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CSM casualties for my bases? How would you model this?


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I was thinking that, since my Bladeguard proxies wear Phobos and thus smaller than the "real" models, I'd cover the base with something else. I was thinking of doing a traitor casualty by taking the front torso bit, a head, and burying that in PVA glue to hide the missing bits. But I wanted a second opinion. 

Edited by SvenIronhand
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I've always been confused by casualties that seem to simply melt into the ground - if you're fighting in say an urban setting does the stone/concrete/whatever simply swallow up anything that falls over?

Personally I prefer the idea of fully modelled casualties in most situations.

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I've always been confused by casualties that seem to simply melt into the ground - if you're fighting in say an urban setting does the stone/concrete/whatever simply swallow up anything that falls over?

Personally I prefer the idea of fully modelled casualties in most situations.

 

Casualties fall over, but then so do buildings, and dirt flies everywhere with explosive munitions. The very recently deceased would be on top, but those are better for objective markers.

Edited by Xenith
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