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Space Marines - leaks and datasheets (updated)


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#51
Toxichobbit

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Slight tangent but I hope the mods allow it: If you use Firefox (like I do) and only see these weird codes instead of images (like I do) then press right-click on the code and then the middle mouse button on "View Image". The middle mouse button just opens it in a new tab, so you've got the B&C still open to check out another link, compare images, etc.
It should be the same or similar with other browsers.
 
I don't know exactly what I did, but the images that are only showing weird codes are hosted on Facebook and since I don't use that and Firefox has a special Facebook Container, I guess it prevents them from loading a preview.
 
But now something on topic: Am I seeing this right and the Invictor's Heavy Bolter is down to one shot only? It's still Heavy, not a Pistol (even though he uses it like one)... weird.

 

That's sorted it, cheers :)

 

Oddly enough I regularly open images in another window using that technique, but I never thought to try it for the image codes.

 

I'd also noticed that it was images hosted on FB. It never occured to me that it was the new Firefox FB container that was causing the issue, but it started happening just after they introduced the container and now I check back, only with FB hosted images.

 

Hopefully I can pass this info forwards to someone else.


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#52
Dusktiger

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Nothing shocking but rhino/razorback was posted on reddit and imgur.

 

updated the first post. thanks!


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#53
Brother Adelard

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Was this from a Razorback box, or a Rhino Box, as the fact that they are combined may signify perhaps the end of the Rhino box as a standalone? It was always a massive waste of money when compared to the Razorback, as the Razorback was only a couple of pounds more for the extra frame, and you can swap between the two without even needing magnets.


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#54
Cap'm Heckus

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Yeah, my rhinos are all also razorbacks with the exception of the ones that are also whirlwinds.
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#55
Herbington

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Was this from a Razorback box, or a Rhino Box, as the fact that they are combined may signify perhaps the end of the Rhino box as a standalone? It was always a massive waste of money when compared to the Razorback, as the Razorback was only a couple of pounds more for the extra frame, and you can swap between the two without even needing magnets.


I think that happened when they reboxed it last year anyway.
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#56
Brother Adelard

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Was this from a Razorback box, or a Rhino Box, as the fact that they are combined may signify perhaps the end of the Rhino box as a standalone? It was always a massive waste of money when compared to the Razorback, as the Razorback was only a couple of pounds more for the extra frame, and you can swap between the two without even needing magnets.


I think that happened when they reboxed it last year anyway.

 

 

Oh, yeah! https://www.games-wo...ines-Rhino-2019 That does make a lot more sense.


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#57
Master Sheol

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I can’t think of a loyalist kit with a power maul. Dark Angels tactical, maybe?

DA Veterans have a powermaul and also Ravenwing Black Knights and Deathwatch Veterans


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#58
jbaeza94

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What happened to the dual assault cannons and las plas?

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#59
dicebod

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What happened to the dual assault cannons and las plas?

 

Those loadouts aren't available in the box, so they wouldn't be listed in these rules.  


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#60
Brother Adelard

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And the Las Plas you would never take anyway! One overcharge fail and you kill a Razorback!

Edited by Brother Adelard, 27 August 2020 - 08:41 PM.

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#61
Toxichobbit

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And the Las Plas you would never take anyway! One overcharge fail and you kill a Razorback!

I have the metal turret and I like to live dangerously. You can't tell me what to do!


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#62
Brother Adelard

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No, but I do want to play against you!

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#63
Toxichobbit

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No, but I do want to play against you!

You might regret that. I don't know where the button to switch off plasma Supercharge is :P


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#64
Brother Adelard

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I just wanna sit back and watch Razorbacks cook off like popcorn!

[Alright, yeah, I know. Topic.]

Edited by Brother Adelard, 27 August 2020 - 09:36 PM.

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#65
Marshal Loss

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Devastators. Looks like there are numerous mistakes in here (see e.g. multi-melta). A point of interest is that the thunder hammer here is only Sx2 AP-2, D3.


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#66
chapter master 454

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So many errors. Yikes. Some would seem more benign if they weren't so odd. Grav-Cannon to 30" range? I mean unless the grav-amp suddenly found some duracells. Multi-Melta with D3 shots and thunder hammer damage 3.

 

Some devastating errors there.


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I Chapter Master 454, Chapter Master of the Angels of Justice, Warboss of WAAAGH Gubskul, Commander of a Catachan Regiment, Phaeron of a Tomb World, Shas'O to a Cadre and Princeps of a lance of House Taranis hereby pledge that I will not take up any further models til all other prior have been fully built and painted to tabletop standards. There is no time limit for this task, there is no deadline. My oath is to solemnly complete the armies I have now, to see it that they can have their glory. Paint will be stripped from the old in need, thick may it be like ceramite I will see it removed so that plastic and metal alike may see light of new paint. Models yet to be, boxed and in darkness will be assembled with due care and attention. For this task I am permitted to still buy the supplies needed to do my task but not one model more.

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#67
Jukkiz

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I sense alot THAT GUY players popping up reading RAW before any errors are fixed... Yikes with these errors


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#68
quasistellar

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So many errors. Yikes. Some would seem more benign if they weren't so odd. Grav-Cannon to 30" range? I mean unless the grav-amp suddenly found some duracells. Multi-Melta with D3 shots and thunder hammer damage 3.

 

Some devastating errors there.

 

This makes me wonder if the 4 damage thunder hammer was the mistake, and this is correct.  That actually seems more likely to me.  Maybe the heavy thunder hammer is 4 damage?  I can't remember if those are included in the van vets kit.


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#69
dicebod

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So many errors. Yikes. Some would seem more benign if they weren't so odd. Grav-Cannon to 30" range? I mean unless the grav-amp suddenly found some duracells. Multi-Melta with D3 shots and thunder hammer damage 3.

 

Some devastating errors there.

 

This makes me wonder if the 4 damage thunder hammer was the mistake, and this is correct.  That actually seems more likely to me.  Maybe the heavy thunder hammer is 4 damage?  I can't remember if those are included in the van vets kit.

 

 

I think the heavy hammer only comes in the Deathwatch kit.

But yeah...It's not like this is rocket science.  Pretty shoddy, even if all of these are superseded by the eventual codex.


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#70
UnkyHamHam

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I put money on the Grav Cannon and Thunder Hammer being more or less correct. Part of me really hopes these are true. Toned down hammers will be better for the game.

The Multi-Melta looks like they accidentally used the Heavy Flamer profile on the MM range. An easy mistake, in my opinion.

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#71
Warhead01

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Kinda weird. 
Almost wondering if every unit gets it's own weapons stats but I thought GW had said otherwise. Must be some errors or just play out of the box strangeness. 


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#72
Juggernut

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Jeez... why bother, if they can’t be bothered to proofread? Codex can’t come quickly enough!

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#73
Brother Adelard

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They also forgot a Krak profile for the ML.
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#74
SydonianDragoon404

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I think this just shows we can't go by anything we've seen from the instructions sheets and we'll just have to wait for the codex. 


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#75
Mandragola

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I think this just shows we can't go by anything we've seen from the instructions sheets and we'll just have to wait for the codex. 

Pretty much, yes. All this speculation is going to look pretty foolish given how many errors these sheets have. 

 

There are some things we can probably trust, like if multiple sources agree. It seems like heavy stubbers are going up to 4 shots, for example. But D4 on the thunder hammer always seemed a bit too strong for me, so I wouldn't be at all surprised if that was a mistake.


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C+C always welcome on my Titanic Plog. Should really be painting Crimson Fists.

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