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Looking for feedback on my list wth Deathwing Knights!


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#1
Aztek

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So after the reveal of the Cenobites the other day I'm trying to make a list based around a blob of 10 Deathwing Knights and what I already own/want to own. Looking for feedback so please tell me what you think! Thanks! The list comes to around 1950 because the Master without the Jump Pack is going to be Lazarus, and we don't know his point cost yet so I'm leaving some point room.

 

 

    • HQ
      • Lieutenants
        • Lieutenant

          Selections: Chainsword, Storm bolter

      • Master

        Selections: Chainsword, Master-crafted boltgun

      • Master

        Selections: Jump Pack, Power sword, Storm shield, Warlord, Master of Maneuver, Heavenfall Blade 

    • Troops
      • Scout Squad
        • 4x Scout (Boltgun)
        • Scout Sergeant

          Selections: Bolt pistol, Boltgun

      • Scout Squad
        • 4x Scout (Boltgun)
        • Scout Sergeant

          Selections: Bolt pistol, Boltgun

      • Scout Squad
        • 4x Scout (Boltgun)
        • Scout Sergeant

          Selections: Bolt pistol, Boltgun

    • Elites
      • Deathwing Ancient
        • Fist & Storm bolter

          Selections: Power fist, Storm bolter

      • Deathwing Knights

        Selections: Watcher in the Dark

        • 9x Deathwing Knight

          Selections: 9x Storm shield

        • Knight Master

          Selections: Storm shield

    • Fast Attack
      • Inceptor Squad

        Selections: 4x Inceptor, Inceptor Sergeant

        • Plasma exterminators

          Selections: Plasma Exterminator

      • Ravenwing Darkshroud

        Selections: Heavy bolter

    • Heavy Support
      • Hellblaster Squad

        Selections: 4x Hellblaster

        • Hellblaster Sergeant

          Selections: Bolt pistol

        • Plasma incinerators
      • Repulsor Executioner

        Selections: 2x Fragstorm Grenade Launcher, Heavy Laser Destroyer, Heavy Onslaught Gatling Cannon, 2x Storm bolter, Twin heavy bolter, Twin Icarus Ironhail Heavy Stubber

    • Flyer
      • Ravenwing Dark Talon

        Selections: 2x Hurricane bolter

 



#2
Fierce Bear

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One thing that jumps out Aztek is that you only appear to have a battalion, might it be worth shuffling another detachment in for an extra CP?

With such a large DWK investment is a librarian and thr Righteous Repugnance power a consideration?

The DWk I think will have to be your go-to for taking out armour, the Hellblasters will chip in but they will need to focus for each turn I suspect...

I do enjoy using redemptor Dreads as distractions if that's worth considering?
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#3
Aztek

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Hmm I'm just trying to figure out where I'd shuffle the points from to make the detachment. Maybe get the Inceptors down to minimum size.

 

Would switching the Deathwing Ancient for a Librarian in Terminator Armor be a good call?

 

Something like this?:

 

  • Spearhead Detachment +1CP (Imperium - Dark Angels)
    • HQ
      • Librarian in Terminator Armor

        Selections: Force stave

    • Heavy Support
      • Eliminator Squad
        • Eliminator

          Selections: Bolt sniper rifle, Camo cloak

        • Eliminator

          Selections: Bolt sniper rifle, Camo cloak

        • Eliminator Sergeant

          Selections: Bolt sniper rifle, Camo cloak

      • Hellblaster Squad

        Selections: 4x Hellblaster

        • Hellblaster Sergeant

          Selections: Bolt pistol

        • Plasma incinerators
      • Repulsor Executioner

        Selections: 2x Fragstorm Grenade Launcher, Heavy Laser Destroyer, Heavy Onslaught Gatling Cannon, 2x Storm bolter, Twin heavy bolter, Twin Icarus Ironhail Heavy Stubber

  • Battalion Detachment +5CP (Imperium - Dark Angels)
    • No Force Org Slot
      • Battle-forged CP
      • Detachment CP
    • HQ
      • Lieutenants
        • Lieutenant

          Selections: Chainsword, Storm bolter

      • Master

        Selections: Chainsword, Master-crafted boltgun

      • Master

        Selections: Jump Pack, Power sword, Storm shield,  Warlord, Master of Maneuver, Heavenfall Blade 

    • Troops
      • Scout Squad
        • 4x Scout (Boltgun)
        • Scout Sergeant

          Selections: Bolt pistol, Boltgun

      • Scout Squad
        • 4x Scout (Boltgun)
        • Scout Sergeant

          Selections: Bolt pistol, Boltgun

      • Scout Squad
        • 4x Scout (Boltgun)
        • Scout Sergeant

          Selections: Bolt pistol, Boltgun

    • Elites
      • Deathwing Knights

        Selections: Watcher in the Dark

        • 9x Deathwing Knight

          Selections: 9x Storm shield

        • Knight Master

          Selections: Storm shield

    • Fast Attack
      • Inceptor Squad

        Selections: 2x Inceptor, Inceptor Sergeant

        • Plasma exterminators

          Selections: Plasma Exterminator

      • Ravenwing Darkshroud

        Selections: Heavy bolter

    • Flyer
      • Ravenwing Dark Talon

        Selections: 2x Hurricane bolter


Edited by Aztek, 08 January 2020 - 11:45 PM.


#4
Interrogator Stobz

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Sorry Brother, this is in the wrong place; I'm moving this thread to the Lists discussion zone.

 

Please carry on there  :tu:

 

Stobz


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#5
Aztek

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Sorry Brother, this is in the wrong place; I'm moving this thread to the Lists discussion zone.

 

Please carry on there  thumbsup.gif

 

Stobz

Thanks! Sorry about that.



#6
Fierce Bear

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It's a tough choice dropping the ancient, he's worth +10 attacks on the DWK, but if the Libby doesn't deep strike in you have a job of manuvering a HQ when the DWK do...

I love a Stab Captain (Master with a jump pack and Heavenfall blade) but is he worth 10 attacks with all-but-thunder-hammers?


This is the think with lists... Depending on the match up perhaps the DW Ancient and the Stab Captain are options...

I kept overlooking the repulsor, that's a useful hunk metal...
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#7
Aztek

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Well the Deathwing Ancient only works if he makes the charge which as someone else told me is a 50% chance. So odds are him and the knights don't both make it in. I think the Librarian casting reroll hits and wounds might be the more consistent play. Also the Librarian is in Terminator armor so he is Deepstriking in.


Edited by Aztek, 09 January 2020 - 02:51 PM.


#8
Fierce Bear

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That's... Well... Han Solo wouldn't like it but he wasn't a Son of Caliban was he...
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#9
Grand Master Raziel

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Make the Ancient your Warlord and give him Master of Manuever for charge rerolling? Plus you could conga-line a dude or two back to be in his aura if he fails the charge.
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#10
Aztek

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Make the Ancient your Warlord and give him Master of Manuever for charge rerolling? Plus you could conga-line a dude or two back to be in his aura if he fails the charge.

You think the +10 attacks is worth it over the Librarian and the extra +1CP?



#11
Fierce Bear

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Make the Ancient your Warlord and give him Master of Manuever for charge rerolling? Plus you could conga-line a dude or two back to be in his aura if he fails the charge.



Oh damn that's smart...
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#12
UtariOnzo

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Given we’re doubtless getting Hero of the Chapter could consider that on the Ancient too
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#13
Aztek

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An update on the list! I'm feeling more confident about this one after the Psychic Awakening preview but I'd love to hear what you guys think. So I have 6 Black Knights so I can use Combined Assault and get my Death Wing Knights in on a 6 inch rerollable charge as I will place my Warlord with Master of Maneuver within 6 inches. The Librarian will also come down and try and soften up the Knight's target(s) with some Psychic as well as buff the Knights. I Also plan on giving the Slash Captain the new Deathwing Powersword if he can with the Deathwing Induction strat from the main codex. The extra points I haven't spent (around 70) are for Lazarus. He may not be the most competitive pick but I really l like the new lore and art on him, as well the big eared helmet(Which will be on his head!). Thanks!
 
 
 
 

 

  • Spearhead Detachment +1CP (Imperium - Dark Angels)
    • HQ
      • Librarian in Terminator Armor

        Selections: 2) Aversion, 3) Righteous Repugnance, Force stave

    • Heavy Support
      • Eliminator Squad
        • Eliminator

          Selections: Bolt sniper rifle, Camo cloak

        • Eliminator

          Selections: Bolt sniper rifle, Camo cloak

        • Eliminator Sergeant

          Selections: Bolt sniper rifle, Camo cloak

      • Hellblaster Squad

        Selections: 9x Hellblaster

        • Hellblaster Sergeant

          Selections: Bolt pistol

        • Plasma incinerators
      • Repulsor Executioner

        Selections: 2x Fragstorm Grenade Launcher, Heavy Laser Destroyer, Heavy Onslaught Gatling Cannon, 2x Storm bolter, Twin heavy bolter, Twin Icarus Ironhail Heavy Stubber

  • Battalion Detachment +5CP (Imperium - Dark Angels)
    • No Force Org Slot
      • Battle-forged CP
      • Detachment CP
    • HQ
      • Lieutenants
        • Lieutenant

          Selections: Chainsword, Storm bolter

      • Master

        Selections: Chainsword, Master-crafted boltgun

      • Master

        Selections: Jump Pack, Power sword, Storm shield

    • Troops
      • Scout Squad
        • 4x Scout (Boltgun)
        • Scout Sergeant

          Selections: Bolt pistol, Boltgun

      • Scout Squad
        • 4x Scout (Boltgun)
        • Scout Sergeant

          Selections: Bolt pistol, Boltgun

      • Scout Squad
        • 4x Scout (Boltgun)
        • Scout Sergeant

          Selections: Bolt pistol, Boltgun

    • Elites
      • Deathwing Knights

        Selections: Watcher in the Dark

        • 9x Deathwing Knight

          Selections: 9x Storm shield

        • Knight Master

          Selections: Storm shield

    • Fast Attack
      • Ravenwing Black Knights

        Selections: 5x Ravenwing Black Knight

        • Ravenwing Huntmaster

          Selections: Corvus Hammer

          • Black Knight Bike

            Selections: Plasma Talon

      • Ravenwing Darkshroud

        Selections: Heavy bolter


Edited by Aztek, 17 January 2020 - 01:23 AM.


#14
BlackTriton

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If you are looking at making a list around the deathwing knight I would:
steer away from librarian, Righteous repugnance is great but we have better option to up the damage of DWK and more valuable HQ's.

I would always include a DW ancient, you give him the relic banner so he can give your knight +1A & 5+++, greatly increasing their offence and defence.

The DW warlord trait for RR of wounds roll is great on the ancient if you face Imperial (chaos) knight or a lot of vehicle.

 

As for delivery, black knight is a poor choice.

don’t get me wrong, they are a great unit, but you will find that your knight often want to deepstrike somewhere else than next to the black knight.
There are two main reason for this: black knight tend to be very capable to destroy whatever target you have in range, and you don’t want to get them out of position to get DWK in.

Here i suggest you include a RW apothecary. at only 60pt he is equipped with a black knight bike giving him some firepower and speed, he is eligible for combine assault and an apothecary in priceless for both black knight and DWK. Finally, being a character its very unlikely for him to be targeted down before he gets into position to call in the deathwing. 


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#15
Aztek

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Thanks so much! Here's an edited list made on your advice, although I kept the Black Knights as I really like them.

 

  • Spearhead Detachment +1CP (Imperium - Dark Angels)
    • No Force Org Slot
      • Detachment CP
    • HQ
      • Master

        Selections: Jump Pack, Power sword, Storm shield

    • Heavy Support
      • Eliminator Squad
        • Eliminator

          Selections: Bolt sniper rifle, Camo cloak

        • Eliminator

          Selections: Bolt sniper rifle, Camo cloak

        • Eliminator Sergeant

          Selections: Bolt sniper rifle, Camo cloak

      • Hellblaster Squad

        Selections: 9x Hellblaster

        • Hellblaster Sergeant

          Selections: Bolt pistol

        • Plasma incinerators
      • Repulsor Executioner

        Selections: 2x Fragstorm Grenade Launcher, Heavy Laser Destroyer, Heavy Onslaught Gatling Cannon, 2x Storm bolter, Twin heavy bolter, Twin Icarus Ironhail Heavy Stubber

  • Battalion Detachment +5CP (Imperium - Dark Angels)
    • No Force Org Slot
      • Battle-forged CP
      • Detachment CP
    • HQ
      • Lieutenants
        • Lieutenant

          Selections: Chainsword, Storm bolter

      • Master

        Selections: Chainsword, Master-crafted boltgun

    • Troops
      • Scout Squad
        • 4x Scout (Boltgun)
        • Scout Sergeant

          Selections: Bolt pistol, Boltgun

      • Scout Squad
        • 4x Scout (Boltgun)
        • Scout Sergeant

          Selections: Bolt pistol, Boltgun

      • Scout Squad
        • 4x Scout (Boltgun)
        • Scout Sergeant

          Selections: Bolt pistol, Boltgun

    • Elites
      • Deathwing Ancient
        • Fist & Storm bolter

          Selections: Power fist, Storm bolter

      • Deathwing Knights

        Selections: Watcher in the Dark

        • 9x Deathwing Knight

          Selections: 9x Storm shield

        • Knight Master

          Selections: Storm shield

      • Ravenwing Apothecary
        • Black Knight Bike

          Selections: Plasma Talon

    • Fast Attack
      • Ravenwing Black Knights

        Selections: 4x Ravenwing Black Knight

        • Ravenwing Huntmaster

          Selections: Corvus Hammer

          • Black Knight Bike

            Selections: Plasma Talon

      • Ravenwing Darkshroud

        Selections: Heavy bolter


Edited by Aztek, 17 January 2020 - 01:26 PM.


#16
Berzul

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You have 2 masters there. One in Jump Pack, one on foot. I am guessing the Jump Pack master goes with either the bikes, or deepstrikes with the knights. But, what does the other one do?

 

Does he follow the scouts? Stay with the Helblasters? Or with the Eliminators?

 

Because, I am guessing the Eliminators will be staying still most of the fight and reroll due to grim resolve. Helblasters might go the same way.

 

The master may be there to allow the helblasters some mobility? Is that the plan?

Made me curious.


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#17
Aztek

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You have 2 masters there. One in Jump Pack, one on foot. I am guessing the Jump Pack master goes with either the bikes, or deepstrikes with the knights. But, what does the other one do?

 

Does he follow the scouts? Stay with the Helblasters? Or with the Eliminators?

 

Because, I am guessing the Eliminators will be staying still most of the fight and reroll due to grim resolve. Helblasters might go the same way.

 

The master may be there to allow the helblasters some mobility? Is that the plan?

Made me curious.

Master is actually Lazarus I just don't know his points yet so I left room and used a regular Master in Battlescribe as a proxy. My Game plan is for Lazzy and the Lieutenant to stay with the Hellblasters and the Executioner Tank(if it doesn't die) for the reroll 1's to hit and wound. And if someone charges, well Lazzy can fight twice if he dies for 0 CP so I think he may be a good Tank/Hellblaster guardian.

 

Scouts are going to be used different depending on who I'm facing. Against fighty armies they're road blocks literally meant to allow me some time to shoot. Against some armies they can be cheeky objective holders on terrain.

 

Eliminators I think will just go somewhere safe and try and take out Characters over the course of the game. Thanks for showing an interest in my list! biggrin.png


Edited by Aztek, 17 January 2020 - 04:00 PM.


#18
Chaplain Elijah

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If you're going to use the new stratagem to get a Deep Striking 6'' Charge with Knights, reminder that :

- a Dark Eldar player can cancel the stratagem.

- the Ravenwing unit who trigger the stratagem cannot advance so it doesn't get Jink while being very close to the opponent.

- your Ancient will have to do his 9'' Charge on his own to follow Knights in Combat with his 6'' bubble.

 

For those reasons i think it's better to use a Chaplain with Master of Maneuver & Canticle of Hate.


Edited by Chaplain Elijah, 17 January 2020 - 04:55 PM.

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#19
Aztek

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If you're going to use the new stratagem to get a Deep Striking 6'' Charge with Knights, reminder that :

- a Dark Eldar player can cancel the stratagem.

- the Ravenwing unit who trigger the stratagem cannot advance so it doesn't get Jink while being very close to the opponent.

- your Ancient will have to do his 9'' Charge on his own to follow Knights in Combat with his 6'' bubble.

 

For those reasons i think it's better to use a Chaplain with Master of Maneuver & Canticle of Hate.

Thank you!

 

Damn pointy ears!

I think there's a strat to get jink without advancing in PA but I could've read that wrong. But yeah something to keep in mind.

 

What kind of Chaplain you think? Litanies happen at the start of the movement phase so Terminator option is kinda out right? I think? Regular doesn't have the movement I don't think. Bike Chaplain is an interesting thought. But that's an Index choice right? I don't remember if that's a codex option or not...

 

 

Thanks again!



#20
Chaplain Elijah

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If you're going to use the new stratagem to get a Deep Striking 6'' Charge with Knights, reminder that :

- a Dark Eldar player can cancel the stratagem.

- the Ravenwing unit who trigger the stratagem cannot advance so it doesn't get Jink while being very close to the opponent.

- your Ancient will have to do his 9'' Charge on his own to follow Knights in Combat with his 6'' bubble.

 

For those reasons i think it's better to use a Chaplain with Master of Maneuver & Canticle of Hate.

Thank you!

 

Damn pointy ears!

I think there's a strat to get jink without advancing in PA but I could've read that wrong. But yeah something to keep in mind.

 

What kind of Chaplain you think? Litanies happen at the start of the movement phase so Terminator option is kinda out right? I think? Regular doesn't have the movement I don't think. Bike Chaplain is an interesting thought. But that's an Index choice right? I don't remember if that's a codex option or not...

 

 

Thanks again!

 

 

Yes you could use the Jink stratagem but then you're looking at spending 2CP in total just to do that single charge.

So you've to ask to yourself : can i afford to do that ? CP are a limited ressource after all.

 

The best Chaplain to use these bubbles is the Jump Pack Chaplain imho, look at the last list in my thread. And yes the bike Chaplain is Legended.


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#21
Aztek

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If you're going to use the new stratagem to get a Deep Striking 6'' Charge with Knights, reminder that :

- a Dark Eldar player can cancel the stratagem.

- the Ravenwing unit who trigger the stratagem cannot advance so it doesn't get Jink while being very close to the opponent.

- your Ancient will have to do his 9'' Charge on his own to follow Knights in Combat with his 6'' bubble.

 

For those reasons i think it's better to use a Chaplain with Master of Maneuver & Canticle of Hate.

Thank you!

 

Damn pointy ears!

I think there's a strat to get jink without advancing in PA but I could've read that wrong. But yeah something to keep in mind.

 

What kind of Chaplain you think? Litanies happen at the start of the movement phase so Terminator option is kinda out right? I think? Regular doesn't have the movement I don't think. Bike Chaplain is an interesting thought. But that's an Index choice right? I don't remember if that's a codex option or not...

 

 

Thanks again!

 

 

Yes you could use the Jink stratagem but then you're looking at spending 2CP in total just to do that single charge.

So you've to ask to yourself : can i afford to do that ? CP are a limited ressource after all.

 

The best Chaplain to use these bubbles is the Jump Pack Chaplain imho, look at the last list in my thread. And yes the bike Chaplain is Legended.

 

Can anyone give me a page number on when Litanies are used? I'm struggling over here for some reason lol. I'm looking at them in codex Space Marines but I don't see when they happen or the stipulations about beginning or end of movement phase.



#22
Chaplain Elijah

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If you're going to use the new stratagem to get a Deep Striking 6'' Charge with Knights, reminder that :

- a Dark Eldar player can cancel the stratagem.

- the Ravenwing unit who trigger the stratagem cannot advance so it doesn't get Jink while being very close to the opponent.

- your Ancient will have to do his 9'' Charge on his own to follow Knights in Combat with his 6'' bubble.

 

For those reasons i think it's better to use a Chaplain with Master of Maneuver & Canticle of Hate.

Thank you!

 

Damn pointy ears!

I think there's a strat to get jink without advancing in PA but I could've read that wrong. But yeah something to keep in mind.

 

What kind of Chaplain you think? Litanies happen at the start of the movement phase so Terminator option is kinda out right? I think? Regular doesn't have the movement I don't think. Bike Chaplain is an interesting thought. But that's an Index choice right? I don't remember if that's a codex option or not...

 

 

Thanks again!

 

 

Yes you could use the Jink stratagem but then you're looking at spending 2CP in total just to do that single charge.

So you've to ask to yourself : can i afford to do that ? CP are a limited ressource after all.

 

The best Chaplain to use these bubbles is the Jump Pack Chaplain imho, look at the last list in my thread. And yes the bike Chaplain is Legended.

 

Can anyone give me a page number on when Litanies are used? I'm struggling over here for some reason lol. I'm looking at them in codex Space Marines but I don't see when they happen or the stipulations about beginning or end of movement phase.

 

 

I don't have that book so i can't answer about that.

Anyway you have a nice summary here :

 

https://1d4chan.org/...anies_of_Battle

 

Now litanies are like the Dark Apostle's prayers, going off on a 3+. Before the game starts, generate the litanies your chaplain knows and start with Litany of Hate + Chapter Litany. Like psychic powers, you cannot spam the same litany even if several chaplains know it, but they are chanted at the beginning of the battle round and remain active until the end of it. This also means a Chaplain won't have an active litany on the turn he deepstrikes, as he can't chant while not on the table. The same rules apply if he rides a transport, so you'll need to come up with other ways to make him fast, like giving him a Jump Pack or putting him on a bike.

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#23
Aztek

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If you're going to use the new stratagem to get a Deep Striking 6'' Charge with Knights, reminder that :

- a Dark Eldar player can cancel the stratagem.

- the Ravenwing unit who trigger the stratagem cannot advance so it doesn't get Jink while being very close to the opponent.

- your Ancient will have to do his 9'' Charge on his own to follow Knights in Combat with his 6'' bubble.

 

For those reasons i think it's better to use a Chaplain with Master of Maneuver & Canticle of Hate.

Thank you!

 

Damn pointy ears!

I think there's a strat to get jink without advancing in PA but I could've read that wrong. But yeah something to keep in mind.

 

What kind of Chaplain you think? Litanies happen at the start of the movement phase so Terminator option is kinda out right? I think? Regular doesn't have the movement I don't think. Bike Chaplain is an interesting thought. But that's an Index choice right? I don't remember if that's a codex option or not...

 

 

Thanks again!

 

 

Yes you could use the Jink stratagem but then you're looking at spending 2CP in total just to do that single charge.

So you've to ask to yourself : can i afford to do that ? CP are a limited ressource after all.

 

The best Chaplain to use these bubbles is the Jump Pack Chaplain imho, look at the last list in my thread. And yes the bike Chaplain is Legended.

 

Can anyone give me a page number on when Litanies are used? I'm struggling over here for some reason lol. I'm looking at them in codex Space Marines but I don't see when they happen or the stipulations about beginning or end of movement phase.

 

 

I don't have that book so i can't answer about that.

Anyway you have a nice summary here :

 

https://1d4chan.org/...anies_of_Battle

 

 

 

Now litanies are like the Dark Apostle's prayers, going off on a 3+. Before the game starts, generate the litanies your chaplain knows and start with Litany of Hate + Chapter Litany. Like psychic powers, you cannot spam the same litany even if several chaplains know it, but they are chanted at the beginning of the battle round and remain active until the end of it. This also means a Chaplain won't have an active litany on the turn he deepstrikes, as he can't chant while not on the table. The same rules apply if he rides a transport, so you'll need to come up with other ways to make him fast, like giving him a Jump Pack or putting him on a bike.

 

"This also means a Chaplain won't have an active litany on the turn he deepstrikes, as he can't chant while not on the table. The same rules apply if he rides a transport, so you'll need to come up with other ways to make him fast, like giving him a Jump Pack or putting him on a bike."

 

 

Wait wait wait.... I think I've been misunderstanding. Are you saying you use a Chaplain with a Jump Pack and don't Deep Strike him? You zoom him across the table? How does that work? Screen him with the bikes?



#24
Chaplain Elijah

Chaplain Elijah

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If you're going to use the new stratagem to get a Deep Striking 6'' Charge with Knights, reminder that :

- a Dark Eldar player can cancel the stratagem.

- the Ravenwing unit who trigger the stratagem cannot advance so it doesn't get Jink while being very close to the opponent.

- your Ancient will have to do his 9'' Charge on his own to follow Knights in Combat with his 6'' bubble.

 

For those reasons i think it's better to use a Chaplain with Master of Maneuver & Canticle of Hate.

Thank you!

 

Damn pointy ears!

I think there's a strat to get jink without advancing in PA but I could've read that wrong. But yeah something to keep in mind.

 

What kind of Chaplain you think? Litanies happen at the start of the movement phase so Terminator option is kinda out right? I think? Regular doesn't have the movement I don't think. Bike Chaplain is an interesting thought. But that's an Index choice right? I don't remember if that's a codex option or not...

 

 

Thanks again!

 

 

Yes you could use the Jink stratagem but then you're looking at spending 2CP in total just to do that single charge.

So you've to ask to yourself : can i afford to do that ? CP are a limited ressource after all.

 

The best Chaplain to use these bubbles is the Jump Pack Chaplain imho, look at the last list in my thread. And yes the bike Chaplain is Legended.

 

Can anyone give me a page number on when Litanies are used? I'm struggling over here for some reason lol. I'm looking at them in codex Space Marines but I don't see when they happen or the stipulations about beginning or end of movement phase.

 

 

I don't have that book so i can't answer about that.

Anyway you have a nice summary here :

 

https://1d4chan.org/...anies_of_Battle

 

 

 

Now litanies are like the Dark Apostle's prayers, going off on a 3+. Before the game starts, generate the litanies your chaplain knows and start with Litany of Hate + Chapter Litany. Like psychic powers, you cannot spam the same litany even if several chaplains know it, but they are chanted at the beginning of the battle round and remain active until the end of it. This also means a Chaplain won't have an active litany on the turn he deepstrikes, as he can't chant while not on the table. The same rules apply if he rides a transport, so you'll need to come up with other ways to make him fast, like giving him a Jump Pack or putting him on a bike.

 

"This also means a Chaplain won't have an active litany on the turn he deepstrikes, as he can't chant while not on the table. The same rules apply if he rides a transport, so you'll need to come up with other ways to make him fast, like giving him a Jump Pack or putting him on a bike."

 

 

Wait wait wait.... I think I've been misunderstanding. Are you saying you use a Chaplain with a Jump Pack and don't Deep Strike him? You zoom him across the table? How does that work? Screen him with the bikes?

 

 

Exactly. He start the game in my Deployment zone next to a Aggressor Squad.

T1 the Aggressors and the Chaplain reroll Advance to move as far as possible. At the end of the movement phase i deep strike a Drop Pod in front of the Chaplain to screen him.

T2 the Chaplain use Canticle of Hate at the beginning of the turn, he move at 9'' of the ennemy, i deep strike Deathwing around him, i shoot with Terminators and then mass charge.


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#25
Aztek

Aztek

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You absolute mad man. Had never even thought about it. This could work! Will edit this post with a list.

 

 

  • Spearhead Detachment +1CP (Imperium - Dark Angels)
    • No Force Org Slot
      • Detachment CP
    • HQ
      • Master

        Selections: 5. Master of Maneuvre, Jump Pack, Power sword, Storm shield, Warlord

    • Heavy Support
      • Eliminator Squad
        • Eliminator

          Selections: Bolt sniper rifle, Camo cloak

        • Eliminator

          Selections: Bolt sniper rifle, Camo cloak

        • Eliminator Sergeant

          Selections: Bolt sniper rifle, Camo cloak

      • Hellblaster Squad

        Selections: 9x Hellblaster

        • Hellblaster Sergeant

          Selections: Bolt pistol

        • Plasma incinerators
      • Repulsor Executioner

        Selections: 2x Fragstorm Grenade Launcher, Heavy Laser Destroyer, Heavy Onslaught Gatling Cannon, 2x Storm bolter, Twin heavy bolter, Twin Icarus Ironhail Heavy Stubber

  • Battalion Detachment +5CP (Imperium - Dark Angels)
    • No Force Org Slot
      • Battle-forged CP
      • Detachment CP
    • HQ
      • Chaplain

        Selections: Bolt pistol, Jump Pack

      • Lieutenants
        • Lieutenant

          Selections: Chainsword, Storm bolter

      • Master

        Selections: Chainsword, Master-crafted boltgun

    • Troops
      • Scout Squad
        • 4x Scout (Boltgun)
        • Scout Sergeant

          Selections: Bolt pistol, Boltgun

      • Scout Squad
        • 4x Scout (Boltgun)
        • Scout Sergeant

          Selections: Bolt pistol, Boltgun

      • Scout Squad
        • 4x Scout (Boltgun)
        • Scout Sergeant

          Selections: Bolt pistol, Boltgun

    • Elites
      • Deathwing Knights

        Selections: Watcher in the Dark

        • 9x Deathwing Knight

          Selections: 9x Storm shield

        • Knight Master

          Selections: Storm shield

      • Ravenwing Apothecary
        • Black Knight Bike

          Selections: Plasma Talon

    • Fast Attack
      • Ravenwing Black Knights

        Selections: 4x Ravenwing Black Knight

        • Ravenwing Huntmaster

          Selections: Corvus Hammer

          • Black Knight Bike

            Selections: Plasma Talon

      • Ravenwing Darkshroud

        Selections: Heavy bolter


Edited by Aztek, 17 January 2020 - 06:31 PM.





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