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Starting a custodes army


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35 replies to this topic

#26
BaconCouch

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Termies do deep strike yes.
And yes, i mis-read the warden statline. 

But the termies do have their funky grenade launchers too.


40k Armies I Own

 

Necrons (10,000 Points)

Custodes (3000 Points)

Space Marines (3500 Points)


#27
Fajita Fan

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Also, I love FW models are there any tanks/dreads (Telemon looks awesome) that could be added?


I just ordered a Telemon with the extra gun today.
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#28
MustertheCustards

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For 1 CP you can deepstrike the Wardens. The Allarus are cool though.

#29
happyslugger

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Also, I love FW models are there any tanks/dreads (Telemon looks awesome) that could be added?


I just ordered a Telemon with the extra gun today.

 

 

 

My FW list consists of the Telemon with two of the guns, a Caladius Grav Tank and the Contemptor Achillus.  They may not be super competitive or brilliant for tourneys...but I don't play competitive/tourneys so I don't care - they look cool and that's all that matters to me :-)

 
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8.jpg

 

 

 

Armies:  Blood Angels; Death Guard, Nurgle Daemons, Chaos Knights and Custodes.


#30
Fajita Fan

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I think that’s kinda the whole point of the Custodes as an army, kinda like Deathwing before they lost the ability to be taken as troops. I love fluffy elite armies so this one appeals to me too.

How to take Wardens wasn’t something I had considered before the comments here. :)
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#31
Mainely Wargamming

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Wardens v Allarus Debate:

 

Wardens have to sacrifice CP in an already starved list to get across the board.  Allarus have free DS.

Wardens have just Axes for shooting, which is crud.

Allarus have Slayer of Tyrants - which is their BIGGEST trick worth their cost.  They are your designated character hunters.  It might not sound like much, until you've locked down their HQ and they are about to get the business.  

Allarus have the Concussive Grenades, which delete overwatch and make Tau cry.

 

Wardens have a 6+++ which never goes off when you need it.  


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#32
MustertheCustards

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The main appeal to Wardens over Allarus is cost per C/C attack. It's 183 points for 3, which gets you 4 axes strikes and 1 misercordia strike per model. Compared to 234 points (maybe CA will sweeten the deal) for 4 axe strikes. The extra wound doesn't help much imo. The concussion grenades don't work on battle suits, and the 2 cp to target characters imo isn't worth it most of the time. A Warden bomb, maybe with an Allarus Captain babysitter if you think you'll need rerolls. The Allarus are definitely useable, the Wardens are able to fill a similar role more effeciently, if that roll is slapping fools off the table anyways.

Edited by MustertheCustards, 03 December 2019 - 05:28 AM.


#33
Mainely Wargamming

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The Slayer of Tyrants is an ability, that give's them a free 3" move towards the nearest character in both the consolidate and the pile in.  I'll take tying up an HQ or a sorcerer over killing chaff anyday.  Just my two cents.  

 

In the current meta, there is too much chaff for Custodes to effectively kill anyway.  It's far better to get in, charge the HQ, and start targeting other extremely valuable character units.  Think TFCs with Captains or Chapter Masters.  I charge the cannons, destroy them, and tie up the HQ, wrap him, and destroy next turn.  8th has changed.  You need to be able to shut down buffers, not kill elite level mobs.  



#34
swordofmandulis

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So, I really like both now with leaked points drops, Alarus with axe is now 71ppm, warden with axe is 57ppm, I've built mine with spears though so 55ppm, as you say they both do similar jobs, and I think my aquilon may well be making way for Allarus now at that cost, time will tell on that front. My experience has shown wardens can sometimes fly under the radar a little when terminators are present, I guarantee my aquilon will be targeted before my wardens and when they get in holy moly are they killy.

Something else I'm now considering is the vexilla imperius given the 30pt drop and the fact that magnifica is almost negated by the full re roll access a good number of armies now have.
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#35
Mainely Wargamming

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That is the beautiful side of Custodes.  Our army is very small, but every single model on my list can really hurt you if you don't pay attention.  


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#36
MustertheCustards

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So, I really like both now with leaked points drops, Alarus with axe is now 71ppm, warden with axe is 57ppm, I've built mine with spears though so 55ppm, as you say they both do similar jobs, and I think my aquilon may well be making way for Allarus now at that cost, time will tell on that front. My experience has shown wardens can sometimes fly under the radar a little when terminators are present, I guarantee my aquilon will be targeted before my wardens and when they get in holy moly are they killy.
Something else I'm now considering is the vexilla imperius given the 30pt drop and the fact that magnifica is almost negated by the full re roll access a good number of armies now have.


It still helps a lot with that. 3s rerolling is over 90% 4s rerolling is 75%. You're best bet against most of those builds is to stay out of range or LOS. Fond away to make them move, because they're positions are usually fixed.




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