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Codex: Space Wolves Errata and Preview
#401
Posted 31 October 2020 - 04:57 PM

- TiguriusX likes this
#402
Posted 31 October 2020 - 05:17 PM

ya, but still. *sad puppy face*.
Another one I got to use like once in all of 8th though I played an absurd amount. It hurts to say but If we were only going to get a handful of strats I’m ok with lone wolf moving to crusade.
VBG with lone wolf strat popped .
Yeah especially if you only started with a couple of characters so they didn't pick the assassinate secondary.
It does belong in crusade though, and it makes so much more sense than the last survivor immediately hulking up, or in 5th when lots of armies ran 3 in terminator armor.
#403
Posted 31 October 2020 - 06:02 PM

ya, but still. *sad puppy face*.
Another one I got to use like once in all of 8th though I played an absurd amount. It hurts to say but If we were only going to get a handful of strats I’m ok with lone wolf moving to crusade.
VBG with lone wolf strat popped .
I once Lone Wolfed a Wolf Guard Pack Leader after Magnus wiped out his pack
He did nothing but it was fun
- Triszin likes this
#404
Posted 31 October 2020 - 06:32 PM

#405
Posted 31 October 2020 - 06:34 PM

#406
Posted 31 October 2020 - 06:39 PM

I used touch of the wild exactly once. Thanks a lot COVID.
In a Crusade game, Intercessor Pack Leader with Thunder Hammer was lone survivor of his pack. Popped Lone Wolf. Next turn charged in. Popped Touch of the Wild. Wiped out Nightlord Sorcerer in Terminator Armor and a unit of Warptalons. My friend was shocked, haha.
- TiguriusX likes this
#407
Posted 31 October 2020 - 07:26 PM

So if I have a Wolf Guard pack leader with 2 Lightning Claws, and I upgrade 1 to a Frost Weapon, do all the attacks get the bonus S & D? All but one of the attacks? Half of them?
It literally says what to do in the preview...BOTH weapons get the frost benefit
- VIth likes this
#408
Posted 31 October 2020 - 08:30 PM

#409
Posted 31 October 2020 - 08:57 PM

#410
Posted 31 October 2020 - 10:02 PM

Master crafted Plasma Exterminators not too shabby either.
- Karhedron likes this
#411
Posted 31 October 2020 - 10:18 PM

Is ‘sergeant relic’ only for wolfguard or any sergeant? Because Morkai’s Teeth Bolts on a Heavy Intercessor with a 42” range executor bolt rifle is quite nice.
Master crafted Plasma Exterminators not too shabby either.
As far as I can tell thane of the retinue would allow exactly that. Which is awesome because I love morkais teeth But it always seemed like a waste on a master crafter stalker lt.
- Karhedron likes this
#412
Posted 31 October 2020 - 11:30 PM

Master crafted Plasma Exterminators not too shabby either.
Bear in mind that that would only apply to one of the Sergeants' guns.
#413
Posted 01 November 2020 - 12:48 AM

#414
Posted 01 November 2020 - 12:55 AM

'It takes a vast amount of control to be this dangerous.' -Prospero Burns
#415
Posted 01 November 2020 - 08:43 PM

Wolf Tail Talisman is another Relic that would go nicely on any Pack Leader expecting to drop into the thick of the action. Nerf you enemy's psykers and leave your Characters free to tool up with more hitty items. More situational though I will agree.
- Triszin likes this
It was as though Sanguinius gleamed with pale light, his face white, eyes becoming blood-red, surrounded by the golden crown of flowing hair. Guilliman had witnessed glimpses of of his brother's wrath before, but had never seen the true Blood Angel unleashed. Sanguinius surged forward on alabaster wings, half a meter from the floor, whiteness streaming from him like flames.
#416
Posted 01 November 2020 - 11:21 PM

#417
Posted 02 November 2020 - 01:29 AM

Im just happy the Armor of Russ stayed intact. I can still put it on a Judiciar and double freeze bubble someones melee mob.
It only has to work once to be hilarious.
- Wolf Guard Dan and VIth like this
#418
Posted 02 November 2020 - 01:41 AM

- VIth likes this
#419
Posted 02 November 2020 - 01:43 AM

Armor of Russ actually got better because it gives a 2+ save in addition to the 4++. I also like that we have three ways to give fights last to opposing units.
For sure. I was actually genuinely concerned it was going to flat out go away.
- VIth likes this
#420
Posted 29 November 2020 - 11:05 AM

Random question with Thane of the Retinue - is using that strat considered to be an "extra" Relic or do you have to buy the relic on top?
My assumption is the former but Battlescribe is currently telling me I have too many relics!
- Havok13 likes this
The brightest light casts the darkest shadow.

#421
Posted 29 November 2020 - 11:27 AM

Does the sergeant strat give the relic to the normal pack leader or the wolf guard pack leader?
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#422
Posted 29 November 2020 - 11:53 AM

Random question with Thane of the Retinue - is using that strat considered to be an "extra" Relic or do you have to buy the relic on top?
My assumption is the former but Battlescribe is currently telling me I have too many relics!
BattleScribe gets things wrong quite often
I play it as 1 CP total...just like other marines have in the past
My TO agreed
Run it by whoever you play to confirm
- Havok13 likes this
#423
Posted 29 November 2020 - 11:59 AM

Does the sergeant strat give the relic to the normal pack leader or the wolf guard pack leader?
Anyone with Sgt or pack leader in their profile
Wolf guard pack leaders are eligible.
This means the LF wolf guard terminator pack leader with an assault cannon can be buffed to have 12 BS2 shots with S6 AP1 D2 (signum + Armorium cherub + master crafted)
- Karhedron likes this
#424
Posted 29 November 2020 - 07:29 PM

Also, how are you outfitting your intercessor sergeants? Is the power fist or hammer automatic even for midfield shooty squads or is the chainsword getting good results as well? I like pushing my auto squads toward the midfield before getting stuck in around turn 4.
#425
Posted 29 November 2020 - 07:36 PM

What made them good before was obsec + filling the battalion troop tax + combat ability
Rather have bladeguard for similar points with current codex and stratagems
- Karhedron, Dark Shepherd and Crix like this
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