So a small battle report ... during this shutdown I have been using TTS to play some games and refine my lists while I continue painting my backlog. Tonight I played 2.5 turns of a game against a Slaanesh CSM and Daemons list.
Here is my list:
His list was something like this:
I went first. We had corner deployment. I deployed one unit of scouts forward to sit on an objective in cover, some intercessors and Mephiston off to my right on another objective and to move up to threaten the back of his line, and two units of scouts spread out behind my main line to stop his drop pod thing from spewing Noise Marines in my rear. In the middle I deployed one unit of Intercessors, the Aggressors, and all my characters except Mephiston. The Sanguinary Guard started behind cover to the right, out of range of anything he could do turn 1.
He deployed his whole army except for the drop pod behind a large ruin, where my scouts were camped.
I shuffled around to claim another objective, advanced my Guard behind cover closer to his deployment, spread out my rear Scouts, and jumped up my forward Scouts so they could shoot. My Aggressors moved slightly to face his direction and my Intercessors on that side moved up to screen. I cast Shield on the Aggressors but had no LOS to Smite and was too far to use Wings effectively. My scouts were the only thing in range with LOS and they plinked a couple of Daemonettes.
He moved his whole army forward and although he failed almost all of his psychic tests, he was able to wipe my forward Scouts. In shooting he killed all but one Intercessor on that side, then made THREE 11 inch charges to get one Keeper into combat with my Aggressors, then a DP and unit of Daemonettes into combat with the lone Intercessor. He only killed one Aggressor but only suffered two wounds in return due to some very bad rolling (previously lost 2 wounds to overwatch despite over 60 shots).
I didn’t fall back out of combat with the Aggressors since they would have then been useless. I moved forward with my Guard and Mephiston but he was able to deny all of my psychic powers. The Aggressors in combat blocked my Libby Dread from charging in, and my Guard, Meph, and Astorath were too far away. In shooting, I was able to kill only a couple of cultists and take a few wounds off the other Keeper. In combat, Slaanesh daemons apparently always go first, so my Aggressors were wiped before taking a swing despite the SOS nearby.
On his turn, he dropped in the Noise Marines and shot me to hell. He failed to get off most of his psychic powers, but he was able to kill my Priest with Smites.
At this point I had to leave due to a hard time limit, but the game was lost. At that point, he had killed:
- Smash Captain
- Full squad of Aggressors
- 6 intercessors
- 5 scouts
- 3 sanguinary Guard
- Sanguinary Priest
- Sanguinary Ancient
- Contemptor Dreadnought
- Was about to kill the Libby Dread
In return, I killed:
- 2 Daemonettes
- 2 Cultists
- adding insult to injury, he was able to heal all the wounds I had dealt his Keepers
So honestly this was about as crushing a defeat as possible. I made a few crucial mistakes:
- Starting my SG on the far side of my deployment zone ... they were too far to do anything. Should’ve stayed in reserve or started closer since he had no long-range shooting to threaten them
- moving my aggressors. I only moved them an inch or two, but there was no real need to do it and it meant he could reach long charge range against them, which he promptly did
- not falling back with my aggressors. If I had fallen back, they would’ve been there to absorb shooting that hit my characters instead, and I might’ve been able to do some real damage to his units in front of me
Beyond that, I’m just not sure that my list is any good. I feel like an Aggressor blob with a Libby casting Shield and the SOS is great on paper to absorb firepower and free my Guard to move around the board, but they fired nothing but Overwatch in this game.
In retrospect, I should have fallen back on my first turn and forced him to come towards me while screening against his Noise Marine bomb. I then would’ve been able to at least attempt some counter charges instead of watching him shoot me off the board.