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Possible changes in the new codex.


Gundric

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You can give a deathshroud champion the corrosive filth pathogen which adds 1 to any damage you inflict on vehicles so with the strength buff from it as well and the number of attacks he can dish out you should easily be able to deal with most vehicles if he can get close enough to them

 

Gw should of let us take death shroud as hq units

Perfectly fluffy, would work well like in hours heresy and would act like a lieutenant unit to help take hq options other than the psykers since they are out only option after the stupid 1 lord restrictions

Edited by Plaguecaster
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Yes, 9th emphasizes board control and obj secured. It also leaves plenty of room for the other guy's vehicles to run over your troops and shoot them off the board unless you can stop them. It sounds like you don't even attempt to put vehicles or anti vehicles in your lists? I also am not trying to be insulting just curious.

 

We're not an army whose troops are easily run over and shot off the board though, which hearkens back to my original post. So long as we build an insurmountable lead they can do what they like. I don't find long-ranged AV a "must-take" for DG at all because many of our units are able to provide capable AV in a pinch provided we're able to close the distance - which, in 9th, is very rarely an issue for me. Can only speak to my own experiences, but if you look at the kind of lists being floated by Don Hooson & his ilk, you'll see what I mean.

 

I will say that I'm planning on rocking a single PBC to take advantage of the stratagem though. Seems too good to pass up. Other than that, the only vehicles I'll be using are Lawnmower Drones.

 

 

So all you have said is that DG cant be a non tournament winning list then lol.

Not what I said at all. I'd explain my perspective on things to you but it's pretty apparent from the galactic negativity found in all of your posts that your mind has been made up from the beginning, so I won't waste my time

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Yes at this point I think he is best served picking another faction that fits his desired play style, whatever that might be.

 

Let's don't encourage people to give up on their armies because they are being critical of a new book. I have had enough people say the same thing about me for Space Wolves and DG on here just because I don't white knight for GW.

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Hmm interesting? Just how are you planning on dealing with tripple decimators with soul burners, backed up by 2 disco lords and 2 defilers all with a 4++ and exploding 6’s? Or 5 Castilian robots? Or pretty much any big thing that pumps out a bunch of MW

You do know those aren't even the kinds of lists winning tournaments at the moment, right? Being able to take on things like Necron obsec Scarab spam or Daemon players with triple KoS and/or an unkillable Lord of Change are far more pressing issues. 9th isn't 8th.

 

So all you have said is that DG cant be a non tournament winning list then lol.

You do realise that the decimators kill morty in 1 round of shooting not to mention any terminators etc with an average of around 28 mortal wounds + whatever damage the defilers disco lords and daemon prince can do.

 

At 930pts just for the double Discos and triple Decimators, I'd hope they'd be able to kill a 490pt model...

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Yes at this point I think he is best served picking another faction that fits his desired play style, whatever that might be.

Let's don't encourage people to give up on their armies because they are being critical of a new book. I have had enough people say the same thing about me for Space Wolves and DG on here just because I don't white knight for GW.
There’s being critical and then there’s being, at best, ridiculous. I can’t begin to think I can prove someone’s intentions either way, so I’ll concur with your overall point and utilize the ignore button as it’s intended (not on you obviously).

 

Anywho, in regards to the new campaign book that’s around the corner, I think we may see rules to improve our daemon engines. As far as I remember the campaign was based around ad mech things and so it’s within the realm of possibilities that we get our own War of the Spider rules back in some form as they relate to engines.

 

To be critical, I think that’s a horrible precedent for the new edition and would have preferred the rules be in the codex, but it is what it is I guess. Maybe the rules will only be for crusade.

 

Edit: referring back to the WarCom article Typhus is indeed attacking the Forge World Metalica “for his own nefarious” purposes; have to think some love is coming for our daemon engines and vehicles.

Edited by Crix
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Yes at this point I think he is best served picking another faction that fits his desired play style, whatever that might be.

Let's don't encourage people to give up on their armies because they are being critical of a new book. I have had enough people say the same thing about me for Space Wolves and DG on here just because I don't white knight for GW.
There’s being critical and then there’s being, at best, ridiculous. I can’t begin to think I can prove someone’s intentions either way, so I’ll concur with your overall point and utilize the ignore button as it’s intended (not on you obviously).

 

Anywho, in regards to the new campaign book that’s around the corner, I think we may see rules to improve our daemon engines. As far as I remember the campaign was based around ad mech things and so it’s within the realm of possibilities that we get our own War of the Spider rules back in some form as they relate to engines.

 

To be critical, I think that’s a horrible precedent for the new edition and would have preferred the rules be in the codex, but it is what it is I guess. Maybe the rules will only be for crusade.

 

Edit: referring back to the WarCom article Typhus is indeed attacking the Forge World Metalica “for his own nefarious” purposes; have to think some love is coming for our daemon engines and vehicles.

 

 

Lost track of that new campaign book thread. Was it ever confirmed the DG content would be for matched play or was it only going to be for crusade only? 

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Ninja... is the simulator free or do yuo have to buy it? I  would be happy to test some lists against you (deathguard and other armies) cause I can get in around 1 game a fortnight at the moment.

 

If you go with the PBC, I'm betting that it's the AT version yes?

 

Thinking about a 10man assault unit comprised of::

10 plague marines

2 plague cleavers

2 flails

powerfist on champ

 

That's 250pts that hands outs around 46 max damage from mutli damage weapons. With the strat that enables spillover damage I think this squad becomes and effective all around combat unit that can take out both vechicles and hordes. I think the corrosive haze strat acutally made great paplgue cleavers reallly good - with good damage rolls we will be wiping whole squads out with just a pair of these.

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It's not confirmed, but I'd bet my left leg that the campaign supplement will contain matched-play rules for the DG. Nobody is going to buy it otherwise

 

Crusade stuff is pretty great. The Beyond the Veil book is fine, and it doesn't have any Matched Play stuff in it.

 

Different strokes and all that.

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If I went with 1 PBC it would be with Entropy, for 2 I would take 1 of each. I never liked them at BS 4+ and eventually sold them, same with my Haulers. I’m glad I waited on getting more Haulers as the new point cost doesn’t look efficient enough. I would much rather have the PBC now and will eventually go an pick a couple up.

Sold my Morty as well, luckily I still have access to him. If he’s not hit with too many nerfs come FAQ, he’s on my list of to get again.

 

As far as PMs and melee weapons, I’ve been mulling that over because of Haze. For 306 points:

Champion w/Plasma & Sword

2 Flail

2 Cleaver

2 Mace & Axe

2 Spewer

1 BL

Over the top, heck yes! Waste of point, also yes. But properly screened and they aren’t going to be targeted. Put them on an objective with Blightspawn and Putrifier, and it’s a safe bet they will be there till the end. I’m going to run a game with them this weekend against Necrons, I will let you know how they do.

 

TableTop Simulator has a one time fee, but everything else you need is free.

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It's not confirmed, but I'd bet my left leg that the campaign supplement will contain matched-play rules for the DG. Nobody is going to buy it otherwise

 

Crusade stuff is pretty great. The Beyond the Veil book is fine, and it doesn't have any Matched Play stuff in it.

 

Different strokes and all that.

 

 

Beyond the Veil is explicitly labelled as a "Crusade Mission Pack", as is the upcoming Plague Purge, nobody purchasing either book is under any illusions as to what they're going to find inside. Expectations are different for for actual campaign supplements.

 

Crusade is good though, no disagreement there

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I'm extremely confused about the wording tho for all the upgrades though so am I right s

With this

Champion can take a plasma gun, squad can take a blight launcher, can take another if 10man. I can then take an additional plasma gun for every 5 models so ten man would be 2 plasma guns. Does this mean in a 10man squad we can take 3 plasma guns and 2 blight launchers?

Yep, that's correct

That sounds like a spicey cheese combo they did not believe players would think of...

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It's not confirmed, but I'd bet my left leg that the campaign supplement will contain matched-play rules for the DG. Nobody is going to buy it otherwise

 

Crusade stuff is pretty great. The Beyond the Veil book is fine, and it doesn't have any Matched Play stuff in it.

 

Different strokes and all that.

 

 

Beyond the Veil is explicitly labelled as a "Crusade Mission Pack", as is the upcoming Plague Purge, nobody purchasing either book is under any illusions as to what they're going to find inside. Expectations are different for for actual campaign supplements.

 

Crusade is good though, no disagreement there

 

Hmm, that's fair. Though personally I wouldn't expect any Matched Play or tournament-esque rules in a Campaign book. Campaigns are almost always narrative based - I think something more like Vigilus that is labelled as Narrative is most likely. Could definitely do with being clearer about what it is though, for sure.

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It's not confirmed, but I'd bet my left leg that the campaign supplement will contain matched-play rules for the DG. Nobody is going to buy it otherwise

 

Crusade stuff is pretty great. The Beyond the Veil book is fine, and it doesn't have any Matched Play stuff in it.

 

Different strokes and all that.

 

 

Beyond the Veil is explicitly labelled as a "Crusade Mission Pack", as is the upcoming Plague Purge, nobody purchasing either book is under any illusions as to what they're going to find inside. Expectations are different for for actual campaign supplements.

 

Crusade is good though, no disagreement there

 

Hmm, that's fair. Though personally I wouldn't expect any Matched Play or tournament-esque rules in a Campaign book. Campaigns are almost always narrative based - I think something more like Vigilus that is labelled as Narrative is most likely. Could definitely do with being clearer about what it is though, for sure.

 

Something like Vigilus or PA was what I meant by a campaign supplement anyway, and is exactly what I expect this release to be - these sorts of books are almost always used as vehicles for rules releases by GW anyway. Good way to drum up sales no doubt!

 

Will be interesting to see what we get either way: the description was that it would let us represent Typhus' forces, but these are the same people that told us the LoV was a daemon engine specialist so who knows :P

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I have been thinking of a few theoretical lists and ended up creating one that I would really like to try. I was trying to exploit the Contagions with this one.

 

Supreme Command Detachment: Mortarion 490 with Gloaming Bloat contagion.

 

5th Company "The Wretched" patrol detachment:

Malignant Plaguecaster 95 Seventhfold Blessings, Daemons Favour relic.

Plague Marines x7, power fist: 157

 

2nd Company "The Inexorable" patrol detachment.

 

LOC: Plague chosen (1cp) Ferric Blight: 120

 

8x Plague marines. power fist, 1 flail, 1 Great Cleaver: 198

1 X 20 Poxwalkers 100

1 X 20 Poxwalkers: 100

 

10 x Blightlord terminators: 2 reaper, 2 flails: 420

Plague surgeon: 75

Tallyman: 70

 

Defiler: scourge, reaper: 175

2 Cps for patrol, 1 for plague chosen on Loc, 1 for Fugaris Helm on doctor. Therefore starts our with 8 CPs.

 

This is 2K exact on the point. It seems to me that this could be a fun list to test, as I have lots of bodies on the board, will be hard to annihilate my squads from objectives, while I have strong offensive power in Mortarion, advancing terminators , melee plague squad and Defiler. I also have a Psychic gimmick with a potentially powerful malignant plaguecaster. It is a CP heavy list though but hopefully the Tallyman can help mitigate that a bit.

 

What do you guys think ? I can't add stuff like Death Shroud since I don't yet own the models. This list is created with only models I own.

Edited by Iron Sage
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Iron, your list looks good. The only thing I might change is split your Blightlords into 2 5 man squads. That is if you plan on deepstriking them, it can sometime be difficult to get 10 in. With the smaller boards and all.
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Iron, your list looks good. The only thing I might change is split your Blightlords into 2 5 man squads. That is if you plan on deepstriking them, it can sometime be difficult to get 10 in. With the smaller boards and all.

Thanks for the feed back ! Blightlords into 2 squads is an interesting proposition.

My initial idea was to forward deploy them and walk them up with the plague surgeon and tallyman in tow, though it depends on the mission a bit.

Edited by Iron Sage
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Iron, your list looks quite similiar to lists that I am comming up with, allthough I sadly only have 7 blightlords, might have to get another box.

There is no reason to DS a 10man squad of blightlords now. They give you a tonne of chaff clearing firepower and a virtually unkillable. If you take 10 blightlords then your whole gameplan should be:

a) kill all ob-sec troops

b) walk the blightlords up the midfield and just tank everything

c) Use PBC mortar or deathshroud DS to clear enemies' backfield chaffe

d) win

 

The blightlords are the best unit in the codex. Why are they better than morty? Well let me explain (with virion support):

a) T5, 3W, 2+, 4++, 6+++, -1dmg unkillable bastards

b) Have amazing antiinfantry firepower with the potential to hit and wound marines on a 2+ (use 2 strats and have enemy in range of let's say some DS deathshroud for -1T)

c) Can be hidden (expensive I know but still could potentially win a game or just save from alpha strike)

d) Can be healed

e) Can use most buffs from our support charachters

f) flails still hit hard in close combat, even more so thanks to the contagions rule

 

While they do use up a tonne of CP, I think that they are so flexible, that they are basically auto-include.

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