It was a 1200 point game so my opponent wouldn't have to adjust his list. We played it with a 1000 point mission and CP
Exalted Keeper of Secrets for the 4++, The Forbidden Gem, Celerity of Slannesh, Delightful Agonies, Hysterical Frenzy.
Syll'Esske, also with Delightful Agonies.
Two squads of Daemonettes with Banner and Instruments, one at 29 and one at 30.
Three Fiends with the Bliss Bringer.
The small chariot.
I'm not super familiar with the Harlequin roster but he had four Troup squads, two three-man bike squads, and six characters; two Death Jesters, their pskyer, and three melee characters, and he took the chapter tactic that gives them an extra attack on the charge. He was mostly rigged for fighting Space Marines. That's his TAC list from last edition and he didn't counter build to me even though I told him what I'd be playing the day before.
I took Psychic Interrogation, Assassination, and Thin Their Ranks (bad choice, I know), and he took Line Breaker, Thin Their Ranks, and Teleport Homer (also a bad choice, he thought his bikes could do it). I won't go through the turns in detail, but he ran his bikes up the flanks to get line breaker and only went after one primary objective marker, I claimed the middle of the field, and he didn't spend enough time shooting and kiting me around the table before committing to melee in several places so Quicksilver Swiftness just ruined his day.
Edited by TheNewman, 02 August 2020 - 11:56 AM.