Jump to content

Welcome to The Bolter and Chainsword
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Photo

Flight Plan (Warhammer Community)


  • Please log in to reply
125 replies to this topic

#76
Firedrake Cordova

Firedrake Cordova

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 1,710 posts
  • Location:Winchester, UK
  • Faction: Salamanders

Basically just a very minor mould misalignment that needed scrapping down like a mould line, air bubbles, flash I was initially concerned had obscured details etc. The pieces fit very well at least.

So, stuff that those of us who grew up on 1990's GW metal miniatures would regard as "normal" then. laugh.png smile.png (well, possibly not the bubbles, but I imagine they should generally be easy to fill ...)  I was worried it might be stuff that would be more involved to fix. :)


Edited by Firedrake Cordova, 21 October 2020 - 07:44 PM.

  • Arendious likes this

#77
Firedrake Cordova

Firedrake Cordova

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 1,710 posts
  • Location:Winchester, UK
  • Faction: Salamanders

Pre-orders are up for the ground assets.  For £22, you get 1 of each (Basilisk, Hydra, and target, or the Tau equivalent)

 

Imperial Assets

 

Tau Assets


Edited by Firedrake Cordova, 07 November 2020 - 09:47 AM.


#78
duz_

duz_

    ++ REPREHENSOR FECTUM ++

  • ++ MODERATI ++
  • 6,463 posts
Yeh $35 USD with the rules included doesn't seems as egregious as the Punisher kit was
I might pick them up at summer point

#79
Firedrake Cordova

Firedrake Cordova

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 1,710 posts
  • Location:Winchester, UK
  • Faction: Salamanders

To be honest, I wish that they were packaged differently, so you could buy the hydras, or basilisk, or ground target (I'm guessing people are going to want more hydras than ground targets).

 

They are really nice, and an improvement over the previous plastic kit, but as with all things Forgeworld of late, I'm struggling with the price.  On the plus side, I have the plastic kit, so I don't need these ... do I? :blush: :lol: :)


  • klisof, duz_, Beaky Brigade and 1 other like this

#80
Firedrake Cordova

Firedrake Cordova

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 1,710 posts
  • Location:Winchester, UK
  • Faction: Salamanders

New Flight Plan article up, running through the various named aces:

 

https://www.warhamme...plan-aces-away/



#81
General Zodd

General Zodd

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 312 posts

New Flight Plan article up, running through the various named aces:

https://www.warhamme...plan-aces-away/


It also ends by saying they’ll be back next month with some exciting news about the future of Aeronautica! Now that might just be hyperbole for the fact they’ll have another Flight Plan article, or it could mean they actually have a big announcement... Ill-informed and baseless speculation, go!
  • Firedrake Cordova likes this
gallery_48988_15151_12750.pnggallery_48988_15151_3702.pnggallery_48988_16045_14557.pngsml_gallery_48988_16045_12487.png

#82
Qkhitai

Qkhitai

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 156 posts
  • Faction: Aeronautica Imperialis

Well they always say that rolleyesclean.gif Remoras and Orcas must surely be on the horizon, so I expect we'll see a reveal for those before anything about our next box/new faction(s). Otherwise I don't know what they could have planned.


  • Beaky Brigade likes this

#83
Firedrake Cordova

Firedrake Cordova

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 1,710 posts
  • Location:Winchester, UK
  • Faction: Salamanders

Well, next month is December, and December is Christmas Sanguinala, so ... Da Red Gobbo's Dakkasleigh ? :lol:


  • Noserenda likes this

#84
klisof

klisof

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 963 posts
  • Location:Liverpool
  • Faction: Black Templars
It's a shame they didn't take this opportunity to update the FAQ to bring the Thunderbolt axe cost in line with the new thunderbolt cost in the FAQ.

Ah well, in the meantime he's a no brainer at the same cost as a standard thunderbolt.
  • Firedrake Cordova likes this

#85
Robbienw

Robbienw

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 2,539 posts
I reckon the exciting news might be Space Marine aircraft.

#86
Beaky Brigade

Beaky Brigade

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 932 posts

Yeah this felt like a pretty barrel scraping update, though I appreciate the release schedule has been messed up a lot and you can't have new things every time. Maybe the info about aces will excite some new players :)


++AI Log++ ++How not to paint Citadel Minis general WIP++

++FreeHammer - A Facebook trading group for free Warhammer!++
 


#87
Firedrake Cordova

Firedrake Cordova

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 1,710 posts
  • Location:Winchester, UK
  • Faction: Salamanders

Not really Flight Plan, but I didn't want to start a new thread ... there's a bit in the upcoming December White Dwarf about "looted" planes:

 

"It’s a well known fact that the Imperial Navy has the best planes in the galaxy* – so it’s no wonder that Ork and T’au forces keep stealing them… This White Dwarf brings you rules for adding Imperial Navy aircraft to Ork Air Waaagh! squadrons as looted planes (complete with Ork bombs!) and to T’au Air Caste squadrons as human auxiliaries." (source: Warhammer Community)


  • klisof likes this

#88
klisof

klisof

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 963 posts
  • Location:Liverpool
  • Faction: Black Templars
I think this is the first time in ages we have had playable rules for gue'vesa, the last 40k rules were at least 3 or 4 editions ago.

It will be interesting to see what they do to differentiate an Ork or tau aircraft from an imperial one, it may just be upgrades but I am hoping for something more.

And those kitbashed Ork planes look good :)
  • Firedrake Cordova likes this

#89
spinitron

spinitron

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 114 posts
  • Location:Reading, UK
  • Faction: DG, IF

Cynically i think this is just a way for them to say look we have done stuff (quick rules in WD) for the game, without having to actually do really anything (new models/factions/etc.) for the game...


  • Arendious likes this

gallery_21629_1792_12867.gifgallery_45765_12339_61967.png


#90
Black_Knight

Black_Knight

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 2,187 posts
  • Location:Under the ocean, why is it so wet this year?
  • Faction: AdMech, DW, IK, Blood Ravens

Just saw this over on DakkaDakka.

f5Rk2zH59Y0pyPkg.jpg

ZvhewHmPKw706ZC5.jpg


  • Firedrake Cordova likes this

gallery_48988_15465_45080.pnggallery_48988_15465_8206.pngETL_2018_Medal_01_Custos_Fidei_01.gif


#91
klisof

klisof

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 963 posts
  • Location:Liverpool
  • Faction: Black Templars
The Warcom article dakka dakka got the pictures from is up as well https://www.warhamme...-imperial-navy/

I'll admit I was hoping the Colossus would have a huge bomb under the centre of it's air frame but that would interfere with the flight stand.

So this looks like a resin conversion kit for the plastic marauder - I wonder what this is going to cost?
  • Firedrake Cordova likes this

#92
Arendious

Arendious

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 396 posts
  • Location:Western Hemisphere, Terra
  • Faction: Umbral Owls
I'm thinking it's a plastic 'side-grade' sprue, since we already have sprues A B and D for the Marauder. Was there a specific mention of it being resin?
  • Firedrake Cordova likes this

"Take this, thy reflector belt, that the Emperor's Holy Light will shine in all the places that you go."  ~Commissar Lemay, Imperial Flying Corpsgallery_48988_6285_18080.png


#93
klisof

klisof

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 963 posts
  • Location:Liverpool
  • Faction: Black Templars
No, I'm just guessing as the last few AI releases have been resin.

I would be very happy to be wrong and for this to be a full plastic kit 😃

That's also a really good point about the sprue letters, it's been ages since I assembled a marauder so I had forgotten about the lettering. Definitely points to me being wrong!
  • Firedrake Cordova likes this

#94
Firedrake Cordova

Firedrake Cordova

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 1,710 posts
  • Location:Winchester, UK
  • Faction: Salamanders

It will be interesting to see what they do to differentiate an Ork or tau aircraft from an imperial one, it may just be upgrades but I am hoping for something more.

Leafing through my copy of White Dwarf, and trying hard not to post the full rules:

  • Tau may take "1 in n" aircraft from what at first glance looks like the full Imperial aircraft roster, and upgrades may be added as normal - i.e. they function as allies in old WHFB.
  • Orks may take "1 in n" aircraft from a very restricted list of Imperial aircraft, with upgrades being chosen from a list of Ork upgrades.

The article includes "cards" for the looted Ork aircraft, although I couldn't see any differences from the standard card (I may not have been looking that hard).

 

I'll admit I was hoping the Colossus would have a huge bomb under the centre of it's air frame but that would interfere with the flight stand.

I'm guessing they're basing it off the old Lancaster with a "Grand Slam"?  I was going to say other than the nose turret, it's kinda hard to spot the difference between it and the "normal" variant, but it took me a while to notice the loss of the fuselage turret ... facepalm.png blush.png


Edited by Firedrake Cordova, 16 December 2020 - 11:52 AM.


#95
Mandragola

Mandragola

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 2,715 posts
  • Pronouns:he/him

The colossus is interesting, but I'm not sure what the point of it really is. The standard Marauder's bombs are already good enough to destroy any ground target in AI, and it can do that three times. Am I missing special things in scenarios that would warrant such a big hit?

 

I don't think I like the idea of looted planes really. I guess it's relatively fluffy and people could definitely do some cool conversions.


  • Firedrake Cordova likes this

C+C always welcome on my Titanic Plog. Should really be painting Crimson Fists.

gallery_48988_15151_9524.pnggallery_45765_12339_6416.pnggallery_48988_16045_14557.pngsml_gallery_48988_16308_6255.png


#96
Firedrake Cordova

Firedrake Cordova

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 1,710 posts
  • Location:Winchester, UK
  • Faction: Salamanders

The colossus is interesting, but I'm not sure what the point of it really is. The standard Marauder's bombs are already good enough to destroy any ground target in AI, and it can do that three times. Am I missing special things in scenarios that would warrant such a big hit?

In game terms, I dunno (I think your summary is spot-on). sad.png  In more modelling terms, it's a jet Lancaster with a Grand Slam in it, therefore cool and will be bought (by me) laugh.pngblush.png

 

I don't think I like the idea of looted planes really. I guess it's relatively fluffy and people could definitely do some cool conversions.

The pic in WD (which was on the 'Community site) with Thunderbolts with Fighta Bommer wings and an orky paintjob did look cool. I can see a lone Ork Nob (ace) in a looted "Thundabolt" with a snazzy (orky) paint scheme being a fluffy addition to an orky air armada. smile.png  How it would work out in a more competitive environment is another question (I'm a "narrative-only" player).


Edited by Firedrake Cordova, 16 December 2020 - 06:10 PM.


#97
Beaky Brigade

Beaky Brigade

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 932 posts

I think the point would be a narrative Dambusters scenario where the regular bombs aren't big enough to destroy the target (actual damage rules aside). Also, it has roots in the 1st edition of the game when Forge World made Marauder variants as much because that makes logical sense from a historical perspective as much as gameplay need. 

 

Is that enough to justify it's existence when you could just give the regular Marauder a house rules bomb load suitable for the scenario? I guess that's up to each player to decide.

I hope there is a bomb underneath because the 1st edition AI model had that feature:

bf1d16ee19eb34d2dbf00e8ecf652e0e.jpg

It would be pretty bland otherwise.

 

I think the early previews of aircraft via Flight Plan (before pre order) have generally been quite bad, almost as if the person producing them doesn't understand what players of the game might actually want to see (such as size comparisons with the ork big bomber). I wouldn't be surprised if they just didn't bother to take a picture of the underside for the preview.

 

 


 


  • Firedrake Cordova likes this

++AI Log++ ++How not to paint Citadel Minis general WIP++

++FreeHammer - A Facebook trading group for free Warhammer!++
 


#98
schoon

schoon

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 949 posts
  • Location:Oakland, CA, USA

So...

 

According to initial plans, they had 5 factions in the works. We've seem Imperials (perhaps this counts as 2?), Orks, and Tau.

 

Eldar and Chaos still in 2021?



#99
klisof

klisof

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 963 posts
  • Location:Liverpool
  • Faction: Black Templars
I would hope so, but we know GW is slowing the release schedule down a bit for a while.

This will generate a backlog compared to their initial plans for 2021, so for a smaller game like AI we might end up with only 1 big release instead of 2 as I would expect them to prioritize 40K/AOS releases.

Edit - to make clear, this is just speculation on my part

Edited by klisof, 25 December 2020 - 09:50 PM.


#100
Qkhitai

Qkhitai

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 156 posts
  • Faction: Aeronautica Imperialis

The colossus is interesting, but I'm not sure what the point of it really is. The standard Marauder's bombs are already good enough to destroy any ground target in AI, and it can do that three times. Am I missing special things in scenarios that would warrant such a big hit?

 

The colossus is interesting, but I'm not sure what the point of it really is. The standard Marauder's bombs are already good enough to destroy any ground target in AI, and it can do that three times. Am I missing special things in scenarios that would warrant such a big hit?

In game terms, I dunno (I think your summary is spot-on). sad.png  In more modelling terms, it's a jet Lancaster with a Grand Slam in it, therefore cool and will be bought (by me) laugh.pngblush.png

 

Hmm, I'm a bit surprised. It looks pretty identical to a Marauder Vigilant though (unless I'm missing something?), so I'm thinking I'll paint one up as an AWACs-style bird instead.

 

Unless it's resin of course, then they can go hang dry.png






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users