I finally sat down and had a serious look at the White Dwarf "Codex" and it seems to me that we have some decent stratagems and relics.
Cyclonic Torpedo - Hefty price. If there are a bunch of units bunched together it could be good, but still seems a bit too expensive. 4 CP for a 50/50 chance of inflicting D3 mortal wounds ... I don't know but the way I roll I can just see myself rolling snake eyes for the range of the strike, and then flubbing the hit. Just seems to expensive for something that's very chance driven.
Seize for Interrogation - For 1 CP this seems pretty good and very fluffy. At minimum you get your CP back even if you roll a 1, with the potential of increasing your CP pool. And army-wide -1 Ld for the enemy is nice.
Inquisitorial Mandate really jumped out at me. For 1 CP you basically get two warlords (an inquisitor who's not your warlord gets to take a Warlord Trait and a relic), which seems pretty cool. The price seems more than fair to me.
Requisition - for 1 CP you can give a non Acolyte unit quarry for a turn. If nothing else it's kind of fluffy since you can make things like "Inquisitorial Storm Troopers" into, well Inquisitorial Storm troopers re-rolling against the Inquisitor's quarry. Very situational as is the quarry trait, but has the potential to be good in a key scenario. Is it worth 1 CP?
What are my brother inquisitors' thoughts?