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Starting a custodes army


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See I could sworn I saw the Sagittarum as troops, made a list with them in the slot, opened the data sheet again and saw them as HS, wondered why I made them troops, and changed the list around. I must have the old data sheet that looks just like it on one of my iPads.

 

Thanks for pointing it out and I hope the OP is finding this thread as helpful as I am.

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It wasn't advertised very well. It was released at with the Ares gunship with no prior warning. Was kind of like 'oh by the way, these are the final rules for your forgeworld units'.

 

Feel like GW and FW missed a trick by not putting out another supplement book for them. Although I am glad they were free!

 

@happyslugger Have you played any games yet?

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@NKirkham24 Yeah, you are correct. You can only take them as squads. No dropping a single melta into a Guard unit. Despite this, I am hopeful this will change in the future.

 

@Fajita Fan They aren't Elites. They were moved to the Troops section when the rules were finalised along with the Sag Guard. I think this was mainly due to feedback from the community. That's why I am hopeful we will see single specialist spears in squads in the future. Although our codex is relatively new so probably not for a while.

 

Where did they finalise the rules? I printed off the original beta rules pdf from FW, but I know from Battlescribe they've changed stuff, Sagittarum are troops now. I can't find any updated rules online, were they put into a Chapter Approved or somewhere else?

 

It;d make more sense for us to be able to upgrade a single Custodian in a squad, taking a specialise squad seems a bad idea to me. They'd just got shot off the board first as one of the few anti-tank threats we have. At least in squads you can split them and keep them safe for longer. Hopefully this does change in future. 

 

In the download section on WHC.

 

https://www.warhammer-community.com/wp-content/uploads/2019/08/40K_Adeptus_Custodes_FW_Datasheets.pdf

 

 

Thanks, i've just downloaded these now. I got the originals, but never saw the update. I'm defo going to try the Sagittarum next time I play.

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So after reading the updated rules and on my wat to make a FW order, what do you think is the best: a a caladius with double-barrelled Iliastus accelerator cannon or an Arachnus blaze cannon? I´m thinking about the later one, blaze cannon, but it seems most people use the accelerator cannon. What is your advice?

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The maths says that the Iliastus Accelerator Cannon is the better all rounder, with the Arachnid Blaze Cannon better at taking out heavier vehicles due to its beam profile.

 

Personally I like the Annihilator as I think it looks cooler and I like the beam profile on its main gun. But the competitive choice at the moment it the Iliastus Accelerator Cannon one, although both are pretty good casually.

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Yikes, that's annoying.  Would magnetizing the Telemon arm weapons be possible on one of the turrets? Not a cheap option and I can't see from the website pics which turret it would be easier to start from. Just from the assembled pics I think it would be easier to magnetize the Iliastus cannons onto the Annihilator turret since I assume the gun barrels glue onto the main gun body somewhere at a right angle.  

Edited by Fajita Fan
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I hope this hotlinked image from eBay works but I'm looking at the gun body (second from the top right) and the back of the storm cannons, the back end of the Telemon Illiastus barrels could be cut flush and magnetized with a couple of magnets.  5x1s might be too weak but 4 or 6x3s would probably work fine.

 

s-l1600.jpg

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