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Index Militarum: Cogger Hive Guard


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#1
TechCaptain

TechCaptain

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The Cogger Hive Guard are the Astra Militarum regiments that hail from the industrial hive world of Cogger. Primarily recruited from the planet's factory workers that fail to uphold their industrial quotes or from the most incorrigible hive gangers, these recruits are rounded up by the hive cities local Adeptus Arbites and forced to undergo neural-conditioning. After being "programmed" with the necessary knowledge and skills needed, they are inducted into the ranks of the Cogger Hive Guard.

Cogger Hive Guard

The PDF of the Hive World Cogger are made from those factory workers that don’t meet quota or particularly troublesome Gangers arrested by the Arbites, they then go through a variation of mind wipe and are implanted with new memories and training and are used to protect the great Hive Cities. The most promising of these mind-wiped PDF are formed into the regiments of the Cogger Hive Guard. Cogger Hive Guardsmen undergo a variation of mind wiping known as Neural Programming provided by Mjorn Techpriests that is for the mass use of training their soldiers. A subject endures multiple sessions in a Neural Programming tank where they were "programmed" with knowledge and skills needed for the desired occupation. Cogger Hive Guard commanders preferred "obedient" over "improvisational" and use of Neural Programmed soldiers possessing little or no initiative a fodder for the grinding wheels of the Imperial wars. These Cogger Hive Guard are known for the Line Infantry, Armored, and Mechanized Infantry Regiments they produce from the foundries and factories of the Hives on the planet Cogger. Cogger also produces a small number of Penal Legions of those that resist Neural Programming but fill up the over flowing prisons of the Arbites.

Those workers who commit minor offenses are given neural programming to quickly render them combat capable and to ensure obedience, at the cost of some of their memories, prior skills, personality, and initiative. They are led by non-programmed officers drawn from the nobility that runs the massive Factorum-Cities. These soldiers form the PDF of Cogger, which are under the direct command of the Planetary Governor, as well as forming the bulk of forces seconded to the Imperium as part of Cogger's Tithe, in the form of Cogger Hive Guard Mechanized Regiments.

The second kind of regiment is the Cogger Hive Guard Armored Regiment. Using the Leman Russ Exterminator as it's primary vehicle, it is one of the most common Leman Russ variants, and although it surrenders the ability to effectively combat enemy armour, it is an extremely effective anti-infantry vehicle. The Leman Russ Exterminator is capable of laying down a withering hail of fire. The Exterminator's Autocannon shells can tear through a lightly armoured chassis as easily as they rip through flesh and bone. Though lacking the long range of some other tank variants, the Leman Russ Exterminator is capable of devastating whole ranks of enemy infantry before they have reached the Astra Militarum lines.

The final kind of regiment that is produced is more of a way to get rid of the worst scum of the hives. These individuals are those that resist Neural Programming but are the worst kinds of criminals and heretics the Hives produce. Coming from the various prison facilities that each hive has for those that cross the nobility, the Cogger Hive Penal Legions are massed light Infantry given explosive collars and shock cuffs, are transported as mine sweeper support for the regiments in which Cogger Hives pride themselves on. Also those who have committed greater crimes, rather than taking up space in prisons, are subjected to far more intense levels of neural programming, completely washing away their former selves until the subject is barely more than a servitor. These programmed criminals are then sent to the Legiones Penatante for use as cannon fodder.

Regimental Recruitment & Training

A significant proportion of the Cogger Hive Guard was manned by "culturally challenged" individuals who had undergone neural programming via brain surgery, implants such as aggression inhibitors, and programming tanks. Counseling and drug therapy were also used to help overcome criminal and/or anti-social tendencies. Despite this source of manpower, it was not always sufficient to replace battlefield losses, and instances of law-abiding persons being conscripted and subjected to "programming" were not unknown. In any case, volunteers are few. Recruits and conscripts considered too scrawny or weak for the Cogger Guard are given steroid and stimulant treatments in order to increase their muscle mass. Criminal recruits were given no R&R time.

Regimental Combat Doctrine

The Cogger Hive Guard Mechanized Infantry is the Militarum Regimentum of the Astra Militarum that fights as mechanized infantry alongside Chimera and Chimerax armoured personnel carriers in defense of the strategically-located Imperial Hive World of Cogger and its surrounding star systems. Cogger, located in the Segmentum Ultima, is a planet blighted and poisoned by millennia of heavy industrial output, though it is also a major manufacturing centre of Autocannons.

In addition, Guardsman from Cogger make fine assault troops for fighting in urban and hive city environments as well as heavy industrial zones, chemical sumps, and other such toxic regions. Their equipment and experience with such acrid environments make them invaluable for trudging through all sorts of polluted or otherwise noxious wastelands, from underhives filled with the toxic residue of ancient atomic generators to ruin-filled swamps rife with hallucinogenic flora, quicksand, and near-invisible pockets of lethal gas.

Edited by TechCaptain, 19 November 2020 - 04:16 AM.

  • Bjorn Firewalker likes this
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With iron and fire the beast shall be lain low at the hands of the Hunters whose home is under the Bloodmoon. Bloodmoon Hunters on 40k Homebrew Wiki and 40k Theories Youtube Channel. “Here’s to you, Nicola and Bart, Rest forever here in our hearts, The last and final moment is yours,That agony is your triumph.” MGSV

#2
Bjorn Firewalker

Bjorn Firewalker

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Sounds like this Regiment will fit right into the world of WH40K. Good job.
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Previous projects: Wolves of Catachan (the Wolfbrothers Chapter reborn), Steel Crusaders (Codex: Iron Hands), Iron-hearted Angels (Codex: Blood Angels supplement).

Current projects: Knights of Renaissance (Star Wars: The Force Awakens Marines), Grim Knights of Grimm Nights (Red vs. Blue Marines).

#3
TechCaptain

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++Remembrancer of the Adeptus Administratium Havian Karvio cataloging campaign number 778902++
 
First to start off the archive I must confess this assignment is a work in progress. Myself and my peers are still piecing together the fragments of this campaign conducted by the Astra Militarum. Many reports conflict with each other however, for now, this is what I can archive as undisputed fact. Under the vigilance of our most beloved benefactor upon terra, the God Emperor. Forces of the Astra Militarum under to leadership of the renowned Ashimar Lord General Vonilus Noltek, were sent to relieve the Astra Militarum regiment of the 252nd Cogger Hive Guard. The total Astra Militarum presence on the Frontier World F-6744e in the year of our lord 76.M42 were the 43rd Sanguinum Guard, 148th Cogger Hive Armored, 512thLunar Venatorii Light Cavalry, 91st Arali Siege Sappers, 252nd Cogger Hive Guard, 37th Ishtar Rangers[/url], 14th Dumizid Felinid Hellcats Auxilia, and the 58th Inanis Thrashers. Coming to the planet towards the end of its second year within open rebellion against the god emperor of mankind, spurred forth by the vile forces of [Sealed by decree of the Inquisition].
 
Swiftly formulating a plan Lord General Noltek ordered the Cogger Hive Guard, Inanis Thrashers, and Arali Siege Sappers to assault the vast deep mountain cave networks of the rebellion. Meanwhile, the rest of the Militarum forces aided by pdf assistance were to launch offenses across a no man’s land and spree onto the capital city of Frontier World F-6744e.

Upon the landing of Astra Militarum regiments, during a tour of Fort Macharius a failed assassination attempt occurred. Where a bomb was planted inside of a statue dedicated to our Lord Emperor. Failing to detonate later that night infiltrators entered the Sanguinum Guard camp assassinating a number of officers and fleeing off into the night. During this occurrence mass numbers of the PDF showed their traitorous side sparking up riots and confusion. Quickly reacting Lord General Noltek dispatched elements of the Cogger Hive Guard, Lunar Venatorii, and Ishtar Rangers to deal with the insurrections.
 
Within the town at the base of a Plateau, deceit and betrayal saw PDF members show their true allegiance and over 8,000 would declare for the enemy. In the resultant ambush the majority of the Hive Guard sent to the village were slain, with only a Major and a few dozen guardsmen surviving. With the timely arrival of Commissar-Captain Landeux as well as thousands of loyal PDF, they worked alongside the Lunar Venatorii to force the traitorous PDF into a rout. The traitors melted into the darkness, each now sporting symbols painted on their helmets and foreheads as they now display their allegiance openly. In the forests, elements of the Rangers and Lunar Venatori ride in search of missing Militarum patrols but have found nothing, though they have managed to link up with remaining PDF patrols in the southern forest and have established a series of forward bases. These opening betrayals have resulting in many losses for the Imperials, yet now true allegiance has been shown, flags properly raised and guns oiled. The time for deception has ended. The time for War has begun!
 
++Emperor damn that servitor, Remembrancer of the Adeptus Administratium Havian Karvio cataloging campaign number 778902. Putting in for a new servitor unit Beta Forum #134278 has proven to be an unreliable specimen.++
 
To clarify several more occurrences. In his valiant assault Commissar Captain Landeux received grievous injury, forcing the amputation of his left arm. Lord Commissar Telanic taking charge of the situation corresponding with the arrival of Ishtar Rangers who sealed the final fate of the traitors. As well as two infiltrators determined to have come from the Sanguinum Guard camp raid were detained and taken to Fort Macharius.
Bloodmoon Hunters Armorial mini
With iron and fire the beast shall be lain low at the hands of the Hunters whose home is under the Bloodmoon. Bloodmoon Hunters on 40k Homebrew Wiki and 40k Theories Youtube Channel. “Here’s to you, Nicola and Bart, Rest forever here in our hearts, The last and final moment is yours,That agony is your triumph.” MGSV

#4
TechCaptain

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Development stall. (Hiatus)
Bloodmoon Hunters Armorial mini
With iron and fire the beast shall be lain low at the hands of the Hunters whose home is under the Bloodmoon. Bloodmoon Hunters on 40k Homebrew Wiki and 40k Theories Youtube Channel. “Here’s to you, Nicola and Bart, Rest forever here in our hearts, The last and final moment is yours,That agony is your triumph.” MGSV




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