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Underused HH units and why?


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Just thought it would be interesting to talk about under used/ uncommon units for HH. Myself I find an interest in the Sicaran Omega, I think it would look good in an IW paint scheme, its apparently legion fluffy (can't find original source though) and on paper two in one HS slot seems not bad. Anyone else feel the need to get units that may not be as effective, but catch your attention anyway ? 

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In the case of the Omega they advertised it as a tank hunter, however they already had one in the Venator which does the job far better. If if it had longer range on the main cannons, 36" maybe, then it would be a great support tank at dealing with terminators and legion special units. However its still too expensive being 55pts more than a standard Sicaran, and 30pts more than a Venator.

 

Which is a shame, as Gorgoff said, it's one of the coolest models that FW have done.

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I am building one at the moment, which was a gift for birthday and i really like the oversized plasma guns second to Volkites.

That Plasma Gun of the Omega just needs a template option and it would be ok. A nice 5" template compared to the Predetor Plasma Gun and it would be a way better option in my eyes.

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Gonna focus on non marine stuff:

Engineer Auxilia (of most flavors): outside of a few niche builds, their usability is pretty hampered by a lack of relentless.

 

Militia infantry: sit in a weird spot between levy and grenadiers. 5+ saves and only 20 bodies, without any unique options, means you're better off with the other two choices in most militia lists.

 

Gorgon: Not an assault vehicle!?! For real?! Common man! Its in the damned name!

 

Malcadors: The FAQ made them almost unusable for no good reason (loosing super heavy means they can't really use their secondary weapons). Thanks Anuj :smile.:

 

Thanatar-Calix: This one has been a rotten egg since the start. This guy is 300 points. He moves 6 inches a turn. He cannot run. His target is a building on the other side of the table. Frankly it needs a complete rework because as executed it just won't ever work on the table.

 

Domitar: Another one that's struggled since it was released. What it does, other models do just as good for less points. The FAQ helped, but I'm still not sure its turned a corner.

 

Scyllax: These guys have a niche, but because mechanicum doesn't have an assault vehicle, they don't get a lot of use. Too fragile to run up the table and too expensive to run in large numbers. I haven't tried them in ZM yet where they might do better.

 

Aruvs Ligthers (of all flavors): This humble little guy is just not humble enough. In both army lists its in, it opens up some interesting tactical options. This said, at the points cost it just isn't disposable or rugged enough. Give it another HP and drop the points down to something closer to a rhino and it would get more use. An assault ramp option would also really help shore-up the lack of assault vehicles in those lists.

Edited by Brofist
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I don’t know what other people’s experience is but for me Crimson Paladins tick this box. The models are gorgeous and if you can ever trigger their special rules it’s a neat gimmick. However, they’re expensive, single wound and the circumstances required to trigger their special rules are ridiculous. Edited by MARK0SIAN
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I own 3 of the units listed thus far haha. I have an Omega for my Blood Angels, as stated it is not good at its name sake and costs a lot of points. I got it because it looks rad and I run it for funsies, interestingly enough it acts a distraction carnifex. Lots of people have never seen it so they focus it down, lets the rest of my army do some work. Also yes it eats 1 wound terminators for breakfast.

 

I also have a maxed out unit of Scyllax that roll with a Magos, for all the radiation goodness. They did some good work in ZM with a Malagra Magos, and really did some damage in a Centurion game. I will be getting them a transport soon and see how they fair with that. Again I picked them because they are just soooo cool. Evil looking murder squid cyborgs.

 

Lastly I have 10 crimson Paladins. They have yet to see the table. I plan to use them primarily for ZM but I also have two Land raiders I am looking to put them in for a PotL list at some point. Again, they look cool and they were very fun to paint.

 

Some things I have never seen in the wild: Ashen Circle, Kakophoni, Sicaran Punishers, Rapier Graviton Cannons (I have those too :P ) and Myrmidons (might be because they are $$ tho). Good thread by the way, and cheers.

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I don’t know what other people’s experience is but for me Crimson Paladins tick this box. The models are gorgeous and if you can ever trigger their special rules it’s a neat gimmick. However, they’re expensive, single wound and the circumstances required to trigger their special rules are ridiculous.

 

For sure, I am a terminator fan and the paladins are really cool- actually pretty much all the HH termi's are amazing to me lol:sweat:

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I don’t know what other people’s experience is but for me Crimson Paladins tick this box. The models are gorgeous and if you can ever trigger their special rules it’s a neat gimmick. However, they’re expensive, single wound and the circumstances required to trigger their special rules are ridiculous.

For sure, I am a terminator fan and the paladins are really cool- actually pretty much all the HH termi's are amazing to me lol. :sweat:

Absolutely! Every time a legion gets its release it’s always the terminators I look forward to seeing most, even the Custodes!

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I don’t know what other people’s experience is but for me Crimson Paladins tick this box. The models are gorgeous and if you can ever trigger their special rules it’s a neat gimmick. However, they’re expensive, single wound and the circumstances required to trigger their special rules are ridiculous.

 

Yuuuuuuuuup. 

 

The amount of conversations I've had around "fixing" Crimson Paladins is absurd. As in the RAW of them is absurd in the way that Joe Exotic is. 

 

Seekers? 

 

I don't see much chatter about them at all and I even made some for my IX Legion. 

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I faced plasma myrmidons in zm and they are brutal. As were his domitar.

I regularly take myrmidons into ZM. They do take some finesse to use, but they are brutal if used correctly

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From Legiones I'd say:

- Seekers (too expensive imo and I usually roll with veterans instead)

-Whirwinds (base one, not Scorpius - I've never seen one here, though against Cults it should be ok, I think it loses to Quad guns) and Basillisks

-Techmarine (i've seen it maybe but they are hardly popular)

-As mentioned Omega for already aforementioned reasons (i've seen Punisher though!)

-Good ol' Boxnoughts - seems that Contemptors and Cortus are just too alluring.

-Recon squad in scout armour

-Predators - I've used one myself but I don't see a lot of them, autocannon is fairly weak against vehicle and marines and the rest of the guns are probably outperformed by other dedicated choices.

-Normal Land Speeders, though not particularly bad in my humble opinion, sadly outperformed in every way imaginable by Javelins

 

Legion specific that came to my mind, aside from Characters:

-Kakophoni

-Mhara Gal Tainted Dreadnought (i've played against Ashen circle though they are hardly popular)

-I rarely hear about the jump pack versions of Rampagers, Reavers or Palatine Blades. But maybe you guys do.

 

From Mechanicum I'd nominate Scyllax and Arlatax.

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From Legiones I'd say:

- Seekers (too expensive imo and I usually roll with veterans instead)

-Good ol' Boxnoughts - seems that Contemptors and Cortus are just too alluring.

-Recon squad in scout armour

-Normal Land Speeders

-I rarely hear about the jump pack versions of Rampagers, Reavers or Palatine Blades. But maybe you guys do...

I wonder how much of this is to do with the lack of forge world models, and how much is rules. I guess they now have that rogue trader revamped land-speeder but it’s not for everyone. If anyone has a nice conversion of recon armour, box-naut or land speeder that isn’t just a straight lift from 40k, please post here!

 

Personally I’m surprised seekers aren’t more popular. Scoring, flexible special ammo, not using a precious elites spot ... I’m very slowly building Alpha Legion. I looked at headhunters and I thought that seekers still looked better.

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Seekers are actually great and they're costed appropriately imo. Great in ZM and Tactical Strike.

 

You don't see a lot of them because they compete directly with vets, the best 'troops' choice, that have similar damage output and can fill up your compulsory slots.

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From Legiones I'd say:

- Seekers (too expensive imo and I usually roll with veterans instead)

-Good ol' Boxnoughts - seems that Contemptors and Cortus are just too alluring.

-Recon squad in scout armour

-Normal Land Speeders

-I rarely hear about the jump pack versions of Rampagers, Reavers or Palatine Blades. But maybe you guys do...

I wonder how much of this is to do with the lack of forge world models, and how much is rules. I guess they now have that rogue trader revamped land-speeder but it’s not for everyone. If anyone has a nice conversion of recon armour, box-naut or land speeder that isn’t just a straight lift from 40k, please post here!

Personally I’m surprised seekers aren’t more popular. Scoring, flexible special ammo, not using a precious elites spot ... I’m very slowly building Alpha Legion. I looked at headhunters and I thought that seekers still looked better.

Recon conversions for my XXth effrit stealth force:

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Cadmus

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I have Seekers, with their combi plasma they are very effective. The issue for me is that they compete in fast attack and there are many other units I want from that area. If they were elites I'd be more inclined.

 

I've got 2 omegas but they're not amazing. They're outshone in every regard by the other sicarans (bar the Punisher which I don't rate at all). In retrospect, should have bought 2 normal ones!

 

I fielded a unit of nullificators but I've not seen anyone else do it yet. If they weren't cataphractii I'd be all over them! No transport options and slow as hell makes them a poor choice. Particularly when you're probably giving them flamers.

 

Big fan of kakophoni, but the gets hot really hurts them. I've had games where they kill themselves far too frequently. It's sad that the 3rd company row works better when there's no actual kakophoni.

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im seeing more and more boxnoughts on FB and IG but i think FW killing off the mk4 dread didnt help because as said above the plastic ones are very iconic for 40k. I have one for my scars and a old OOP FW one for my Sons of Horus and im about to add 2 speeders to my Sons too. (javs are too much RL money for me)

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From what I've seen, seekers are a good unit but could do with a price drop. I plan on having a barebones squad for harrassing units and not much else.

 

Boxnoughts are great but with the same weapons as a contemptor there isn't much price difference between them. Their only saving grace is that they can take duel missiles, armoured ceramite and frag assault launchers. Even then, with the last two you could get a decent contemptor for the same price. They could do with a points drop to make them a viable alternative to contemptors, even at lower points games.

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Boxnoughts do have a niche, in that they can take standard 35pt drop pods as a transport option (see latest FAQ). They also have access to a flame storm cannon which is a pretty decent option when deploying from a pod. But I wouldn’t choose to foot slog them as I find AV12 too much of a liability.

 

Seekers are brutal. They are slightly more expensive than vets but BS5 with PE just wipes units off the board. Their blast template rounds are also quite comically effective in ZM as they gain shred, so even against their non preferred target they can be useful. Again, in a standard game it’s all about delivery method.

 

Cadmus

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Seekers?

 

I don't see much chatter about them at all and I even made some for my IX Legion.

Show us some pictures, please!

 

 

@LameBeard  

 

Seekers

 

Hidden Content

 

 

"Like the Machine-Killer Vets, I did this unit partially to add some shootings to my army. I am known as the guy who is going to punch you in the face and we both know it's going to happen, but can you actually stop me? -guy on the tabletop with my BA in all iterations (7th/8th/IX), so these guys are a deliberate attempt to....uh....broaden....my tactical capabilities. 

 

Also just like the Vets, I could not find a single example of a IX Legion Seeker out there on the internet, so this is my take on them to get out into the collective consciousness. 

 

Of note is the bone-wing+red gem blood drop chapter symbol. My base units are black-wing+red gem blood droop, veteran units of all stripes are red-wing+red gem blood drop on a black background surrounded by gold, unit commanders of all levels are gold-wing+red gem blood drop, and special units are special. I wanted the Seekers to have a different color "unit" patch and it just hit me that the same bone color as the skulls would go perfectly on the wings. Reinforces the Death Dealers, Hunters, Seekers, gonna-track-you-down-and-kill-you-no-matter-what vibe. 

 

 

I would have loved to write the name of an enemy character/unit on the parchment underneath the skull, but that is beyond my skill at the moment."

 

Seeker Squad F

Seeker Shooter

Seeker Tracker

Seeker Sgt F

Seeker chapter symbol

Seeker unit patch

 

 

and others In here: 

 

http://www.bolterandchainsword.com/topic/363378-indys-indomitable-the-ix-legion-legiones-astartes/?p=5510406 

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Flame storm cannons are especially brutal in ZM. Up there with my irradiation engine myrmidon

That's something I've always wondered. Are flamer weapons in general better in Zone Mortalis than elsewhere? I always thought they would be, but was never sure.

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