Main thing that I see as helping us is the new method for Command Point generation and use pre-game. As I understand it, we'll all get a set number of equal CP for a game that depends on the size of the game. So, for example, we might get 20 CP for a 2,000 point battle. Then, you'll spend some CP pre-game to "buy" detachments. I'd guess, for example, that the 1st Battalion Detachment would be Free, whereas adding a 2nd might cost you 2 CP, but would cost 4 CP if the second Detachment were from a different Faction (penalizing you a bit for not going "pure").
Although we don't know the exact details, the above fits with how they've described everything so far, so it is likely to play out similar to this.
What's good here, is that we won't be pushed to bring in 6 plain Strike Squads, just to pay the "tax" to field the double-Battalion, in order to generate the minimum CP we need to make the army run. We'd only need to pay that tax (as well as a small CP cost) to field the 2nd Detachment, if we couldn't fit everything we need into a single Detachment.
If I've got this right, then it we'll have to think hard about fitting all of our Characters in, though. A single Battalion isn't enough room for all of our needs, so we'll have to figure out the best way forward for integrating additional Detachments that will best meet our needs. Supreme Command for the extra HQs? Vanguard for HQs and Elites? All of this assuming they don't make major changes to the Detachment types, of course.
Very interesting future ahead of us.
I don't think we are going to see 20 CP as the base for 2k games, unless GW charges a lot for every source past the first, plus any extras within those sources. The issue with CP in 8th had less to do with a Brigade getting +12 CP and an Imperial Knight detachment getting +6 CP, and more to do with a Vanguard detachment only getting +1. They forced our hand to go for Battalions and Brigades just for CP generation. And what people ended up with was bland Battalions builds of what would otherwise be a very interesting Vanguard, Outrider or Spearhead detachment builds.
I think 15 CP for 2000 points is about the right starting number.
Here is what I'm hoping we see.
- If your first detachment is a Patrol, Battalion, or Brigade, it is free.
- If your first detachment is a Vanguard, Outrider or Spearhead it costs 1 CP.
- If your first detachment is Super Heavy Detachment it costs 3 CP.
- All other detachments can only be taken as a 2nd or 3rd detachments.
- Super Heavy Aux, Supreme Command, and Flyer Wing cost 2 CP each.
- Super Heavy Detachment costs 3 CP.
- All other detachments cost 1 CP.
Not sure if there should be an option for a 4th or 5th detachment, at least not at 2k.
Each codex or source book after the first codex costs 1 CP. Refer to the specific source for aditional CP costs. So Vigilus formation will be 1 for the book and 1 for the formation, but Ritual of the Damned will just be 1 CP.
So first up lets try a classic from the tournament scene - the loyal 32, 3 shield captains and 1 Castellan, that will cost the following.
IG codex - 0
Battalion - 0
Custodies Codex - 1
Supreme Command - 2
Imperial Knights Codex - 1
Super Heavy Aux - 2
Total CP left before extra WLT, Relics, and other shenanigans = 9 CP which is equal to what they have now.
Vs a Paladin Bomb which would have 15 CP with a Battalion build (8 CP previously) and 14 CP with a Vanguard build (4 CP previously) before any Relics and WLT.