Third game of Competitive Champions League. Mission was ITC Mission #1 from 2020 Champions Package, opponent was another undefeated player.
I won the roll off for attacker/defender and chose defender, rolled up the 9" bubble in the middle and table quarter deployment (Seek and Destroy?).
Opponent was Eldar/Harlequins copy of the exact same list from the top Eldar player at LVO. I think it was Battalion and Supreme Command but who was where I can only roughly recall. Important thing with the Shining Spears is they get +1 Attack when within 3" of an objective and...something else.
2x 5 starweaver bikes w/haywire
Seer Council (2x warlocks on bikes)
2x 8 shining spears
3x 5 rangers
For secondaries I took, Old School, Marked for Death on all his jetbikes and Ground Control (huge mistake as I misread the Behind Enemy Lines and thought it eliminated units with the FLY keyword, not FLYER battlefield role...whoops). He took Headhunter, Behind Enemy Lines and Big Game Hunter.
I won the roll-off to go first and because I'm always suspicious of Eldar elected to go second...rookie move?
He deployed right on the line with all of his bikes. I put the Exorcists in the far back, immolators up front to bait him so I could get some overwatch and blow them up, and put one squad of melta seraphim, culexus assassin and the bolt pistol seraphim in deep strike. Remaining girls I hid behind a ruin on my side with all the characters, and screened out everything with battle sisters to prevent him from placing any bike bases anywhere to get to my exoricsts.
Game went something like this:
Turn one he moved all the bikes up, plinked away at the immos, shot up some battle sisters, psychic powers he had two double move spells, I was able to 4+ deny (with a re-roll) one of them. He buffed up one squad of shining spears. Shooting he stripped one exorcist down to 2 wounds using his harlequin haywire and plinked away at some immos (purposely choosing not to laser lance into the immos). Charges he put harlequin bikes and shining spears into one immo, did the same with another immo. He chose to just slap one immo, keeping his stuff safe in combat. The other immo he destoryed with his buffed shinning spears, which I then blew up and stripped a few wounds.
My counter attack I got everything within range, shot like crazy and killed...not much. He rolled 4++ or 3++/5+ FNP's like a boss. Unengaged Harlequin bikes with -2 to hit meant my wounded exorcist had no targets. I killed some harlequin bikes, and some shining spears, but not enough. Charging I put Celestine, Coteaz and my Blade of Admonition Canoness into his harlequin bikes and buffed shining spears. Again he rolled 4++ like a champ. And I killed not enough.
The game was basically over at this point. He got into my exorcists, killed some battle sisters (warping the Yncarne in) then it was just mop up. Psychic powers/shining spears/harlequin bikes took care of my characters.
I think I managed to kill one squad of shining spears to 2 models before he crushed my lines, and one squad of skyweavers to 1. I had burned through CP at this point, the Culexus had stripped some wounds from his Shadowseer and resurrected Celestine managed to kill it. Dropping in the Seraphim I was hopping to get lucky and nuke his Yncarne, but he passed all his saves and the melta did nothing.
He did clock out around turn 5, but at that point I was basically tabled and had only the squad of 10 bolt pistol/hand flamer seraphim left.
Final score was a lot to a little. I think I managed to get 11 points? But he definitely wrecked me pretty hard.
Things I would have done differently:
Whether or not being the defender vs. the attacker was a mistake. I honestly don't know. If I was attacker I would have had first turn, but Eldar have so many range shenanigans, he probably would have chosen my side for deployment, tucked all his bikes in the ruin out of LOS, and webwayed the max amount of units to have his bikes come in Turn 2 with all of his charge buffs. I may have been able to screen him far enough back to deny the charges into my exorcists, but it's tough to call.
I definitely should have started both the Culexus (for the psychic bubble) and maybe the 2nd inferno pistol squad on the board. Maybe even the Bolt Pistol/Hand Flamer seraphim. Just giving me all hands on deck to try and blunt his turn one/turn two charge. The 4++ and -1 to hit or the 3++/5+FNP is annoying, but the models are still only T4 and do go down to weight of fire. And with that additional volume of fire I may have been able to down his unengaged squad of shining spears and harlequins. Leaving me free to charge in with Celestine/Canoness/Coteaz vs his non-buffed engaged squads. Because really, once those units are gone, the teeth of the list are gone.
Anyways, was good to play a really hard match against a really top notch list, and a top notch opponent. This is a game where I really had to think, am I better swapping the Argent Shroud for Bloody Rose? In this game, probably, but this is only one game out of a lot, and I absolutely love the freedom of movement granted by Argent Shroud.
At no point did I feel it was the girls letting me down, if anything it was me letting the girls down. Which is frustrating when you have the tools for the job but still mess it up, that is part of the reason I feel so strongly about the importance in playing the same list over and over and over and over again to know the ins/outs of all your models. Looking forward to a rematch, Eldar are always a hard matchup.
Edited by bkde, 11 March 2020 - 04:13 PM.