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Diving into White Scars 2000 points


Riddlesworth

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Finally got my hands on the codex to point up a list I've had in mind for a while as I've got to grips with 9th.

 

White Scars

Battalion

 

Primaris Chaplain on bike - master of sanctity, wise orator

Khan on bike

Primaris librarian - ride the winds, spirits of chogoris

 

5 incursors

5 incursors

5 incursors

 

5 aggressors

5 bladeguard

Primaris Apothecary - chief apothecary, selfless healer

 

5 inceptors - plasma

3 outriders

3 outriders

 

3 eradicators

3 eradicators

 

 

Chaplain pairs with outriders for reroll hits and wounds on their silly number of attacks.

Khan runs with plasmaceptors for reroll 1s on overcharge. Scars having a 1 CP retreat and shoot strat for them is especially useful. These and the outriders hit flanks.

Apothecary with aggressors because FNP and rez. They'll push midfield.

Bladeguard with librarian. Turn 2 on they're moving 9 inches minimum with +2 to charge. Again, going up the middle, unless they encircle against an opponent with a heavy backfield.

Eradicators have good threat range from advance and charge but can be protected with encircle.

 

Secondaries:

Engage on all fronts is a solid 10 points for me. Deploy scramblers or raise banners depends on opponent. The new progressive marine secondary is something I'll try but falling back to charge is kinda a thing here, which will cost me 1 VP per round. While we stand we fight is Khan, chaplain and apothecary.

 

 

Questions for the fraters:

- chaplain litany choice is completely open thanks to base litany and chapter litany. Mantra of strength is a good toolbox choice for when he wants to hulk out. What about the second? Canticle of hate is attractive because of the vox espiritum changes. Could tag a fair few units with that +2 charge bubble. Should I be looking at anything else?

 

- warlord traits. At minimum I've got 2 characters with traits, so I'm spending 1CP. I could take another because on the new hero of the chapter. Chogoriann storm, master rider and master of snares are all attractive on the Khan. Is it worth it?

 

- relics. Benediction of fury on the chaplain is obvious, but as highlighted, vox espritum now affects litanies and 9 inch auras are massive. Spending CP for other relics - wrath of heavens on the Khan, mantle of the stormseer on the librarian, plume of the plainsrunner on the apothecary - im more than willing to drop the 2CP for 3 relic selections where am i going to get my best bang for buck?

 

- there's 90 points left in this list. I can neatly drop in a unit of eliminators and im quite character heavy for the assassinate secondary, but is there anything else I could look at? Incursors to heavy intercessors is 45 points (though jury's out on them for me), 2 more eradicators is 80 points and im relying on them to really do some work. Chief librarian upgrade so he can join in the trait and relic game maybe. I'm open to opinions - even just adding the 6th aggressor and inceptor for combat squad potential, or turning the 3 incursor units into 20 autobolter intercessors

Edited by Riddlesworth
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