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Combined Assault Rules Question.
Posted 18 February 2020 - 02:49 AM
That makes me wonder about combined assault and how it interacts with the new Tau rule or omniscramblers that keeps units from deep striking within 12". Specifically how does the ITC deal with it.
One rule says no, another rule says if a set of conditions are met you can deploy in a unique way. If the precedent of whose turn it is takes effect it is an easy answer.
Any way. Share with me what you know. Again looking for the ITC final ruling but an explanation would be helpful too.
Posted 18 February 2020 - 03:19 AM
From the FAQ for Codex Vanguard Space Marines:
Q: If a unit has a rule that says enemy units cannot set up within a certain distance of it (e.g. Omni-scramblers), but an enemy unit has a rule that says it can set up within a certain distance (e.g. Vexilla Teleport Homerand Lying in Wait), which takes precedence?
A: The rule that says you cannot be set up within a certain distance (in the example instance, Omni-scramblers) always takes precedence.
Edited by Dumah, 18 February 2020 - 03:19 AM.
- farfromsam likes this
Check out my short story thread - The Labours of Kill-team Gigantes:
Posted 18 February 2020 - 03:23 AM
Posted 18 February 2020 - 05:08 AM
The RTT got the ruling on Transhuman Physiology wrong.
"When resolving an attack an unmodified wound roll of 1-3 always fails, irrespective of any abilities that the weapon or the model making that attack may have."
If you just remember this you should get the right answer 90% of the time.
In general, defensive effects take priority over offensive effects, instant effects take priority over persistent effects, and when possible all effects take effect.
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