see through all deceptions. We are the Knights Oracular, and our justice is swift!" - Brother Jaranse, Knights Oracular Fifth Company, M41.790

Though no official records confirm the primogentor of the Knights Oracular, their geneseed tithes submitted to Forge World Valtrues most closely resemble that of the Ultramarines, with little to no genetic degradation.

Obvious ties to their gene-father are present in other aspects of the Chapter, however: chiefly the Knights' flexible, pragmatic approach to warfare, and their noble dedication to the protection of the Imperium and its people.

==&&=-Parsing Information-=&&==
..=..=..=..=..=..=..=
==+++ Clearance Granted +++==
Spoiler


.-.--==Returning to Imperial Records==--.-.
+++ Pierce The Veil, Brother +++
..=..=..=..=..=..=..=
+++>> Oraculus Dominatus <<+++
.-.--==Message Concludes==--.-.


Edited by Ace Debonair, 12 November 2019 - 12:43 PM.

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#2
Messor

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This whole concept is fun and it makes me happy. The only thing I'm not sold on is the color of that chest skull. Contrasts a bit sharply for me. A world building question; what is the actual nature and later, needful handling of their "rival's" homeworld? Being that they are an engineered threat, is the "homeworld" just where they are produced? How does the Chapter hide this from the people who come to settle the system? I know you mentioned eschewing a detailed homeworld section; this isn't necessarily something that needs answering in the article, just something I was curious about.

 

And a cultural/doctrinal question: Presumably the whole warband/chapter is in on the ruse, so when fighting their fabricated villain, how are casualties handled? Do the Knights fake deaths? Come out of conflicts miraculously unscathed? Or actually let their drones kill some marines to maintain the Facade?


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#3
Ace Debonair

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This whole concept is fun and it makes me happy. The only thing I'm not sold on is the color of that chest skull. Contrasts a bit sharply for me.

Excellent! That's a good start, at least. I couldn't be sure if I'd had a good idea or had finally just fallen out of my tree. laugh.png

Regarding the chest skull: I'm considering making it the same green as the rest of the armour, or possibly matching the red/burgundy pauldrons.
I'll try both and see what comes up best.
 

A world building question; what is the actual nature and later, needful handling of their "rival's" homeworld? Being that they are an engineered threat, is the "homeworld" just where they are produced? How does the Chapter hide this from the people who come to settle the system? I know you mentioned eschewing a detailed homeworld section; this isn't necessarily something that needs answering in the article, just something I was curious about.


This is a good question. Here's my current rough ideas:

The Knights Oracular hatched their plan long before putting it into action, and the Khuurladh were just aliens in the wrong place at the wrong time. They may not even have been hostile to humanity before the 'Chapter' enslaved and all but destroyed them. We'll simply never know!

Ineffar, for its' part, was never the real homeworld of the Khuurladh, instead just being an un-terraformed, virtually worthless Death World with no human population - in short, the ideal place to pretend an alien menace was hiding under everyone's noses.

In actuality the Khuurladh-Servitors are produced aboard the Knights Oracular's ships, in concealed, top-secret clone labs.

The Knights Oracular pick Kryptis, the moon of Ineffar, as an HQ to make it look like they're enacting permanent heroic vigil over their defeated foes. That humans come flocking to help colonize it is an unexpected bonus, and serves to drive home just how beloved the 'Chapter' has become in the nearby systems.

I suppose it might make sense to move the clone-production to Ineffar after the Chapter 'defeats' the Khuurladh there - if nothing else the Knights will use the world for training purposes anyway, so they've plenty of excuse to visit Ineffar often.
 
...Obviously I need to add all this into the IA as I develop it.
I may need to add a Homeworld section, and just keep it super brief.
 

And a cultural/doctrinal question: Presumably the whole warband/chapter is in on the ruse, so when fighting their fabricated villain, how are casualties handled? Do the Knights fake deaths? Come out of conflicts miraculously unscathed? Or actually let their drones kill some marines to maintain the Facade?

 
The whole Chapter is indeed in on the ruse, right from the start. ph34r.png

It's a blend of all three, depending on how closely they're being scrutinized. Faking their deaths and then just changing their armour a bit and going by a new name would be a favoured tactic. Miraculous victories in small-scale conflicts wouldn't be unheard of. But when under heavy scrutiny, or in battles that need to be truly convincing (or when the faction still loyal to the Warmaster gets a bit more militant in their approach), real and genuine casualties would occur.
 
It occurs, once the betrayal and civil war are completed, I could have the survivors treat the hunt for the few remaining traitors as something like the Dark Angels' hunt for the Fallen... which is basically the exact same thing now I stop and think about it. mellow.png
 
So I'll keep it so the whole Chapter knows the truth if only so I'm not copying the DA's approach completely. wallbash.gif
 
 
-=-=-=-=-=-=-=-=
 
Alternate colours for the Knights Oracular:

EDIT: Removed to save space. Imagine a picture like the one in the IA, but with a green chest eagle that didn't look quite as good.


Do either of these look any better? All thoughts, comments, criticism et al welcome!

Edited by Ace Debonair, 31 October 2019 - 08:38 PM.

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#4
Messor

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I like those answers. As regards the scheme, I lean towards the red chest. Do you have notable characters in mind for the Knights?


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#5
Ace Debonair

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Aaaaaaaand UPDATED! biggrin.png

I've hammered this out today, and it's probably chock full of plot holes and problems. ermm.gif

 

I like those answers. As regards the scheme, I lean towards the red chest. Do you have notable characters in mind for the Knights?


I do indeed!
Well, sort of.
They've now got a former Chapter Master of some note. He died, but will be remembered fondly.

I like the green myself, but I might yet be convinced the red one is better. laugh.png


Preserved below will be my initial blurb about the Chapter, in case I need it later:
 

Hail, brothers and sisters!

I've had another crazy idea for a Chapter.
Ever since Messor went ahead and made a really good Superhero Themed Chapter for the LASC '19, and I finally saw a film I've been meaning to watch for a long time, I've had the idea in my head - why not make a Chapter themed (loosely) on a Super Villain to balance the scales? the Greatest Superhero of all time?

So, in keeping with the theme, here's a truly heroic Chapter that everyone adores.... who might be more than they first appear... and then again, might not... I suppose you could call them slightly Mysterious.

I know it's a bit unsubtle with the theming (and the colours, especially). I've written this late at night, I'm very tired, and I'm more than happy to refine it and add MOAR SUBTLETY as I go along.

That said, I very much welcome any and all C&C, thoughts, ideas, derisive mockery, amused encouragement, or dramatic statements that I've finally gone off the deep end and need to be locked away in a distant, solitary prison in a tower of ancient stone and fed only a diet of stale bread and rainwater to cure my burgeoning insanity.


So... What d'you think?

EDIT:
Changed the colours slightly, not entirely convinced I shouldn't go with a fully golden helmet instead.
Also reworded some of my bullet points to actually make sense.
Still tired, still late at night, so I think maybe I'll stop editing here.

EDIT EDIT:
I continue the editing, expanding some bullet points and adding others.

Suddenly realise there's no 'Homeworld' section, and might challenge myself by not having much detail on Krypthis for once, instead of making the Knights Oracular yet another "Space Marine Homeworld (with some power armoured guys in there somewhere)" article.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

The basic premise of "Alpha Legion Warband pretends to be loyalists, gets caught up in their own headgames and borderline redeems themselves by accident" is an idea I've had bouncing around in my head for about five years or so.

Adding the theme of a comic book character (who was recently adapted for the big screen - trying to avoid spoilers in case anyone hasn't seen the film in question) wasn't ever the original plan, but inspiration struck during a long, tedious shift at work. One frantic scramble to get everything typed up later, and here we are; the Knights Oracular.

Hopefully it's worth a read and isn't a complete waste of everyone's time, or at the very least hopefully some part of the concept is worth salvaging despite my heavy-handed, badly managed execution thus far.


So, I encourage anyone interested to give the Knights Oracular a read - don't forget to do a little digging if you want the truth!happy.png

Any and all thoughts, C&C or anything of that kidney definitely welcomed - what do you all think of the Chapter so far?

 


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#6
Ace Debonair

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Forgive the double post, but I've snuck in another update or two. happy.png

 

The 'Amgyne Subsector' is now the 'Amgyne Sphere' - a smaller-sounding region of space, the better for a single Chapter to watch over.

 

I've also added a bit more about the Chapter eventually receiving the means to create Primaris marines - I'll need this bit for when I eventually paint some myself! tongue.png



#7
Kelborn

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Alright. I was chosen to paint a mini for the Knights Oracular.

Without having read about them (what I will surely do catch up), would be a Primaris Marine ok?
I neither paint nor collect. Any tips/ advices I should keep in mind. Gonna paint my test mini from the new Warhammer store. ;)

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#8
Ace Debonair

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Alright. I was chosen to paint a mini for the Knights Oracular.

Without having read about them (what I will surely do catch up), would be a Primaris Marine ok?
I neither paint nor collect. Any tips/ advices I should keep in mind. Gonna paint my test mini from the new Warhammer store. msn-wink.gif


That'd be absolutely fine! biggrin.png
I've yet to paint one of these guys up myself, but I'm already planning on making them my next project after the LASC.

 

If you've got any questions about the Chapter I'm more than happy to answer them. thumbsup.gif



#9
Grey Hunter Ydalir

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Holy mackerel Ace, this is amazing.

 

Ok, this is the third one of your works I've stumbled upon today and this is the most fun I've had reading an IA for a long, long time.

 

This is fantastic.

 

I think some things could be tweaked, such as the referring to the 'loyal' and 'traitor' marines being turned upon it's head in writing the 'truth'. The loyalists are the traitors and the traitors are the loyalists. The twist is fun, and I'm greatly enjoying it.


The Octaguide.
The Thousand Marine Myth.

On the scale mismatch of bolts and bolters by Coldfyre

"...I have seen the birth of this world and I have seen its death. I walked with the first men and I shared a beer with the last. For me everyone is both old and young at the same time as a million lifetimes pass before my eyes and humanity is like the grains of sand in the desert, each breath to me a sigh in the vast never-ending vacumn of space."
-Silver Phoenix


#10
Ace Debonair

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Holy mackerel Ace, this is amazing.
 
Ok, this is the third one of your works I've stumbled upon today and this is the most fun I've had reading an IA for a long, long time.
 
This is fantastic.

blink.png

...I honestly expected a much harsher reaction.
Glad you enjoyed the Knights Oracular! happy.png

Most of the credit goes to Messor for inspiring me (go read his Champions Eternal and Depthwatch), but I've had the "Alpha Legion plays hero, loves it, keeps it up" idea in my head for a while.
 

I think some things could be tweaked, such as the referring to the 'loyal' and 'traitor' marines being turned upon it's head in writing the 'truth'. The loyalists are the traitors and the traitors are the loyalists. The twist is fun, and I'm greatly enjoying it.


Are you suggesting the Knights refer to themselves as traitors? wacko.png

I'm going to be tweaking the IA a bit more once more inspiration strikes me - if you've seen the film this Chapter's based on you'll probably notice I am Space Wolf levels of blatant right now, especially in the quotes.
 

I'd like to tone that down, but I just need to find the right things to alloy the Chapter's composition with. happy.png


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#11
Brother Lunkhead

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Good stuff Brother Acethumbsup.gif

 

Lots of twisty, turny Alpha Legioney goodness..... I like it a lot!



#12
Ace Debonair

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Soooo I've started painting some Knights Oracular (Reivers again - I have a favourite unit) and the colours I'd picked out look WAY different than the painter image.

Actually, the gold and red are about right, but the green is... well... ermm.gif
sm.php?b62c=@hvOE9_hSGMP.i8TzJ@@@@___hBW

Blue. wacko.png (I'd show the model so far, but my camera is currently dead and undergoing the Rite of Recharging, so a painter image will have to do.)

Thing is though, I really like the colour, so I think I'm going to roll with it. It's also a bit different from just transposing the colour scheme of a particular character onto a space marine.
 
I can still use green for the Chapter symbol, after all. happy.png

 

Thoughts? Is this colour change an unforgiveable heresy, or a tentative step in the right direction?



#13
Grey Hunter Ydalir

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Your colour schemes are always... interesting, to say the least.sweat.gif

 

Please don't take it as a criticism, it's a difference in taste. I prefer down to earth, conservative colour schemes. That's just me. The odd bright one stands out to me, but it has to be 'just right' for me to take it on. For example, I love the Blood Angels, but not a really bright red, it has to be a bit darker, richer, like their namesake. The Space Wolves look better in their Pre-Heresy grey, rather than the weird ice blue they have now (why did they change by the way?), so take my opinion for what it is, just that.

 

I'd prefer a silvery grey perhaps, or white. Really to me it's the principal of colour usage. You have to have bright colours set alongside some darker ones, or they all get lost in a loud mess.

 

Post a pic of the models when you can, can't judge anything without evidence.


The Octaguide.
The Thousand Marine Myth.

On the scale mismatch of bolts and bolters by Coldfyre

"...I have seen the birth of this world and I have seen its death. I walked with the first men and I shared a beer with the last. For me everyone is both old and young at the same time as a million lifetimes pass before my eyes and humanity is like the grains of sand in the desert, each breath to me a sigh in the vast never-ending vacumn of space."
-Silver Phoenix


#14
Bjorn Firewalker

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The green looks like jade.

Wolf Scout- Catachan barking toad eggs+ Thousand Sons Marine= Fun! (Wolves of Catachan)
Sisters of Battle+ Fenrisian Beer- Inhibitions- Sanity= Trouble! (Order of the Blazing Heart Rocket Punch Pimp Magnet She-Wolf)

 

Reasons to use the Steel Crusaders ('Codex: Space Marines' supplement): Because you think giving Sternguard Veterans a heavy bolter wtih special issue HEAVY BOLTER ammunition is ALMOST as much fun as shoehorning an Earthshaker cannon into a Land Raider.

 

Reasons to use the Iron-hearted Angels ('Codex: Blood Angels' supplement): Because you think the Librarian Dreadnought needs Furious Charge AND It Will Not Die to beat down a Chaos-worshiping punk and his Defiler, while a Stormraven needs a Vanquisher cannon to beat down this punk's Heldrake.


#15
Brother Lunkhead

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  • Faction: Praetorian Sword, Ultramarines

I think that if you go with a metallic green, then the lighter color will blend very well with the gold and red.







Also tagged with one or more of these keywords: LASC 19, Ace Debonair, DIY, Liber Astartes, A Mysterious Chapter, Wheels Within Wheels, Layers Within Layers, Alpha Legion, But Also NOT Alpha Legion

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