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For the Greater Good of thewarriorhunter


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Hello Fraters! I normally hang out in the Raven Guard area but have recently taken on a commission for some Tau. I've never painted Tau before and only played against them once but the models are cool and will be something different to paint. I wanted to start a little PLOG in this area because I'll probably have some questions as I go along with building. I'm going to be magnetizing options but I know I won't need everything.

 

Total project will be 9 Stealth Suits, 9 Crisis Suits, and a Ghostkeel along with their drones.

 

Tonight I got the Stealth Suits build up and magnets done for each squad to be able to swap out to a fusion blaster.

 

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Edited by thewarriorhunter
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Scheme is going to be black/purple with yellow and blue spot colors:

 

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I'm going to have to flex my AB skills with this so I'm excited to get painting and work on m control and ability to shade specific areas.

 

First question: The stealth suits only need three models magnetized, right? Reading their data sheet it says 1 can replace the Burst Cannon with a Fusion Blaster. Is there a reason to magnetize any of the other Burst Cannons?

Edited by thewarriorhunter
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First question: The stealth suits only need three models magnetized, right? Reading their data sheet it says 1 can replace the Burst Cannon with a Fusion Blaster. Is there a reason to magnetize any of the other Burst Cannons?

 

You can have one fusion blaster per 3 stealth suits. Since the customer gave you three squads of three I'd say no at first. But...

 

They might wanted to swap the blaster from the sgt to a line suit.

or

Guess it depends on the support system on said suits and where they want the weapon.

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Ghostkeel is done and magnetized. Basing is simple (gravel/sand) and after that it's on to priming. Stealth suits are also completely magnetized but I don't have a snazzy video of them. 3mm x 1mm magnets were used on the shoulders and 5mm x 1mm for the right arm. The 5 x 1's are hard to create holes for because my pin vice won't go that large so I finally broke down and used my dremel on a model. I went slow both in RPMs and carving and it worked out very well.

 

Edited by thewarriorhunter
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Magnets are really cool. I've learned some tricks over that make using them a lot easier. This weekend I made a jig to hold the magnetized bits to make it easier to prime them. My last project took forever to prime/seal because I had to do the weapons one at a time. This should make that a little faster. It's double sided (one side all North polarity, the other all South) so I can attach all of one kind to a single side and get a good spray. Hoping to test it out this week once the wind dies down.

 

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Edited by thewarriorhunter
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  • 1 month later...

Been a while as I've been mostly building and trying to figure out this who new WFH thing. I was able to base coat the Ghostkheel and Stealth suits last night, along with all of their weapons. Now that that's done I can move on to applying the gradients of purples and yellows and see some real progress. Crisis suits are all built and magnetized but I still need to prime them.

 

eUgrCIHh.jpg

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I was able to prime all of the Crisis suits and weapons last night. So many weapons. But I'm hoping to get those base coated and then I can move on to actually adding color. I was studying the riptide photos I've got and I think overall this will be a fairly straightforward paint job. I had to leave the arms off the suits so I can get the vents sprayed with blue, I'm glad I caught that before I attached them because it would have been tough to get the color in there otherwise.

 

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It's what the client wants. The air bursts and missile pods are magnetized to go on the shoulders. The ion blasters are magnetized to go on the arms. Then there's a bunch of gun drones, two guardian drones, and the two special ones for the Ghostkheel. I don't play Tau so I have no idea what any of these do, but knowing him they're probably not fun to be on the receiving end of!

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Understood, it's an exercise in guessing your client's tactics based on the model choices. Nothing against it, it's just interesting to me.

 

Had to look up the air buster stats to refresh. I think I know what he is going for.

 

They can hit units out of LOS, so make good for those units hiding in the magic box/buildings.

 

Magic box referring to the ITC terrain that is a four-sided ruin and therefor blocks all LOS.

 

It's basically a more mobile version of the smart missile system on the large tau units.

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