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Thousand Sons Order of Blindness - 2000pts Centurion


Macbeefin

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Hi guys,

 

I'm trying to build the foundation of my first Heresy army. While reading Book VII I decided I really wanted to imagine the Order of Blindness on the table, that shadowy order of the Thousand Sons who specialised in sabotage and espionage. This interpretation of them has a core of Recon Marines infiltrating into forward positions, before using a combination of Amon's warlord trait and the Guard of the Crimson King RoW to outflank a unit of Destroyers and teleport Sekhmet right into the enemy's midst. 

 

I think the biggest issues with the list will be that it might find it hard to counteract dreadnoughts, and that the initial on-table force of Recons and Seekers may get blown away T1 before the heavy hitters can come down. To mitigate this I would try deploy my recons out of sight, and use Amon's warlord trait to bring the Destroyers and Moritat in T2 to relieve some of the pressure. Hopefully then there will be still some nuncio-vox left to guide down the Sekhmet and Amon.

 

I'm also worried about two units of Sekhmet being too cheesy for 2k Centurion. Overall I am aiming to run something that is distinctly Thousand Sons and remains true to the theme of the Order of Blindness.

 

Force Org Chart: Crusade

Rite of War: Guard of the Crimson King

 

HQ 

Legion Centurion Vigilator 

Legion Centurion  

Consul Upgrade: Vigilator  

Arcane Litanies  

Force Sword 

Mastery Level 1 

Artificer Armour 

Refractor Field  

Cult Arcana: Corvidae  

Total:  155

 

Legion Centurion Moritat 

Legion Centurion 

Consul Upgrade: Moritat

Twin Plasma Pistols  

Artificer Armour  

Refractor Field  

Total:  145

 

Magistus Amon 

Magistus Amon 

The Armour of Shades  

Master-crafted Force Sword  

Archaeotech Pistol  

The Dust of Devourers  

Arcane Litanies  

Frag and Krak Grenades  

Total:  170

 

TROOPS 

 

Sekhmet Terminator Cabal  

5x Sekhmet  

4x Cataphractii Terminator Armour  

4x Combi-bolters w/ Asphyx Shells  

4x Force Axes  

Inceptor w/ Force Axe, Combi-bolter w/Asphyx Shells, Cataphratii Terminator Armour  

Cult Arcana: Biomancy  

Total:  255

 

Sekhmet Terminator Cabal 

5x Sekhmet 

4x Cataphractii Terminator Armour  

4x Combi-bolters w/ Asphyx Shells  

4x Force Axes  

Inceptor w/ Force Axe, Combi-bolter w/Asphyx Shells, Cataphratii Terminator Armour  

Cult Arcana: Biomancy  

Total:  255

 

Legion Recon Squad  

10x Legion Recon Marines   

9x SM Shotguns  

Nuncio-vox  

9x Melta Bombs  

9x Scout Armour 

Sergeant w/ Power Fist, SM Shotgun, Scout Armour, Melta Bombs 

Cult Arcana: Corvidae 

Total:  250

 

Legion Recon Squad 

10x Legion Recon Marines  

9x SM Shotguns 

Nuncio-vox  

9x Melta Bombs   

9x Scout Armour 

Sergeant w/ Power Fist, SM Shotgun, Scout Armour, Melta Bombs 

Cult Arcana: Corvidae 

Total:  250

 

ELITES 

 

Legion Destroyer Squad 

5x Legion Destroyers 

1x Rad Missile Launcher w/ Suspensor Web 

Jump Packs 

Sergeant w/ Twin Bolt Pistols, Artificer Armour, Power Sword, 1x Phosphex Bomb

Cult Arcana: Raptora 

Total:  190

 

FAST ATTACK

 

Ammitara Occult Intercession Cabal

5x Ammitara  

3x Sniper Rifles 

1x Plasma Gun 

Fate w/ Sniper Rifle, Nuncio-vox

Cult Arcana: Corvidae 

Total:  155

 

Legion Seeker Squad

5x Legion Seekers 

Nuncio-vox 

Strike Leader w/ Bolter, Bolt Pistol, Power Armour, Frag and Krak Grenades 

Cult Arcana: Corvidae 

Total:  165

 

Total:  1990

Edited by Macbeefin
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Hello,

I'd say it looks very cool! It's a niche concept but interesting and unique. I wouldn't worry about being too aggressive with those Sekhmets, everyone knows they are OP as [REDACTED] but you bring only 10 and if you play vs TS you expect them anyway. I have a few ideas that might work out:

 

- First of all, is Amon allowed to be the warlord in GotCK? I don't know myself but I remember reading some reviews claiming so. I  wouldn't vouch for that though...

 

- Sekhmets, as any Terminators, should be able to scratch a dreadnought. 1-2 chainfist are in my opinion practically mandatory.

 

- I like the mix of Recons, Destroyers, Seekers and Ammitara. But I'd wager that you can get more miieage if you adjust the squad sizes as currently you have maxed out recon squads and minimum size rest. All Ammitara, Destroyers and Seekers are really expensive, at av 30+ pts because of the inbuilt initial tax. These unit i'd treat as the real hitters unlike recon who is mostly to claim objectives or hope to destroy some vehicle.

 

So, additional scouts are 15 pts+5pts due to bombs. Extra destroyers are also 20 pts (15 pts base+JP) and so are AIntercessors and Seekers. This would give me a clear signal, that you should take as much Seekers, Destroyers and Ammitara at the cost of less Recons. 5 men squad evaporates really quickly on the front line so more destroyers is a must. And additinal Seekers or Ammitara will be way more useful than recons with shotties as they are actually able of killing marines.

 

- Unlike Vigilator, Moritat is always close to the enemy, so  combat is often inevitable. Buy him a weapon - he swings it better than a mere sergeant.

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I like the theme of the list :) 

 

For the sanity of anyone reading the list I would recommend taking out all of the following equipment entries: bolt pistols, combat blades/chainswords, frag & krak grenades, power armour, it will make your list much easier on the eyes! :) 

 

Firstly, I think you need to take Ahriman, a ML3 praetor or Magnus as your warlord for this rite of war.

 

I think that your destroyers should be a larger unit, preferably 7-10, you could drop a couple of recon marines in each unit to help with the points. Melta bombs are also a good option on destroyers. I would drop the plasma gun from the Ammitara unit as it doesn't have great range synergy with the sniper rifles.

 

Sekhmet can be a little rough in centurion, perhaps run them in tartaros armour so they're a bit less durable? I would also put a couple of chainfists in each Sekhmet unit so they can tackle dreadnoughts

 

What is the plan for the vigilator, which unit will he join? likewise where do you plan to put Amon? 

 

You're a bit light on ranged anti-tank, maybe add a deredeo dreadnought or some laser rapiers?

 

Hope that helps!

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Thanks for the input guys. On second look it seems Amon can't be Warlord for this Rite as you've both said. I though he may have been validated by being a ML3 Praetor-type character but it doesn't appear to be so. I'll have to replace him with a ML3 Praetor, and give him similar kit so he can at least pretend to be Amon on the field. Otherwise I will likely reduce the number of Recons and fill out the Destroyers, then throw a few chainfists in with the Sekhmet. 

 

@Varyn - I would probably put the Vigilator with the Seekers, so he can cast Prescience on them for those re-rolls. That may be redundant considering they are Cult Corvidae so maybe making them Raptora would be smarter. Amon/Praetor would drop in with the terminators, aiming to buff them with Divination.

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