Before I genuinely detested making army lists. It felt more like a chore. Taking the detachment system and turning it around feels liberating.
I generally go for one overall Hive fleet but I could see this being less useful for people that like playing more mixed armies.
The missions feel very ‘non nid’ as well as certain ( secondary)objectives. Not the end of the world but I felt the need to change it a little on the narrative front to fit it better.
It’s nice to have more objectives to choose from on one hand, yet I quickly found that playing against nids taking ‘Thin their ranks’ and ‘Bring it down’ are pretty much no-brainers.
For context I fielded 2 times 30 x genestealers, 20 x termies with dev, 20x termies with flesh, a mawloc, a broodlord, swarmlord, flyrant , toxicrene, a fex and some ripper swarms.
So it’s basically a victory point fest.
A comparison: If I applied it to my count I got 20 on my counter for killing 715 points worth of marines (= 2 victory points) , my opponent got 74 for killing 1150 points worth (=7 VP )+ 6 VP for ‘bring it down’.
It’s not a complaint but a lesson learned. Although it does leave me with a feeling of having to severely adapt what I’ll field in the future to not give VP away like Oprah.
9th Ed isn’t a major overhaul of 8th. I did splutter a little on the stacking modifier cap of -1.
I understand why they put it in, but I feel like a cap of -2 would be more fair. For example a unit of devastators with multi meltas that moved shot at my flyrant with chameleonic mutation. Because they already moved the mutation modifier didn’t stack. It made it feel rather useless. The unit shot it to smithereens basically in one go so that -2 wouldn’t have been overpowered I think.
I guess I’d rather have them just FAQ’d the overpowered ‘broken’ rules in other armies than making such a blanket rule for all armies.
Surprisingly nids still seem to hold up enough against the new marines in combat to have fun. (We had an epic moment where my broodlord killed a shiny new Primaris captain in one go and in a last attempt (only in death duty ends) killed the broodlord in return. )
Having overwatch being a stratagem does help us a lot.
It is clear though that a new codex for our beloved nids is needed but I’m happy to find out there still some fighting power in them with 9 th even without it.

What do you guys think?