Getting back into playing games After missing most of 8th and 7th, starting with a small force and building on it.
Do you have a recommendation between these two lists and/or how to improve them? Not looking for total optimization but don’t want to get tabled, either. Usually playing against Nids and Marines.
Thanks!
++ Patrol Detachment (Aeldari - Craftworlds) [32 PL, 500pts, 3CP] ++
+ Configuration +
Battle-forged CP [3CP]
Craftworld Attribute: Ulthwé: Foresight of the Damned
+ HQ +
Farseer [6 PL, 115pts]: 0. Smite, 1. Guide, 2. Doom, Craftworlds Warlord, Shuriken Pistol, Singing Spear, Ulthwé: Fate Reader
. Ghosthelm of Alishazier
+ Troops +
Dire Avengers [3 PL, 58pts]
. 4x Dire Avenger: 4x Avenger Shuriken Catapult, 4x Plasma Grenades
. Dire Avenger Exarch: Two Avenger Shuriken Catapults
. . Exarch Power: Battle Fortune
Dire Avengers [3 PL, 58pts]
. 4x Dire Avenger: 4x Avenger Shuriken Catapult, 4x Plasma Grenades
. Dire Avenger Exarch: Two Avenger Shuriken Catapults
. . Exarch Power: Battle Fortune
+ Fast Attack +
Vypers [8 PL, 110pts]
. Vyper: Shuriken Cannon, Shuriken Cannon
. Vyper: Shuriken Cannon, Shuriken Cannon
+ Heavy Support +
War Walkers [4 PL, 49pts]
. War Walker: Scatter Laser, Scatter Laser
War Walkers [8 PL, 110pts]
. War Walker: Shuriken Cannon, Shuriken Cannon
. War Walker: Shuriken Cannon, Shuriken Cannon
++ Total: [32 PL, 3CP, 500pts] ++
Created with BattleScribe
Or
++ Patrol Detachment (Aeldari - Drukhari) [30 PL, 500pts, 3CP] ++
+ Configuration +
Battle-forged CP [3CP]
Detachment Type: Cult of the Red Grief
Raiding Force
+ HQ +
Succubus [4 PL, 60pts]: Archite Glaive, Blast Pistol, Hyper-swift Reflexes, The Blood Glaive, Warlord
+ Troops +
Wyches [2 PL, 40pts]
. Hekatrix: Hekatarii blade, Splinter pistol
. 4x Wych: 4x Hekatarii blade, 4x Splinter Pistol
Wyches [2 PL, 40pts]
. Hekatrix: Hekatarii blade, Splinter pistol
. 4x Wych: 4x Hekatarii blade, 4x Splinter Pistol
Wyches [2 PL, 40pts]
. Hekatrix: Hekatarii blade, Splinter pistol
. 4x Wych: 4x Hekatarii blade, 4x Splinter Pistol
+ Dedicated Transport +
Raider [5 PL, 80pts]: Disintegrator cannon
Raider [5 PL, 80pts]: Disintegrator cannon
Raider [5 PL, 80pts]: Disintegrator cannon
Raider [5 PL, 80pts]: Disintegrator cannon
++ Total: [30 PL, 3CP, 500pts] ++
Created with BattleScribe
Welcome to The Bolter and Chainsword
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!

500pts - craftworlds or Drukhari for a fun game
Started by
DarkPhoenix
, Jun 04 2020 08:23 PM
#1
Posted 04 June 2020 - 08:23 PM

#2
Posted 08 June 2020 - 10:06 AM

I decided to play a solo game between the two lists. Rolled for mission and got Sabotage. Craftworlders were attacker, Drukhari defenders. As an aside, remember when the Deldar had a special rule that they were always the attacker in any mission?
Anyways, set up the Raiders around the objective with the Wyches mounted inside. Everything but the Dire Avengers on the board for the CWE and opened fire.
Over the next several turns I saw the shuriken cannons rip apart the Raiders and the Wyches annihilate the Dire Avengers.
In the end, the Drukhari had almost nothing facing the full vehicular might of the Craftwolders. An army that had no infantry left with which to sabotage the objective and thus lost the mission.
Winner: DRUKHARI
Anyways, set up the Raiders around the objective with the Wyches mounted inside. Everything but the Dire Avengers on the board for the CWE and opened fire.
Over the next several turns I saw the shuriken cannons rip apart the Raiders and the Wyches annihilate the Dire Avengers.
In the end, the Drukhari had almost nothing facing the full vehicular might of the Craftwolders. An army that had no infantry left with which to sabotage the objective and thus lost the mission.
Winner: DRUKHARI
#3
Posted 16 June 2020 - 01:52 PM

I played the the Craftworlders against Tyranids this past weekend.
Tyranids
Hive tyrant
Genestealers
Hormagants
Carnifex
Mission: Blitz
Attacker: Tyranids
Defender: Craftworld Aeldari
Dire Avengers and Farseer were set up in the front line deployment zone while the Vypers and War Walkers were in the second line deployment zone. The Tyranids were set up in their zone, big bugs behind the littles.
The early game went to the Aeldari with quick victory points given up by the units of genestealers and hormagants. After that, I focused fire on the hive tyrant. Got him down to one wound before the game ended in turn seven. All surviving Tyranid units were in the front line deployment zone.
Lost the Dire Avengers, Farseer, and scatter laser War Walker.
RESULT: 4vp to 3vp for the Tyranids.
Tyranids
Hive tyrant
Genestealers
Hormagants
Carnifex
Mission: Blitz
Attacker: Tyranids
Defender: Craftworld Aeldari
Dire Avengers and Farseer were set up in the front line deployment zone while the Vypers and War Walkers were in the second line deployment zone. The Tyranids were set up in their zone, big bugs behind the littles.
The early game went to the Aeldari with quick victory points given up by the units of genestealers and hormagants. After that, I focused fire on the hive tyrant. Got him down to one wound before the game ended in turn seven. All surviving Tyranid units were in the front line deployment zone.
Lost the Dire Avengers, Farseer, and scatter laser War Walker.
RESULT: 4vp to 3vp for the Tyranids.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users