+++ALL HAIL THE NEW FLESH+++
+++ERROR+++
+++ERROR+++
+++ERROR+++
+++CORRUPTION+++
I'm back again and kicking off another project; a BIG one. I've recebtly picked up a large commission project to build a Dark Mechanicus army. I've been given pretty free reign for the main part but am restricted to an army list that the client has going... about 6500pts worth of army list...! Yeah, this is going to be nuts.
The basic premis is to use the Nighthaunt range for the bulk of the base models. This is nothing new I know but I'm hoping I can put my own spin on it. There will be plenty of other stuff to that isn't using those models either. The client has sent me a HUGE box of models to get started on and I'll also be dipping heavily into my own bitz boxes (plenty of good gribblies left over from my Iron Hands).
Right, basic intro outof the way. On to the first pic:
First unit on the chopping block is a bunch of Techpriest Corpuscarii. I really like the idea of these guys, have since the vague mentions of them I remember seeing of them when I started up in 2nd Ed. The problem is the models really don't do it for me. Not sure what it is. Anyway, for a Dark Mech version of these boys I wanted to go a bit more ragged and haggard. I felt like they should look emaciated and wasted as their vital energies are spent up, burnt up from the inside, they should also be hunched and knarled, broken backed thanks to that huge capacitor on their backs. I was looking at the Crypt Ghoul kits for this as I'd used them before to make Warcks in my old Haemonculus Coven but then I remembered there are now plastic Ur Ghuls, perfect. So there are around 19 more of those ugly little guys sitting in my bitz box.
Still working on what to di with the manacles and wires leading back to the capacitor but I really like the look of this guy. 2 uints of them should look really nuts I think.
Anyway, there will be updates soon and there is a whole lot of insantiy brewing in my monkey brain. Stay tuned.
PHM