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Unit of the week: raveners/ the red terror

Unit of the week series Unit of the week: tyranids

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#1
Spacecow

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Hello fellow nid lovers.

Time for another unit discussion thread.

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This time from the fast attack pool: raveners and the red terror

- I used to run these a lot in my lists for their death from below ability. But they never really did well/ make the charge . Anyone having the same observations or work around?

- I did buy the red terror but hardly fielded it. Partly cause I realized that I don’t like the look of him. ( I know, silly reason)
Is it a good unit to field? What would you guys recommend?
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#2
IronDreddKnight

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The best use I've had with raveners is as cheap taxis in a jormangandr detachment, to deliver warrior blobs or devil gant bombs. They also have a smaller footprint than that of a trygon which they compete for the DS strat.
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#3
jbaeza94

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I like raveners and red terror. I just tried them out. 5 and 6 man squad with rending claws and spine fists. Did ok, not game makers or breakers, but they do require some firepower to remove. Red terror made them particularly juicy, and he ate a lieutenant haha.

They're part of my new warrior/ravener list. I just posted it the army list section. Imo they're fun units to play, narrative focus, and for some fun shenanigans.

Edited by jbaeza94, 15 March 2020 - 04:03 PM.

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"Honor the Legion" - Warcry and Motto of the Legion of the Iron Lions.
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#4
Dosjetka

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Good to see you back, Spacecow. :tu: I don't have anything to add as I'm not a Tyranid player nor do I play against Tyranids but I'm happy this series is continuing and I hope it grows in activity over time. :)


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#5
Spacecow

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Thanks Dosjetka. ( RL has been busy for me)
I’m hoping that GW is going to show some love to the nids in the near future, once the psychic awakening is done. That might draw in more nid players :)

I do use a trygon/ macloc in my list. I might just swap that out for some raveners and use that for tunnelling.
They might just be small enough not to draw so much fire on them for some objective camping?
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#6
jbaeza94

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It depends on what you deliver with them and how big of a squad you drop. A devil bomb will see raveners get no so much attention because of the huge threat next to them, but a 9 man squad will draw some eyes and guns. Theyre not easy to remove either. A max squad of aggressors remove 4, wound 1 once, firing all launchers and gaunlets at them. Same with inceptors. Max squad Intercessors are killing one, wounding a second one 1 or 2 times.

Point is, a squad of raveners have some staying power against common marine threats. Theyd really have to get focused down to be removed. This doesn't take into consideration jormungandr tait. A 3 man squad may be able to camp an objective all game

"Honor the Legion" - Warcry and Motto of the Legion of the Iron Lions.
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