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9th Edition Leaks from /tg/


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#1
Fulkes

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A poster started this thread over on /tg/ claiming to be a playtester. To make life easier I did some quote mining of most of their statements (I left a few out that GW spoiled already since those aren't really news):
 
Command Rerolls:

 

probably command rerolls...the 1CP strat everyone gets. Its affects a lot less now. what you can use it on is kinda in line with where miracle dice can be used. Also is used it afect the entire roll, not just a die now. So reroll on a charge means rolling both dice. 2 examples of where it can't be used it say to get a litany to take affect or rerolling to make a vehicle not explode


 
Secondaries:

 

These are so many I don't remember them all..lol. They depend on your army playstyle really. There are 5 categories of and you choose 3 with no more than 1 from each category. The first 3 categories were very similair to ITC mission secondary objectives. I say similar cause not the same. (Ex: one like recon, it scores if you have units in 3 table quarters or 4, the later obviously giving more points that turn) each secondary maxes at 15pts. The laster 2 categories were squad and character specific ones, usually very hard to pull off but worth big reward. In our crew every time we tried one we were shut down by the opponent usually or suffered for trying.


 
Detachments:

 

I dont remember seeing aux detachmets for the just one random unit. Supreme command is gone is the way you know it. Its there but now its a way to fit in Bobby G or Magnus kinda thing. you take it with them for no CP and then they have a rule called Supreme Commander, that allows one additional detachment free. But to do this they HAVE to be the army warlord


 
RE: Non-Supreme Commander LoWs getting hosed:

 

Yeah, Guard are really only suffering here, warithknight can still have a craftworld keyword and get strats used upon it. Otherwise you have to go all in on a super detach at 6CP. This got discussed a little but most serious lists in 8th didnt run just one anyway, usually it was 3 or more. In that build they get traits


 
Points:

 

Ill part with this:
Intercessor: 20pts
Assault Intercessor : 19pts
Scouts: 14 pts
Tac Marine: 15pts
Incursors: 21pts
Infiltrators: 24pts/ 34 Helix Adept
 
T Fire Cannon: 85 / 45 gunner (Total130)
Outriders : 45 ea
Invader ATV: 80 with Onslaught cannon, 85 Multimelta
Judicar: 85pts
Bladeguard Vets: 35 tpts
Bladeguard Ancient: 85pts

 
Hope for Hordes?:

 

Yes, you just need to prioritize blast weapons as your targets. Most lists building on a single detachment will limit response to horde killing beyond blasts. large units just run in blobs like in AoS now


 
How does the Shooting Phase in 9th work?:

 

Read 8th ed you will know, its same


 
CP:

 

you start with 12 CP, you gain an additional 1 CP at the start or Command Phase of every turn. % turn games so total of 17 CP over course of game. Your base detachment that has warlord is free any additional detachments you have to pay for. 2CP for a patrol, 3 CP battalion, Spearhead, outrider, or Vanguard. 3CP for a super Aux detach


 
Brigades being used?: 

 

some may, but with point increases dont see tons of brigades running around. By time you pay the fast attack, Elite and Heavy tax not many points left to take advantage of more slots


 
Falling back:

 

To fall back is a stratagem now, so only one unit can and it costs CP. Its one of the 6 basic Strats all armies get. This is expanded from the base 3 they used too



 

okay let me clarify, the strat allows escape from tri pointing. non tri pointed units can still fall back but risk attacks from the new strat


 
Drones:

 

Have not seen the app, drones work same, but large shield drone units are susceptable to blast weapons hitting them hard. Tau still have fly so can fallback and shoot. Lots of points changes. its a huge munitorium style manual with rulesbook much like that came with last Chapter Approved giving all the points. Off hand I know most of the marines points


"but fly doesn't let you fall back and shoot":

 

your correct, just checked, fly units do loose fall back and shoot ability. My appologies, I dont play Tau or Eldar so not really and issue with my armies. Basically no falling back and shooting unless a strat or unit ability


"I call bull that you're a playtester because you don't know the fly fallback change"

 

Yeah sorry I dont build armies way you like..lol. I play IH body press with Levi dread, I play BA, I play Astra Militarum, those are my main armies. Only fly units I ever reallyused with shield captain on dawneagles and I dont tend to fall those back as I use them like jam units


 
Knights: 

 

The crusader I cannot answer as there was a typo on point cost for knight in test packet. Had it listed for 3950pts base..lol. That said a Paladin is 310pts base, 10pts for 2 stubbers, 100pts for battlecannon, then 30 for chainsword. So 450pts total


 
Any changes that'll shake up the meta?:

 

I am not sure what was thought on morale, only big notices I have seen is if you want to run a large screen of conscripts you can now, they dont all run. Morale was a miss in my opinion. AP values are staying about the same, smaller table is a thing but armies are smaller too and hordes cant stretch the board due to coherency so it works oddly enough. No major weapon changes other than blast. multi shot weapons getting blast is only profile change. Found it funny on eliminators shooting a squad over 6 they get 9 shots now if right ammo used


Edited by Jolemai, 30 June 2020 - 01:03 PM.
Swear filter dodge

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 My company inform me that their new primaris brother just don't fit in the safety harnesses. And the Chaplain won't let us ride unless we buckle up.


#2
Fulkes

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Take all of that with salt as we are talking about someone who has not confirmed their claims in anyway and got some things wrong before walking them back.


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 My company inform me that their new primaris brother just don't fit in the safety harnesses. And the Chaplain won't let us ride unless we buckle up.


#3
Kain Mor

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> Guard getting shafted
Well I believe that part.
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#4
Fulkes

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> Guard getting shafted
Well I believe that part.

Only because they're the only faction whose super heavies don't get their special regiment rules.


 My company inform me that their new primaris brother just don't fit in the safety harnesses. And the Chaplain won't let us ride unless we buckle up.


#5
adreal

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It all seems like reasonable guesswork based off what we know already. If they had done all of that without the mistake then dropped something juicy then yeah maybe, but I doubt this person was a playtester
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#6
Dracos

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in a very few days it wont matter


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#7
GrinNfool

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Eh plausible enough point values based on current information of the intercessors, but between the errors, walk backs, and some general vagueness.  Could be legit I suppose, but my gut says its just guess work working around what we do know and drawing correlations to sound plausible.  Wouldn't be much of a play tester if he was so vaguely familiar with the rules IMHO.



#8
sairence

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> Guard getting shafted
Well I believe that part.

Only because they're the only faction whose super heavies don't get their special regiment rules.

Unless you invest even more CP to make them a tank ace. Shame that.
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#9
Lagrath

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Changes seem plausible. Forcing Magnus or Mortarion to be the warlord less bad now that you can buy a second warlord trait for death guard and thousand Sons. 15 points for tactical Marines and 19/20 for intercessors seems weird but we all know GW has been underpricing the Primaris models since the codex revamp so they can move more new kits.
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#10
Black Blow Fly

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Seems like more bull gak.
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fortis Fortuna adiuvat.

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#11
MARK0SIAN

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Yeah, he seems a bit too unfamiliar/vague/casual with the kind of rules you’d expect a playtester to know. Like you’d expect them to be totally familiar with whether a current detachment actually existed or not in the new edition.

Still, everything seems fairly plausible as a proposed change. I’m all for less rerolls from the command reroll strategem but then I’m in favour of less rerolls across the board.

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#12
Vanger

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Command Re-roll was expected. It affects hit, wound, damage, save, morale, advance, charge and deny. Any other abilities or effects cannot be influenced now (how do you command a vehicle not to explode? :D).

Pont changes seem viable. Knight basicly got it's Index values back (as they stated)

Supreme Command change looks plausible too as they already hinted at it with the Ultramarines supplement (that aux super heavies don't get the chapter tactic)


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#13
Wassa

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Problem is all the comments are "Anonymous" so I can just go in and insert some crazy claim....

I think I will!


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#14
lythari

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Yeah, he seems a bit too unfamiliar/vague/casual with the kind of rules you’d expect a playtester to know. Like you’d expect them to be totally familiar with whether a current detachment actually existed or not in the new edition.

Still, everything seems fairly plausible as a proposed change. I’m all for less rerolls from the command reroll strategem but then I’m in favour of less rerolls across the board.

 

Not all playtesters are equal - they might be someone's playtest partner, who plausibly might not be as on the ball as others in their playtest group.  From what I hear, playtesters get to nominate others to be playtesters, so some people get in because of who they know.

 

Time will tell ... but what is the internet for if not speculating over half baked rumours?  At least it keeps us occupied rolleyesclean.gif


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#15
Raven1

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I dont know about this. I think everything from this "playtester" I have read elsewhere as people make logical conclusions how things might go in 9th edition.

He could be right, I just won't be surprised if he's wrong.

Edited by Raven1, 30 June 2020 - 12:28 PM.

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#16
Archaeinox

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Changes seem plausible. Forcing Magnus or Mortarion to be the warlord less bad now that you can buy a second warlord trait for death guard and thousand Sons. 15 points for tactical Marines and 19/20 for intercessors seems weird but we all know GW has been underpricing the Primaris models since the codex revamp so they can move more new kits.


Big oof that to take a cult's relic you need THE warlord to have that cults keyword.

Bye, Maggie

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#17
01RTB01

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Can't spell Justiciar. It's fake.
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#18
War Angel

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This just reads like someone who wants it to be a certain way to fix some things, and then litterally everything else is :cuss that we’ve already been told, but said in a way that sounds like he didn’t even read it?
USMC based Space Marines, the Eagles Eternal check out their WIP blog at The Eagle Spire
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#19
Sarges

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Can't spell Justiciar. It's fake.

Aren't we all?

I forget his real name each time.


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#20
Juggernut

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Can't spell Justiciar. It's fake.

 

 

If that's our benchmark, the inability to spell berzerkers, sicaran, deredeo, Custodes, Slaanesh, and a million other words makes a lot of 40k content fake.


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#21
Fulkes

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Can't spell Justiciar. It's fake.



If that's our benchmark, the inability to spell berzerkers, sicaran, deredeo, Custodes, Slaanesh, and a million other words makes a lot of 40k content fake.
I think this is why most thing get dumb nicknames: so we don't have to spell things.

 My company inform me that their new primaris brother just don't fit in the safety harnesses. And the Chaplain won't let us ride unless we buckle up.


#22
Gederas

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Regarding the Justiciar thing:

Guys, even Jes Goodwin can't remember the frigging name, as we saw in that stream about Indomitus.

 

You know, the guy who made the Space Marine line and probably was the one who did the concept art for that model? laugh.png


Edited by Gederas, 30 June 2020 - 02:26 PM.

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#23
01RTB01

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Saying is one thing, spelling another.

I was being facetious but I don't think what's leaked is legit. As always, time will tell

#24
BluejayJunior

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It's the fall back and FLY stuff that makes it seem fake. And saying there are a bunch of secondaries, but doesn't name any of them, except for the one we already know. You'd expect to at least point out one that was really cool or useful or that was always taken. 


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#25
Hellebras

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Can't spell Justiciar. It's fake.

It's 4Chan, and doesn't include any evidence that the OP is actually a playtester. It's fake. Even if the OP provided evidence, there's a decent chance it would be fake.


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