Jump to content

Welcome to The Bolter and Chainsword
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Photo

Saga of the Beast: Rules


  • Please log in to reply
200 replies to this topic

#176
DanPesci

DanPesci

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 2,131 posts
  • Location:Edinburgh
  • Faction: Adeptus Mechanicus

Id go so far as to say hes guaranteed to know TWO litanies plus our chapter one and the generic one

 

 

Is this what named chaplains get in other dexes?

 

Would be ace if he could chant 2 rather than know an extra, but then the issue with ulrik is that hes gonna struggle keeping up if you are using that +2 charge (e.g. JPWP is gonna be better anyway)


Posted Image

30Geek - Freelance web development & Digital Design

DVNE - Post-Metal straight out of the eye of terror.

#177
Dark Shepherd

Dark Shepherd

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 1,117 posts


Id go so far as to say hes guaranteed to know TWO litanies plus our chapter one and the generic one



Is this what named chaplains get in other dexes?

Would be ace if he could chant 2 rather than know an extra, but then the issue with ulrik is that hes gonna struggle keeping up if you are using that +2 charge (e.g. JPWP is gonna be better anyway)

They definitely know an extra one. Not sure if they can chant an extra one, worth checking other named chaplains datasheets to check that

#178
Karhedron

Karhedron

    ++ RENASCITUR EX MORS ++

  • ++ MODERATI ++
  • 3,126 posts
  • Location:Tending the Shrine of Asuryan

Id go so far as to say hes guaranteed to know TWO litanies plus our chapter one and the generic one


Is this what named chaplains get in other dexes?


That is the pattern so far.
 

Would be ace if he could chant 2 rather than know an extra, but then the issue with ulrik is that hes gonna struggle keeping up if you are using that +2 charge (e.g. JPWP is gonna be better anyway)


This has always been the issue with named characters. You often get improved abilities but at the loss of flexibility. I agree it matters more now since Chaplains/Wolf Priests need to be on the table at the start of the battle round which tends to make transports of Reserves awkward for them.
Sanguinius stood up, stretching his wings to their full extent. He flexed his hands. "I need no blade".
It was as though Sanguinius gleamed with pale light, his face white, eyes becoming blood-red, surrounded by the golden crown of flowing hair. Guilliman had witnessed glimpses of of his brother's wrath before, but had never seen the true Blood Angel unleashed. Sanguinius surged forward on alabaster wings, half a meter from the floor, whiteness streaming from him like flames.

#179
The Saint Ragnar

The Saint Ragnar

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 250 posts
  • Location:North America (NJ)
  • Faction: Vlka Fenryka (Space Wolves)
You could have him in a transport Turn 1 and a JP wolf priest on the board for the important litany you want turn 1 (maybe the 5+ feel no pain or +1 to hit). You then get him out and advance him so he gets an extra 3" of "free" movement. Turn 2 he chants and advances again ideally to a point where you can drop your reserves. Or if you opponent is close enough as they came at you he just moved and chants. It's not ideal but any means but there are some cheeky work arounds if you can pull them off.
  • TiguriusX and Karhedron like this

For Russ and the AllFather!

Armies Played:

Space Wolves - ~3,000 Points

ETL_VI_Banner_03_Custos_Fidei_04_.jpg

 


#180
Oshikai

Oshikai

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 234 posts

I am contemplating a Wolf Priest on Bike, would be a fun Hobby Project, added survivability and speed. Less flexible than a Jump Pack. 


  My Vlka Fenryka

 gallery_120877_15674_2721.png

 

 

 
 

#181
TiguriusX

TiguriusX

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 2,400 posts
  • Location:SF Bay Area
  • Faction: Space Wolves

I am contemplating a Wolf Priest on Bike, would be a fun Hobby Project, added survivability and speed. Less flexible than a Jump Pack.

Pretty sure we lost all biker HQs to legends

https://www.warhamme...warhammer-40000

Edited by TiguriusX, 30 March 2020 - 08:03 PM.

A digital space wolf returning to the pack and emerging from the warp on the TT to try the hobby side

 

Inglorious Drunkard Champion-Night 3 (2012)

ETL first time participant-2018

ETL-2019

gallery_48988_15465_42927.png


#182
Oshikai

Oshikai

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 234 posts

Oh, I know, but I don`t mind using Legends at all. I don`t do Tournaments, we consider them fully Legal around here, if you got a Toy and its painted, throw it on the Table  thumbsup.gif


  • TiguriusX, Bryan Blaire, Waking Dreamer and 1 other like this

  My Vlka Fenryka

 gallery_120877_15674_2721.png

 

 

 
 

#183
Zephaniah Adriyen

Zephaniah Adriyen

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 1,496 posts
  • Location:America

Oh, I know, but I don`t mind using Legends at all. I don`t do Tournaments, we consider them fully Legal around here, if you got a Toy and its painted, throw it on the Table  thumbsup.gif

Good attitude. My meta and local rules are the same.


  • Oshikai likes this

"All power demands sacrifice and pain. The universe rewards those willing to spill their life's blood for the promise of power." - Sindri Myr

gallery_48988_15808_1006.pnggallery_48988_15465_989.pnggallery_48988_15465_2505.pnggallery_26154_15777_2719.png

"There is no meaning, no purpose. We murder, we kill. It is mindless savagery, this UNIVERSE is mindless!" - Azariah Kyras

 


#184
Jarl Caldersson

Jarl Caldersson

    ++ OCCISOR CANUS ++

  • ++ MODERATI ++
  • 2,848 posts
  • Faction: Allfathers Einherjar, DG
I finally had a chance to look at the rules. I will say I like them, I think the relics are weak though. The biggest thing holding us back is that we are in 8th, where shooting reigns supreme. I know some don't like them but we really are hurting without Primaris melee units or Primaris SW specific units. Ragnar is a (hate this term) auto-include it feels.

Our prime unit, wulfen, being bound to only firstborn makes it awkward as we go forward into the future and I see it being more of an issue. Thunderwolf Cavalry got a boost, but have the issue as with most of our forces and that is movement and survivability to get into melee.

Overall it was "ok", and Orks really took the spotlight I think.

Edited by Jarl Caldersson, 31 March 2020 - 10:10 AM.

sml_gallery_69091_12729_6611.jpggallery_4664_11830_1029.jpeg
If you want your army paint scheme made in Impcat just send me a message.

#185
Karhedron

Karhedron

    ++ RENASCITUR EX MORS ++

  • ++ MODERATI ++
  • 3,126 posts
  • Location:Tending the Shrine of Asuryan
At least for survivability we got access to Transhuman Physiology. That strat is pretty much a staple and one of the main reasons I am planning to switch to dual-battalion going forwards as I think SWs are about to become rather more CP hungry.
  • Kassill and TSkouboe like this
Sanguinius stood up, stretching his wings to their full extent. He flexed his hands. "I need no blade".
It was as though Sanguinius gleamed with pale light, his face white, eyes becoming blood-red, surrounded by the golden crown of flowing hair. Guilliman had witnessed glimpses of of his brother's wrath before, but had never seen the true Blood Angel unleashed. Sanguinius surged forward on alabaster wings, half a meter from the floor, whiteness streaming from him like flames.

#186
Dark Legionnare

Dark Legionnare

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 302 posts

At least for survivability we got access to Transhuman Physiology. That strat is pretty much a staple and one of the main reasons I am planning to switch to dual-battalion going forwards as I think SWs are about to become rather more CP hungry.

Being pretty much reserved to be used every turn against guard flat D3 basilisk ace to make thundercav harder to krump is (and has been for many weeks now) the staple of my CP planning. I can also see where it'd be a godsend for wulfen. Stopping S8+ stuff from making them take those nail-biting SS saves so often.


We shall do no dishonor to the Blood Father, the Imperium, or the Emperor. We fight, for they are all that is worth fighting for in the darkness of this eternity of war.
~Chaplain Augustus of The Angels Cruentus

8th Ed. "The Inexorable Demise" (DG) Record: W|9 D|2 L|4
8th Ed. "Star Phantoms" (SM, Primaris Units Only) Record: W|8 D|1 L|1
8th Ed. "The Dark Legion" (DKoK) Record: W|7 D|1 L|1
8th Ed. "Adeptus Custodes" Record: W|3 D|1 L|1
8th Ed. "Orkz" Record: W|4 D|1 L|2
8th Ed. "Vlka Fenryka" (SM) Record: W|0 D|0 L|O (WIP. Force mustering)

8th Ed. "Crimson Fists" (SM, First-born Units Only) Record: W|0 D|0 L|0 (WIP. Force mustering)


#187
Kassill

Kassill

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 2,083 posts
  • Location:NC
  • Faction: Vlka Fenryka

I finally had a chance to look at the rules. I will say I like them, I think the relics are weak though. The biggest thing holding us back is that we are in 8th, where shooting reigns supreme. I know some don't like them but we really are hurting without Primaris melee units or Primaris SW specific units. Ragnar is a (hate this term) auto-include it feels.

Our prime unit, wulfen, being bound to only firstborn makes it awkward as we go forward into the future and I see it being more of an issue. Thunderwolf Cavalry got a boost, but have the issue as with most of our forces and that is movement and survivability to get into melee.

Overall it was "ok", and Orks really took the spotlight I think.

 

 

At least for survivability we got access to Transhuman Physiology. That strat is pretty much a staple and one of the main reasons I am planning to switch to dual-battalion going forwards as I think SWs are about to become rather more CP hungry.


I think Karhedron is right about CP Hunger, especially if we do want to spend it on things like Veteran Intercessors which could plug that lack of future-lock "melee" going forward. Sure they aren't "dedicated" melee units, but they will hit fairly hard. Especially if the pack leader has a fist/hammer with our Hunters Unleashed ability. Give these guys some bolt rifles or auto's and you've got a potent midfield unit. While it is clear primaris are the way forward in GW's marketing, i think we still have a good while to run the Wulfen and Thunderwolves, and even WG terminators/etc before they possibly get moved to legends. And by that point there may be more primaris units then now so who knows. 



 


  • Karhedron likes this
Lo, there do I see my fallen kinsmen, Threads cut by the foe I now seek. In bloody battle I will engage him, And carve my vengeance from his flesh. No ale shall pass my lips, At no feast will I indulge. No foe shall stay my wrath, Until my brothers are avenged. Ever shall I hunt my quarry, Across the Sea of Stars. Whilst I yet breathe, I will not falter, Until Morkai claims his due.--Bjorn's Oath of the Lone Wolf

#188
Triszin

Triszin

    ++ INTERFECTOR ROBUSTUS ++

  • ++ MODERATI ++
  • 6,178 posts
  • Location:Cleveland, Ohio
So it looks like in a 2k point game new wolves will need about 10 command points.

:/

Either 2 bats, or a bat and 2 specialists

Time to look at my list and decide if I should change it :/
banana

#189
TiguriusX

TiguriusX

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 2,400 posts
  • Location:SF Bay Area
  • Faction: Space Wolves

So it looks like in a 2k point game new wolves will need about 10 command points.

:/

Either 2 bats, or a bat and 2 specialists

Time to look at my list and decide if I should change it :/


Most of my recent battlescribe brainstorming has 2 battalions as the core

We definitely have more stratagems worth the CP now
  • Karhedron likes this

A digital space wolf returning to the pack and emerging from the warp on the TT to try the hobby side

 

Inglorious Drunkard Champion-Night 3 (2012)

ETL first time participant-2018

ETL-2019

gallery_48988_15465_42927.png


#190
Wolf Guard Dan

Wolf Guard Dan

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 992 posts
  • Location:Chicago
  • Faction: Vlka Fenryka

So it looks like in a 2k point game new wolves will need about 10 command points.

:/

Either 2 bats, or a bat and 2 specialists

Time to look at my list and decide if I should change it :/

 

So what you're saying you like our new stratagems so much you want to use as many as possible. :D


  • Lord Ragnarok, TiguriusX and Karhedron like this
*wolf howl*!!!!
'It takes a vast amount of control to be this dangerous.' -Prospero Burns

#191
Jarl Caldersson

Jarl Caldersson

    ++ OCCISOR CANUS ++

  • ++ MODERATI ++
  • 2,848 posts
  • Faction: Allfathers Einherjar, DG

So it looks like in a 2k point game new wolves will need about 10 command points.
:/
Either 2 bats, or a bat and 2 specialists
Time to look at my list and decide if I should change it :/

 
So what you're saying you like our new stratagems so much you want to use as many as possible. :D

I would say there is 1 stratagem you want to use almost every turn, and another 2 you want to use when your warlord is in the thick of it. There is 2 or 3 others if you have the correct unit that you may want to use.
  • Lord Ragnarok and Triszin like this
sml_gallery_69091_12729_6611.jpggallery_4664_11830_1029.jpeg
If you want your army paint scheme made in Impcat just send me a message.

#192
Dark Shepherd

Dark Shepherd

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 1,117 posts
The problem* I see with a 2 Battllion plan is youre wedded to the Intercessor Power Fist Impulsor plan or some variant thereof

IMO 10 cp is easily doable and makes for more varied lists
  • Iain_Stormeyes likes this

#193
Bulwyf

Bulwyf

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 1,307 posts
  • Location:Barbarus
  • Faction: Death Guard

You don't have to do two battalions. One battalion and battleforged is 8 CP. Get two more formations and  you are at 10. Put Bjorn in there somewhere and now you are at 11. 


  • DanPesci likes this
40kDGBanner

 


#194
Gherrick

Gherrick

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 1,190 posts
  • Faction: Space Wolves

I built a brigade that might function well. Battlescribe still needs the latest updates, but take a look:

Spoiler

  • Angelfive and Karhedron like this

#195
Karack Blackstone

Karack Blackstone

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 2,139 posts
  • Location:The Fang, Fenris
  • Faction: Vlka Fenryka

Two battalions is a thought I've had since 8th, just to see the minimums of Troops choices fleshed out as the base from Grey Mage remains, 1 Troops choice per 500 points, and it still works in 8th.

 

In said 8th, how and where those Troops choices go is going to be important, as it will directly control access to what else one can squeeze in.

 

To play back and forth a little bit...

 

Two Battations, pros, cons:

Pro:

- LOTS of options, provides 10 CP, BF is great with this one

- 0 to 2 more HQ's

- 0 to 6 more Troops

- 0 to 12 Elites, all possible

- 0 to 6 Fast Attack

- 0 to 6 Heavy Support

- 0 to 4 Fliers

 

Con:

- 4 HQ, 6 Troops, MINIMUM - Cheap or Expensive? What roles? What missions? What do each do? Redundancy/ies?

- Patrol formations at times may work better, but provide no bonus CP

- Look for Vanguard, Spearhead, and Flyer formations to try to gain some CP?

 

Mid:

- Vanguard and Spearhead may just be better, but...

- +3 CP per Battalion is nothing to sneeze at; the tax however may be too hard to meet, unless one wants/needs to run MSU, which can be good, larger units just need to be better*

 

= User's choice. If the mission calls for you to use Two Battalions as a deployment base, go for it? Test it out, the benefit of Battalions when compared to the minimums for a Brigade cannot be understated: the points sink needed for ONE Brigade, let alone MORE, is just insane in a regular game!

 

1 - I was/am still one of those that advocate that, when the need arises and it can be met, Two Battalions may, MAY, be a good to great thing!

2 - To say it bluntly, well, type it, Battalions are no different in scope and number to any force for any game: get the most mileage out for your army. If it's LOTS of CP's, and the controlling player will be aided by having two Battalions, go for it if it can work for you?

3 - Just make sure you remember all of your rules!

4 - As PA: 6 is going to enliven non Primaris models for a while, please take into account that...

 

4 HQ's

6 Troops

Minumum.

 

The most mileage you as a player can get ouf of that nets you the access to the Pro list of options.

 

Do so, and you have a LOT of FOC slots to play with, which will only be limited by your points total and points pinching.

Do not, if it is of no benefit to you.

 

Food for thought, I hope.

 

*This is a thread all its own, sadly.

 

Edit: CP wrong


Edited by Karack Blackstone, 03 April 2020 - 03:16 PM.


#196
TiguriusX

TiguriusX

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 2,400 posts
  • Location:SF Bay Area
  • Faction: Space Wolves
Karack

2 battalions is 10 CP not 6

Was upgraded in one of the chapter approved a while back

Edited by TiguriusX, 03 April 2020 - 03:15 PM.

  • Karack Blackstone likes this

A digital space wolf returning to the pack and emerging from the warp on the TT to try the hobby side

 

Inglorious Drunkard Champion-Night 3 (2012)

ETL first time participant-2018

ETL-2019

gallery_48988_15465_42927.png


#197
Karack Blackstone

Karack Blackstone

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 2,139 posts
  • Location:The Fang, Fenris
  • Faction: Vlka Fenryka

Karack

2 battalions is 10 CP not 6

Was upgraded in one of the chapter approved a while back

Edited and fixed.

 

How many CP is the 10 + Battle-Forged? I'll edit that in as well.

 

I'm wondering if this should be a thread on its own, but that is not only up to me, I'd figure.

 

Edit: Which one? I will need to bring it up to some friends if we ever get to game again any time soon.


Edited by Karack Blackstone, 03 April 2020 - 03:18 PM.


#198
TiguriusX

TiguriusX

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 2,400 posts
  • Location:SF Bay Area
  • Faction: Space Wolves


Karack

2 battalions is 10 CP not 6

Was upgraded in one of the chapter approved a while back

Edited and fixed.

How many CP is the 10 + Battle-Forged? I'll edit that in as well.

I'm wondering if this should be a thread on its own, but that is not only up to me, I'd figure.

Edit: Which one? I will need to bring it up to some friends if we ever get to game again any time soon.

Page 2 of basic rule book FAQ on right side

https://www.warhamme...09/30ead283.pdf

A digital space wolf returning to the pack and emerging from the warp on the TT to try the hobby side

 

Inglorious Drunkard Champion-Night 3 (2012)

ETL first time participant-2018

ETL-2019

gallery_48988_15465_42927.png


#199
Karhedron

Karhedron

    ++ RENASCITUR EX MORS ++

  • ++ MODERATI ++
  • 3,126 posts
  • Location:Tending the Shrine of Asuryan
Battalions are now 5CPs each and Brigades are 12CPs. For me, the awkwardness of having to fill 3 each of Fast, Elite and Heavy tends to be a hindrance. It leaves very few points for Transports or upgrades.

I would rather do with 2CPs less and have the flexibility to build my army more the way I like so I tend to work around dual Battalion rather than Brigade. Having said that, unlike many armies, we don't have much in the way of CP regen (although our new trait helps out here). So if you can build a Brigade that works for you then the extra 2CPs are no bad thing.

Although adding a cheap allied Inquisitor for CP regen looks rather tasty and doesn't break Doctrines.

Edited by Karhedron, 03 April 2020 - 03:29 PM.

  • Bulwyf likes this
Sanguinius stood up, stretching his wings to their full extent. He flexed his hands. "I need no blade".
It was as though Sanguinius gleamed with pale light, his face white, eyes becoming blood-red, surrounded by the golden crown of flowing hair. Guilliman had witnessed glimpses of of his brother's wrath before, but had never seen the true Blood Angel unleashed. Sanguinius surged forward on alabaster wings, half a meter from the floor, whiteness streaming from him like flames.

#200
Karack Blackstone

Karack Blackstone

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 2,139 posts
  • Location:The Fang, Fenris
  • Faction: Vlka Fenryka

Made a new separate thread.

 

I figure we can, if so inclined move discussion there, as this thread is rules, and that subject is more open ended.

 

GH's and BC's look really strong if supported well now.

 

I'd also rather figure Chainswords on GH's are a "must" despite costing no points right now.

 

I'd love me some -1 AP CSwd for +1 Pt.


  • TiguriusX likes this




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users