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Wolf master


theprophetofwar

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So, hey.

Thunderwolf lord. Chapter master.

Angel artifice for T6, W8. 2+/4++

Hunter saga. Can advance and charge, fall back and charge, +1 to pile-in etc.

And can buff the twc nearby.

Could give a second saga: bear* and beast sound likely.

Add in my old wolf priest with jump pack for +2 to charge and bring the wulfen stone...

Sounds good to me.

Edited by theprophetofwar
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Thunderwolves already have the ability to Advance and Charge (which is the best bit of Saga of the Hunter) so he gets less benefit from it.

 

I would be tempted by the Iron Resolve WLT from the codex. That takes him up to 9 Wounds and adds a 6+++ which is the maximum limit for benefiting from "Look out Sir". Don't forget the Storm Shield for a 1+ armour save. Being able to ignore AP-1 is handy with more chainswords in the meta.

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Thunderwolves already have the ability to Advance and Charge (which is the best bit of Saga of the Hunter) so he gets less benefit from it.

 

I would be tempted by the Iron Resolve WLT from the codex. That takes him up to 9 Wounds and adds a 6+++ which is the maximum limit for benefiting from "Look out Sir". Don't forget the Storm Shield for a 1+ armour save. Being able to ignore AP-1 is handy with more chainswords in the meta.

If durability is the goal I recommend armor indomitus and Bear combo

 

6+++ and no rerolls...still have the extra wound....get a 2+ armor upgrade...and for a single phase you get 3++ that just may save your ass

 

I have been testing that and like it better than pelt of the balewolf alternative

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