Jump to content

Mortal wounds and feel no pain


Recommended Posts

My friend is insisting that Mortal Wounds such as one dealt by "The Black Axe" against a Battle Sister with the Valorous Heart's Stoic Endurance negate her Feel No Pain like ability to ignore the wound. Can anyone provide the official text and page number so I can show it to him next time we play? 

 

Link to comment
Share on other sites

 

Mortal Wounds

Some attacks inflict mortal wounds – these are so powerful that no armour or force field can withstand their fury. Each mortal wound inflicts one point of damage on the target unit. Do not make a wound roll or saving throw (including invulnerable saves) against a mortal wound – just allocate it as you would any other wound and inflict damage to a model in the target unit as described above. Unlike normal attacks, excess damage from attacks that inflict mortal wounds is not lost. Instead keep allocating damage to another model in the target unit until either all the damage has been allocated or the target unit is destroyed.

 

Ignoring Wounds

Some units have abilities that allow them to ignore the damage suffered each time it loses a wound (e.g. Disgustingly Resilient, The Flesh is Weak and Tenacious Survivor). If a model has more than one such ability, you can only use one of those abilities each time the model loses a wound.

 

====

 

Ignoring wounds (or feel no pain as it was in 7th) is Used when a wound is LOST. Regardless of how the wound is lost, you get this save.

Link to comment
Share on other sites

Aye, "Feel no Pain" rolls or "wound is ignored" or "wound is not lost" like special rules aren't saves so Mortal wound or regular wound makes no difference for those.

 

It's also the reason why those special rules come into effect after your regular save rolls (armour or invulnerability) and why you roll for each damage (aka wound you would have lost) instead of rolling for the enemy's wound roll you failed to save.

It's a little bit confusing that GW used the term "wound" for the hit points a model has and for the process of passing the targets toughness value. I guess calling the latter "attack" or "shot" would fit better but nobody does it, so doing that would confuse others even more.

Edited by Panzer
Link to comment
Share on other sites

Thank you. As for ignoring wounds, if a weapon deals d6 damage(or anything more than 1), do you get to roll your ignore for each damage taken this way or only once against the initial wound roll?

Link to comment
Share on other sites

Thank you. As for ignoring wounds, if a weapon deals d6 damage(or anything more than 1), do you get to roll your ignore for each damage taken this way or only once against the initial wound roll?

 

Exactly. If a weapon does 3 damage your model would lose 3 wounds so you get to roll 3 times to try and prevent it (even if it perhaps has only 1 wound, in which case you'd have to succeed all three rolls to save that model). That's the difference to a saving roll which you'd roll only once to prevent the whole damage of that attack.

Link to comment
Share on other sites

 

Thank you. As for ignoring wounds, if a weapon deals d6 damage(or anything more than 1), do you get to roll your ignore for each damage taken this way or only once against the initial wound roll?

 

Exactly. If a weapon does 3 damage your model would lose 3 wounds so you get to roll 3 times to try and prevent it (even if it perhaps has only 1 wound, in which case you'd have to succeed all three rolls to save that model). That's the difference to a saving roll which you'd roll only once to prevent the whole damage of that attack.

 

Which leads to the oddity that multi-damage weapons counter feel no pain on 1 wound models while on multi-wound models feel no pain counters multi-damage.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.