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Primaris Helbrecht Rumour


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#151
Dracos

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Someone from Germany is going to owe me a BT Supplement. ;)

 
hmm... I thought you should buy me this one ( Codex = Supplement =I= Primaris Codex )...
 
:whistling: :D

Don’t be using that European math on me man. You know Americans can’t do metric. ;)

I can’t remember being more happy to be right when it comes to guessing if something was going to be released (first). You might not be my personal style but I’ve loved Templars since the days of Armageddon. This first one :). Congrats Brothers.
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9e
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Imperial Knights : 3 - 2


#152
Alby the Slayer

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I don't understand your point about the 3rd edition cover?

They were on the cover, of the box, which was released with a BT "specific" captain, all of painted marines on the back of the box were painted as Templars.

They then got an army list, special rules and a dedicated troop box when Codex Armageddon released.

They then had a standalone Codex and a heap of dedicated units and characters in early 4th. (Plus branded Black Templar boxes of other units with upgrade sprues bundled in.)

 

Yes, you're right. They did have all of that.

I was talking about the 3rd edition cover only, not all that came after. I remember whey I bought it (the box), I expected to have specific BT marines, it was my first box then.

Sure thing I forgot the specific captain release.


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#153
Volt

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Honestly with the way transports work now and not enabling Primaris to take them, i think this would be more likely to simply kill Helbrecht lists. A big part of BT's is getting blobs of Crusaders to jump out of rhinos and whack the enemy, or using Land Raiders/Stormravens, but a Primaris Helbrecht nips all of that in the bud. Granted Land Raider Crusaders are DOA thanks to their price hike, but Helbrecht being unable to ride around with anybody but Bladeguard or Intercesors will foul up the meta for a BT army I'd expect.


Edited by Volt, 20 October 2020 - 10:12 PM.

+Quod vult valde vult+


#154
Ishagu

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Impulsors and Repulsors instead of Rhinos and Landraiders?

-~Ishagu~-


#155
tvih

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Problem is Impulsors and Repulsors cost way too much, just like Land Raiders, while having pitiful capacity. But yes, this is exactly my problem with a Primaris Helbrecht (or Grimaldus, for that matter). I wish I'd used the old Helbrecht back in the day. I've had him for 8 years but only ever used him once, in the early 8th, because I have too darn many HQ figs. And now it looks like the option will be gone shortly, beyond Legends.



#156
Ishagu

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To be honest in 9th it's perfectly viable to footslog most of the army.

Objectives drive both sides towards the middle and various hotspots on the table.

A few vehicles are enough to transport a big cc unit or two, with the rest on foot.

-~Ishagu~-


#157
redmapa

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We have access to 4++ for a turn to give our troops some safety while footslogging, then there's the Apothecary 6++FNP aura and free Rez, so footslogging isnt as bad as it used to be and with the shorter tables on some cases you arent walking the board for three turns to charge. Im fine with Helbrecht not getting into a Land Raider or Drop Pod like the rest of the Primaris, is it a stupid restriction? Yes but we have options to make it work.


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#158
PJ1933

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I've never understood why templars were pushed into codex Marines and reduced to such a low profile by GW as I can't think of another faction that is so completely grim dark gothic space monks.

So given the new primaris with tabard look this might just be the kick I need to decide on a chapter led by Helbrect

#159
Noserenda

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I've never understood why templars were pushed into codex Marines and reduced to such a low profile by GW as I can't think of another faction that is so completely grim dark gothic space monks.

So given the new primaris with tabard look this might just be the kick I need to decide on a chapter led by Helbrect

Dark Angels? ;) 


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#160
WrathOfTheLion

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Yeah, was about to say can't be thinking very hard...


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#161
mithrilforge

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I've never understood why templars were pushed into codex Marines and reduced to such a low profile by GW as I can't think of another faction that is so completely grim dark gothic space monks.

So given the new primaris with tabard look this might just be the kick I need to decide on a chapter led by Helbrect

Dark Angels? msn-wink.gif

 

Aren't They a Chaos chapter... ermm.gif ….    laugh.png 

 

Mithril 


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#162
Master Sheol

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I've never understood why templars were pushed into codex Marines and reduced to such a low profile by GW as I can't think of another faction that is so completely grim dark gothic space monks.

So given the new primaris with tabard look this might just be the kick I need to decide on a chapter led by Helbrect

Dark Angels? msn-wink.gif
Aren't They a Chaos chapter... ermm.gif …. laugh.png

Mithril
It seems you are confused
If you want Interrogator-Chaplain Asmodai is available for private lessons about who is loyal and who is traitor :P

Edited by Master Sheol, 21 October 2020 - 05:16 AM.

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#163
Marshal Valkenhayn

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Turning on your allies to chase the ghosts of your past? That's a paddlin'.


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#164
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Yep. Still mad at you guys for the whole Ophidian Gulf incident...
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#165
BladeOfVengeance

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Honestly with the way transports work now and not enabling Primaris to take them, i think this would be more likely to simply kill Helbrecht lists. A big part of BT's is getting blobs of Crusaders to jump out of rhinos and whack the enemy, or using Land Raiders/Stormravens, but a Primaris Helbrecht nips all of that in the bud. Granted Land Raider Crusaders are DOA thanks to their price hike, but Helbrecht being unable to ride around with anybody but Bladeguard or Intercesors will foul up the meta for a BT army I'd expect.


Nah 5 Bladeguard and Helbrecht jumping out of an impulsor is a scary prospect!! Or foot slogging them up with the new board sizes works just as well

#166
Jukkiz

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primaris BT with reduced boardsize sure sounds scarier now that you mentioned that


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#167
kombatwombat

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Nah 5 Bladeguard and Helbrecht jumping out of an impulsor is a scary prospect!! Or foot slogging them up with the new board sizes works just as well


They’ll face the same problem as deep striking Terminators do with Chaplains - Helbrecht’s Chapter Master ability activates in the Command Phase, so it won’t be able to be used the turn he jumps out of the Impulsor.

I really wish GW would just turn the Psychic Phase into a Powers phase and have all abilities like that activate then, so they can be used on units getting out of transports/deep strike.
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#168
Ishagu

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That's not a big problem. You still get to re-roll 1s and gain all the other benefits of his extra rules.

On the following turn you can grant a unit full re-rolls.

Honestly in 9th close combat is so much more likely that I'm still taking Aggressors despite their nerfs. Not for shooting, but for combat.

-~Ishagu~-


#169
Irbis

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I've never understood why templars were pushed into codex Marines and reduced to such a low profile by GW as I can't think of another faction that is so completely grim dark gothic space monks.

 
Because literally all their units, save for troop one, were 100% identical? dry.png
 
I played BT in 4th, literally only difference was oath, renamed chapter champion, veterans, and 2 HQs. Oh, and no librarians. And even in the troop unit case most people were just playing it like tactical squad with 1 heavy, 1 special, making them almost indistinguishable from Codex SM. Big whoopedoo, if your 'differences' can fit on one page, condensing them was the only sane thing to do. It's not like BT are the only chapter with interesting visual design, there are dozens of them.
 
Granted, DA should have been condensed long before BT, because they ARE Codex chapter, and before some fanboy at GW gave them zillion units with broken rules (especially most recent terminator ones, giving them better rule than relics of multiple armies do on a single character, for free, on whole army, for pretty much no fluff reason...) they were completely identical to codex SM (and should return to being so), but ultimately, they both belong there. I for one am glad the better system from HH was finally adopted, 3 editions late, but still.
 

I recently heard whisperings of a BT release but to be honest I didn't believe them, and when I used to post stuff on the forum I was crucified if it didn't come true

 

Gee, I have no idea why people would be upset with *glances at Rumor Accuracy Tracker* 3 half true rumors, 15 false ones. That's, like, perfect score rolleyesclean.gif

 

Speaking of which, can you tell GW to hurry? I am still waiting for the plastic warhound you said is coming, as well as third plastic HH army box set with "Forge Lord, Assault Marines, Breachers, Deredeo Dread, and maybe additional HQ character". Oh, also that AdMech robot bigger than castellan, would be nice to paint them over winter. It will surely appear aaany day now, after all, only 4 years passed from the date of your post saying it's "imminent"? whistlingW.gif


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#170
Ishagu

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Hey that plastic warhound is out right now.

Just a bit smaller than originally expected :-P
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-~Ishagu~-


#171
BladeOfVengeance

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Nah 5 Bladeguard and Helbrecht jumping out of an impulsor is a scary prospect!! Or foot slogging them up with the new board sizes works just as well

They’ll face the same problem as deep striking Terminators do with Chaplains - Helbrecht’s Chapter Master ability activates in the Command Phase, so it won’t be able to be used the turn he jumps out of the Impulsor.

I really wish GW would just turn the Psychic Phase into a Powers phase and have all abilities like that activate then, so they can be used on units getting out of transports/deep strike.

It won’t be an issue trust me, It’s still 21/23 wounds to chew threw with 2+/4+ all around + with the bladeguards melee output being what it is they're able to take on anything in the game, then with the rerolls from Helbrecht (or any character really) it’s still a very powerful threat

#172
Sete

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I've never understood why templars were pushed into codex Marines and reduced to such a low profile by GW as I can't think of another faction that is so completely grim dark gothic space monks.


Because literally all their units, save for troop one, were 100% identical? dry.png

I played BT in 4th, literally only difference was oath, renamed chapter champion, veterans, and 2 HQs. Oh, and no librarians. And even in the troop unit case most people were just playing it like tactical squad with 1 heavy, 1 special, making them almost indistinguishable from Codex SM. Big whoopedoo, if your 'differences' can fit on one page, condensing them was the only sane thing to do. It's not like BT are the only chapter with interesting visual design, there are dozens of them.

Granted, DA should have been condensed long before BT, because they ARE Codex chapter, and before some fanboy at GW gave them zillion units with broken rules (especially most recent terminator ones, giving them better rule than relics of multiple armies do on a single character, for free, on whole army, for pretty much no fluff reason...) they were completely identical to codex SM (and should return to being so), but ultimately, they both belong there. I for one am glad the better system from HH was finally adopted, 3 editions late, but still.

I recently heard whisperings of a BT release but to be honest I didn't believe them, and when I used to post stuff on the forum I was crucified if it didn't come true

Gee, I have no idea why people would be upset with *glances at Rumor Accuracy Tracker* 3 half true rumors, 15 false ones. That's, like, perfect score rolleyesclean.gif

Speaking of which, can you tell GW to hurry? I am still waiting for the plastic warhound you said is coming, as well as third plastic HH army box set with "Forge Lord, Assault Marines, Breachers, Deredeo Dread, and maybe additional HQ character". Oh, also that AdMech robot bigger than castellan, would be nice to paint them over winter. It will surely appear aaany day now, after all, only 4 years passed from the date of your post saying it's "imminent"? whistlingW.gif
Let me do my happy dance, oh yeah, quick spin, finger guns.

I have a good feeling Ishagu is correct on this one, well because if hes not, I would be wrong aswell, and Valrak, and Laeroth.

Edited by Sete, 22 October 2020 - 04:58 PM.


#173
Black Blow Fly

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Sete you have a good track record .


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#174
Sete

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Sete you have a good track record .

I just happen to be told some stuff once in a while, usually I have a vested interest on it, and I share what I can.
Dont think I shared that many things to have a rapport.
So kudos to whomever shares it with me, cause they the real MVP.

Edited by Sete, 22 October 2020 - 07:20 PM.

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#175
Master Sheol

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I've never understood why templars were pushed into codex Marines and reduced to such a low profile by GW as I can't think of another faction that is so completely grim dark gothic space monks.


Because literally all their units, save for troop one, were 100% identical? dry.png

I played BT in 4th, literally only difference was oath, renamed chapter champion, veterans, and 2 HQs. Oh, and no librarians. And even in the troop unit case most people were just playing it like tactical squad with 1 heavy, 1 special, making them almost indistinguishable from Codex SM. Big whoopedoo, if your 'differences' can fit on one page, condensing them was the only sane thing to do. It's not like BT are the only chapter with interesting visual design, there are dozens of them.

Granted, DA should have been condensed long before BT, because they ARE Codex chapter, and before some fanboy at GW gave them zillion units with broken rules (especially most recent terminator ones, giving them better rule than relics of multiple armies do on a single character, for free, on whole army, for pretty much no fluff reason...) they were completely identical to codex SM (and should return to being so), but ultimately, they both belong there. I for one am glad the better system from HH was finally adopted, 3 editions late, but still.

I recently heard whisperings of a BT release but to be honest I didn't believe them, and when I used to post stuff on the forum I was crucified if it didn't come true

Gee, I have no idea why people would be upset with *glances at Rumor Accuracy Tracker* 3 half true rumors, 15 false ones. That's, like, perfect score rolleyesclean.gif

Speaking of which, can you tell GW to hurry? I am still waiting for the plastic warhound you said is coming, as well as third plastic HH army box set with "Forge Lord, Assault Marines, Breachers, Deredeo Dread, and maybe additional HQ character". Oh, also that AdMech robot bigger than castellan, would be nice to paint them over winter. It will surely appear aaany day now, after all, only 4 years passed from the date of your post saying it's "imminent"? whistlingW.gif
DA are NOT a codex chapter but they look like they are ;)

BTW the HH way to handle codexes is not a FW thing but it was introduced first by GW for main 40k during 3rd edition with main SM codex and supplements for DA, BA, SW and later the book for 3rd Armageddon war that had supplements for Sals and BT
Later the Index Astartes articles on WD had also mini supplements (1/2 pages) for the other first founding chapters
It worked well but GW left this way to handle SM lists until 8th edition

I totally agree that the single SM codex + chapter supplements is the best way to handle all chapters
Pity they made this now in 8th/9th when they have top deal with the firstborn/primaris situation that have us a 100 units codex that is really hard to handle properly by itself without having to take account of 10 supplements for main 12 chapters too

Edited by Master Sheol, 22 October 2020 - 07:27 PM.

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